captmcblack said:Also, someone's gotta invent like...a joystick training regimen or something. I hate knowing when to react, and what to react with, but not being able to to react because my execution is poor
LiK said:that didn't work for me for Gouken. it should be 2 perfects and 3 ultras. no specific order.
lawblob said:THIS THIS THIS!
I can't tell you how many rounds I lost because I didn't input precise movement in the joystick. Countless times my attempted Wheel Kick turned into a crouching air kick, COD turned into a jab, Marseilles Roll turned into a sweep, etc. -_-
LiK said:do they have such tutorial in SRK forums?
xero273 said:I'm pretty sure this has already been posted but for those that don't know this is the official way from Capcom on how to get akuma and gouken.
http://www.capcom-unity.com/s-kill/..._real_story_on_how_to_unlock_akuma_and_gouken
Bleh.Biff Hardbody said:Don't give up with Sim. I was experiencing the same problems as you. I couldn't time his anti airs at all. But, I went into training mode and had the dummy do nothing but jumping roundhouse, sweep, dragon punch. I got the timing of his anti airs (B-HK and sometimes B-MP). Really this is the most important thing with him imo.
From there get good at throwing in his jumping fierce as an anti air.
Then work on your teleport. You'll hit it after awhile. Then you can start doing the air teleport, HP and throw in crouching medium dash kick and throws. Then you can work on stuff like dashing with yoga fire and yoga towers, working on his various pokes.
The thing about Sim is he doesn't take damage well and can get wrecked by anything if it hits him. So, you feel like you suck if you get hit by a basic jumping combo. You don't. You just have to realize Sim is fragile and you gotta have good timing and it'll take some time. When you do, its a lot easier to learn with him.
None of the explainations I've seen so far make any sense since I followed the directions there and kept getting Akuma every time but thn I picked Rose, got 0 perfects but ultra'd everyone but 1 Character and got Gouken. I swear it has something to do with your score depending on how many rounds you're playing and nothing else.xero273 said:I'm pretty sure this has already been posted but for those that don't know this is the official way from Capcom on how to get akuma and gouken.
http://www.capcom-unity.com/s-kill/..._real_story_on_how_to_unlock_akuma_and_gouken
captmcblack said:What the fuck, he is doing the diving kick thingy without even getting off the ground to start his chains :-x
the 3K teleport is very useful forTurtleSnatcher said:Does anyone uses the Yoga Teleport with 3 Kicks? I just don't know if their is any use.. wouldn't you always want to go behind your opponent and cross them up?
EDIT: By the way.. Thanks for the words of encouragement.
xero273 said:For challenge mode, what does a gold medal look like?
I am doing the time attacks and I have a bunch of red crowns and one silver crown. I am guessing the red crown is the gold medal
I tried this. But 20 minutes in training mode seems like forever. :lollawblob said:Not sure, I should check. I should probably just go old school, start with training each time I play and force myself to do a move or combo perfectly 10 times before moving on; like a coach that won't let you leave practice til you hit 10 free throws in a row.
But if I need to add hang time then I can also use 3P and go backwards if needed if I'm already a screen distance away.Cromulent_Word said:the 3K teleport is very useful for
A) not letting your opponent assume you will always show in the same spot every teleport (mixing up your teleports is super important)
B) in the air to avoid fireballs that would hit you on your way down from a jump (the teleport adds to your hangtime)
C) getting out of some pressure
D) etc etc
its really important to use both teleports with sim. if you youtube search for japan nationals you will see an amazing dhalsim player using teleports to murder fools.
edit: here it is: http://www.youtube.com/watch?v=sK_egnZ9G4Y
Avatar1 said:Rose................is....................worthless
aside from her awesome ultra, she just gets the shit kicked out of her. It would take weeks of dedication to get anywhere near good with her. Hell, I can't even complete her normal combo trial number 4 (cancel heavy kick into light soul fireball).
yes im frustrated right now......
Watch PhatSaqs play.. He has YouTubes up under the same name. He has a great Rose.Avatar1 said:Rose................is....................worthless
aside from her awesome ultra, she just gets the shit kicked out of her. It would take weeks of dedication to get anywhere near good with her. Hell, I can't even complete her normal combo trial number 4 (cancel heavy kick into light soul fireball).
yes im frustrated right now......
xero273 said:This is off topic, but I'm curious who else is going to see the Street fighter movie today other than me? :lol
So wrong...I terrorize Xbox live with her.Avatar1 said:Rose................is....................worthless
aside from her awesome ultra, she just gets the shit kicked out of her. It would take weeks of dedication to get anywhere near good with her. Hell, I can't even complete her normal combo trial number 4 (cancel heavy kick into light soul fireball).
yes im frustrated right now......
