can you Ex the smash and still connect?Ferrio said:Smash->c.mp->headbutt
can you Ex the smash and still connect?Ferrio said:Smash->c.mp->headbutt
Brobzoid said:can you Ex the smash and still connect?
LaneDS said:Could you explain this reverse concept to me? Like, throw Bison in the air, dodge incoming dragon punch and then angle yourself back towards them with the other punching attack?
Again, thanks for all the advice in this thread. I have been using psycho crusher and scissor kicks without comboing, at long ranges, and yes I get brutally beaten for trying that. Going to see about stopping that immediately.
h3ro said:Haunts, and other Sagat players, what moves do you guys use on wakeup?
I'm trying to get out of my nasty habit of using a Fierce or EX Tiger Uppercut on wakeup as I've been caught out a couple of times by more experienced players (always works on new players though ) and I'm struggling to think of a safe move coming out of a fall that will get me out of whatever my opponent is trying to set me up with as I come up.
haunts said:haha.. yeah and "well, when ultra in the corner lets make it only hit twice at the end..thats fair!"
_tetsuo_ said:With the reverse, he jumps in with the same animation as the headstomp. Press the punch button again though and he kind of doubles back in air and attacks with a chop. It's really easy to time and even if they jump in you can dodge it. It also can hit people on the ground too.
Brannon said:Today I've been using the Random Character Select. And I'm surprised at how fun it is to not know who you're going to get.
? = Zangief; OH CRAP.
? = Dan; YEAH BABY.
? = Cammy; T'was destiny
? = Abel; I did not know I was any good with him.
On an off note, I love how Dan's jumping taunt can launch him sky high...
Akuma: "Raging DEMO-"
Dan: "YaHOOOO!"
Akuma: "What desu ka?"
Most functional taunt in the game by far. And goddamn, getting on a roll with Rose is pure poetry. Reflex x billion, Soul throw, Soul fu...spark for a perfect win is the shit.
On the other hand, getting schooled by Sakura as Sagat is so not the shit. I need to learn that guy. It was embarrassing...
Spiderjericho said:I finally looked at the superguide for a few of the characters, Haunts. Much better content than the Prima guide. I should of just paypal'd you the money...better investment.
Hopefully, Capcom...in between being busy developing RE5, Lost Planet 2 and outsourcing Dark Void, BC and Dead Rising 2...they either free DLC or patch the game (why not do the same for HD Remix...it would be nice to have working online...especially on PS3).
From reading this thread (but not SRK), some have issues with the disparity between Zangief or Sagat and Guile.
I'm not sure how a company like Capcom would address it except coming out with Street Fighter IV Reggaeton Mix (since they'll be adding DJ)...give some characters better options, redo move properties and possibly incorporate the idea Haunts threw out there of having the choice of super like SFIII. Personally...I'd rather have the kick super for ken...and shoryureppa for his ultra.
Teknopathetic said:Realistically, most wake up moves are very much *not* safe. All the good reversals that have a fast startup or invincibility frames usually leave you wide open for an attack if someone expected it. The best wakeup option in most cases is to simply block and wait for an opening. This is something that I have to remind myself of a lot.
Spiderjericho said:From reading this thread (but not SRK), some have issues with the disparity between Zangief or Sagat and Guile.
CartridgeBlower said:Man, has anyone gotten all gold on survival mode?
The cheapness of the computer is hard to overcome when you keep losing life every round that then carries over. I don't even think it's worth playing any more.
Any tips?
Teknopathetic said:Realistically, most wake up moves are very much *not* safe. All the good reversals that have a fast startup or invincibility frames usually leave you wide open for an attack if someone expected it. The best wakeup option in most cases is to simply block and wait for an opening. This is something that I have to remind myself of a lot.
Sectus said:AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH! *faints*
Here I was, just toying around in ranked matches and finally got my 3 ranked matches in a row achievement.And then MicVlaD sends me a game invite and quickly proves how easily he can beat me with his Yoga powers. I'm seriously gonna get nightmares about Dhalsim from now on.(although to be fair, one match was against a Zangief spamming PPP (with more than 800BP, gah...), one Akuma spamming lots of fireballs and one guy with 0 BP)
Fun matches although I was probably in a state of panic half of the time. I tried to experiment with some things, like starting combos differently (which I got thrown a bunch of times for not connecting). I randomly got the idea "Hey, I could poke him a few times and then do a throw!" and of course the pokes push him out of the way for a throw. I tried to be mindful to punish him, but I could never see any mistakes.
And holy eek, was that an ultra connected to another ultra? *faints*
I got an achievement after that single match I won. I didn't read the description but I'm gonna pretend it says "Win a match agianst MicVlaD."
ChrisGoldstein said:I want to see Haunts doing a Blanka video
haunts said:yeah I have to agree, waking up and blocking is your best bet.
iam220 said:*nod nod*. This is why I approach knocked down opponents, make it look like I'm about to do something then crouch and block waiting for their wake-up move so I can counter.
Teknopathetic said:You can make them whiff the throw if you make sure to walk back far enough to stay out of throw range. Or backdash for the invincibility frames.
Baker said:Hence why I get excited when I play Ken players who don't have the game installed. I know it'll be an automatic win.
LiK said:haunts, what stick are you using for your videos?
Baker said:Yeah. I just get caught up in acting like a dick when I play against them though.
The first knock down, I'll get three inches away and do a Change of Direction combo in the hopes that they shoryuken me out of it. Then the rest of the match I just stand directly on top of them (to piss them off) while they wakeup, block the shoryuken, then throw.
Long story short, I think I've more learned how other people play than how I should play. I try and bait people into playing a predictable game instead of opening up opportunities on my own accord. Hence why I get excited when I play Ken players who don't have the game installed. I know it'll be an automatic win.
Baker said:Yeah. I just get caught up in acting like a dick when I play against them though.
Long story short, I think I've more learned how other people play than how I should play. I try and bait people into playing a predictable game instead of opening up opportunities on my own accord. Hence why I get excited when I play Ken players who don't have the game installed. I know it'll be an automatic win.
CartridgeBlower said:I think the wakeup game in this game needs some major tweaking.
I was playing against the computer and I swear E.Honda grabbed me multiple times off the floor before I could back dash or do anything.
Maybe I was just a tad slow, but damn that's too precise then.
This game needs a healthy amount of tweaks.
I've never had lag when playing the flashing network symbol. I don't think it's supposed to mean zero/shitty signal. I take it as more of a "we don't know" type of thing.Monkeylord said:The last few fights I had was because I resorted to the hell that is "quick match". Every opponent I saw on there (joinable or not) had a flashing network symbol. In fact, everyone I faced today had a flashing network symbol.
myDingling said:Anyone have any idea how to combo normal moves? Trial 5 Normal for Cammy is:
-> Med. Punch
-> [crouch] Low Kick
But I can never get it to combo like they want =\
Baker said:I've never had lag when playing the flashing network symbol. I don't think it's supposed to mean zero/shitty signal. I take it as more of a "we don't know" type of thing.
Of course, I could be wrong.
BobLoblaw said:Anybody know what Capcom's got planned for those bastards that drop from ranked games mid-beatdown? Right now there's no penalty that I know of and that pisses me off. >:|
Sectus said:Anything wrong with the matchmaking servers? I can't join any ranked server and when I host no one joins at all.
BobLoblaw said:Anybody know what Capcom's got planned for those bastards that drop from ranked games mid-beatdown? Right now there's no penalty that I know of and that pisses me off. >:|