I would like to echo this statement. I was raped in pieces by Slayn earlier with Blanka. The fucking lighting is so annoying because I have to position myself to knock it, a fireball would be so much easierSinatar said:Man is Blanka ever hard to beat as Balrog, I could seriously use some tips on that matchup as I'm clueless.
c.roundhouse beats out electricty if you hit with the tip of the glove. Use jab dash punch to punish blocked blanka balls. If your timing is good, dont be afraid to jump in, j.roundhouse beats out electricity of timed correctly!Sinatar said:Man is Blanka ever hard to beat as Balrog, I could seriously use some tips on that matchup as I'm clueless.
Sectus said:I've never played against Honda before so I didn't know the properties for that move.
Saerk said:I also wish the focus attack dash cancel was just a focus cancel. The dash just seems to make it too complex. It should just be mk+mp to cancel, and the normal focus attack should come out when not presently attacking. The way it is really limits the number of people who can actually pull this off consistently, and sets a huge gap between good and great players.
haha. Are you using a stick or a pad? I couldnt do that shit at all on a pad, now I can pull em off no prob w/ the stick.C- Warrior said:Dude, I agree with you 700 fuckin-precent. You took the words right out of my head when I first started fuckin around with FADC's.
I understand 'hardcore-ism' don't get me wrong, but this is just stupid. The fuck do I have to "dash" out of it for -- of course I want to dash out of it that's why I'm fuckin canceling out of it you dimwitted Capcom fucktards.
C- Warrior said:Dude, I agree with you 700 fuckin-precent. You took the words right out of my head when I first started fuckin around with FADC's.
I understand 'hardcore-ism' don't get me wrong, but this is just stupid. The fuck do I have to "dash" out of it for -- of course I want to dash out of it that's why I'm fuckin canceling out of it you dimwitted Capcom fucktards.
Sectus said:*bangs head against wall* I hate hate losing fights like that. I fought a Honda guy (I was playing as Cammy) and what he did 95% of the time was a torpedo move. To my defense, I've never played against Honda before so I didn't know the properties for that move. So the fight basically went like this...
Spiral arrow! Both players hit eachother at the same time. Okie fair enough, it was kinda amusing to see that so I might as well do it again... spiral arrow! We both hit eachother again, and ouch, I noticed his move does about twice as much damage. Definitely time to change tactic.
I decide to jump, which was a mistake because he has enough range to actually hit me with the same move (each time I'm hit he walks back to maximum range). I decide to simply block the move and punish it. Didn't work so well because he bounces back quite a distance each time the move is blocked. Since the move goes straight forward I decide I'll just jump over it next time he does it. (at this time we're in the second round as my experimentation to avoid that stupid move has already cost me one KO)
... I wait for him to do the move. Takes a few seconds, and then I try to jump. Input lag! Apparently I didn't bother to check the ping before starting the match (which I rarely bother to do actually, since it takes 5-10 seconds for the ping to appear in the lobby). I try to react faster, but no, there's no way I could jump over the move with the input lag.
Basically, the only thing I could find which worked to a degree was blocking the move, immediately doing a spiral arrow to get close (even though he can easily block it), and then try to maintain my close distance. I think I was able to do that 2-3 times the entire match, but I wasn't able to win. I did manage to do a fair amount of damage when close, but I was already damaged far too much by that one stupid simple move.
This is one thing I kinda dislike about the entire fighting genre. I'm sure if I had more time to fight against him I would have found an effective counter, but either way it's no fun playing against someone who spams one attack, even if I'm the one winning. And to ensure it never happens again I'd have to memorize the properties of every special move in the game, which is a bit of a stretch. At least it isn't as bad as Soul Calibur 4 where the amount of moves is 10 times as much and there's always a substantial degree of input lag when playing online.