Here's where each button/motion will put you....TurtleSnatcher said:But if I need to add hang time then I can also use 3P and go backwards if needed if I'm already a screen distance away.
Is the instant air teleport easily counterable? I thought it was just blockable but they couldn't get a hit in fast enough.
Avatar1 said:Rose................is....................worthless
aside from her awesome ultra, she just gets the shit kicked out of her. It would take weeks of dedication to get anywhere near good with her. Hell, I can't even complete her normal combo trial number 4 (cancel heavy kick into light soul fireball).
yes im frustrated right now......
just play sagat lolAvatar1 said:Rose................is....................worthless
aside from her awesome ultra, she just gets the shit kicked out of her. It would take weeks of dedication to get anywhere near good with her. Hell, I can't even complete her normal combo trial number 4 (cancel heavy kick into light soul fireball).
yes im frustrated right now......
McBradders said:You, sir, are mistaken!
So wait.. the last two do the same thing?Cromulent_Word said:Here's where each button/motion will put you....
* Shoryuken motion with 3x punch: Behind your opponent
* Reverse Shoryuken motion with 3x punch: Mid-screen teleport in front of opponent
* Shoryuken motion with 3x kick: Right in front of opponent
* Reverse Shoryuken motion with 3x kick: Full-screen teleport in front of opponent
No way! Rose is my #1 ATM. Her and Abel are my main shoto-killers, and Cammy too who I have trouble with a lot of other characters, I can pretty much always win Rose vs Cammy.Avatar1 said:Rose................is....................worthless
aside from her awesome ultra, she just gets the shit kicked out of her. It would take weeks of dedication to get anywhere near good with her. Hell, I can't even complete her normal combo trial number 4 (cancel heavy kick into light soul fireball).
yes im frustrated right now......
Can you blame them for the oversight? A week and a half ago fighting games were niche.DenogginizerOS said:*shakes fist at MadCATz and Hori for poor distribution of their products*
_dementia said:Can you blame them for the oversight? A week and a half ago fighting games were niche.
True. But the percentage of preorders unfulfilled is on the order of 60-70% at most places. I would think they would have been getting some kind of reports back from the retailers informing them of this before launch._dementia said:Can you blame them for the oversight? A week and a half ago fighting games were niche.
A week and a half before the game most retailers hit their preorder limits and stopped taking preorders._dementia said:Can you blame them for the oversight? A week and a half ago fighting games were niche.
Avatar1 said:Rose................is....................worthless
aside from her awesome ultra, she just gets the shit kicked out of her. It would take weeks of dedication to get anywhere near good with her. Hell, I can't even complete her normal combo trial number 4 (cancel heavy kick into light soul fireball).
yes im frustrated right now......
Last Sunday i had a local match with a friend who yellow bar'd my Rose with his Dan in round 1.Avatar1 said:Played a freaking krazy good dan player which absolutely stuck to me like glue and Rose had no seeming answer to the onslaught. Yes..........I said Dan. This guy was facking awesome.
nah.... shes worthlessAvatar1 said:OK, Rose isn't worthless. I was just very, very frustrated earlier this morning after *repeatedly* getting my ass handed to me.
It just seems like I have to work 2x as hard as the other player to get a win with her.
My problem I suppose is that I have not figured out her close-combat strengths and weaknesses yet, outside of her awesome kicks. If I'm full-on rushed I don't feel like I have many options and most people this morning seemed to sense that. Her fireball is not good enough to zone very well either, so getting in on me isn't too hard despite my attempts to dash away and use other shenadigans.
I'll keep working on it, but it is very frustrating.
I don't see many Roses in rotation so I thought I'd use her as a secondary to my Blanka (yes, I need to change that damned Ken avatar) to make ranked more interesting and varied for others.
Played a freaking krazy good dan player which absolutely stuck to me like glue and Rose had no seeming answer to the onslaught. Yes..........I said Dan. This guy was facking awesome.
MoxManiac said:Summoning Ferrio and Teknopathetic!