:lolphez said:ranked matches are a joke. seriously, people only doing hadoken? fucking annoying
Eep! I forgot about that. I even had notepad window up with all the recordings I've done which included the Honda fight with you, shows how quickly I forget. You want me to upload those recordings by the way? My youtube SF4 video collection is becoming scaringly big.C- Warrior said:*cough*cough*
Just remember that Guile doesn't have a whole lot of options at long range. Keep blocking his Sonic Booms and make him come to you. Jumping in on him will only get you a flash kick to the face.BlueSummers said:I played some matches aganist a friend today at home. I forgot how good it feels to play somebody right next to you instead of online. He has a nasty guile and I play ryu. Any tips on how to fight him? I really have no idea. Flash kick when i jump in/sonic boom and move in close has me confused. I was able to pull off a shoryuken FADC into an ultra though to win one of the matches. Felt great!
C- Warrior said:Dude, I agree with you 700 fuckin-precent. You took the words right out of my head when I first started fuckin around with FADC's.
I understand 'hardcore-ism' don't get me wrong, but this is just stupid. The fuck do I have to "dash" out of it for -- of course I want to dash out of it that's why I'm fuckin canceling out of it you dimwitted Capcom fucktards.
C- Warrior said:Dude, I agree with you 700 fuckin-precent. You took the words right out of my head when I first started fuckin around with FADC's.
I understand 'hardcore-ism' don't get me wrong, but this is just stupid. The fuck do I have to "dash" out of it for -- of course I want to dash out of it that's why I'm fuckin canceling out of it you dimwitted Capcom fucktards.
iam.rass said:hey guys, dont FADC me (whatever that means haha) if old but ive not been in this thread as i suck at fighters... however:
http://dontpaniconline.com/designbrief/client/streetfighter4#
dont panic is running a comp,
re-interpret any of the characters as you see fit - any medium, any style
accepting entries till the 23rd and i figured some of you are good at art
Kintaro said:The game can not assume that you want to dash forward or backward. Therefore, you have to input the command.
Saerk said:Then make it so neutral + mp +mk = cancel no dash, forward +mp +mk dash forward, and back + mp+ mk dash backwards. You can make it so this happens only after specials, and after a normal it would be a focus attack.
Playing as Gief = cheating. Duuuuuuuuuuuh.Ronabo said:http://s5.tinypic.com/5js5jq.jpg
He was Ryu, I was 'Gief. I guess he got made cause I actually blocked and countered his constant Shoryukens.
Cammy's air drill will keep you in the air long enough to jump over it, and is able to knock him out of headbut cleanly, but I forget where you need to hit him. I think you can even hit him out of it with her dragonpunch.*bangs head against wall* I hate hate losing fights like that. I fought a Honda guy (I was playing as Cammy) and what he did 95% of the time was a torpedo move.
BlueSummers said:I played some matches aganist a friend today at home. I forgot how good it feels to play somebody right next to you instead of online. He has a nasty guile and I play ryu. Any tips on how to fight him? I really have no idea. Flash kick when i jump in/sonic boom and move in close has me confused. I was able to pull off a shoryuken FADC into an ultra though to win one of the matches. Felt great!
the part I dislike is how you have to still be holding the FA buttons while you dash. I want to tap the FA command, let go, and then dash. That is my biggest problem with it.Kintaro said:That could work, but you honestly can't double tap forward or back? It's like second nature now if you utilize dash. Making a "dash" one type of command in one situation and another type in another is just as "complicated".
I mean "dash" is inherently "double tap". Is it really that difficult?
Sectus said:Eep! I forgot about that. I even had notepad window up with all the recordings I've done which included the Honda fight with you, shows how quickly I forget. You want me to upload those recordings by the way? My youtube SF4 video collection is becoming scaringly big.
slayn said:the part I dislike is how you have to still be holding the FA buttons while you dash. I want to tap the FA command, let go, and then dash. That is my biggest problem with it.
Kintaro said:The game can not assume that you want to dash forward or backward. Therefore, you have to input the command. How would you like to see it handled?
BlueSummers said:I played some matches aganist a friend today at home. I forgot how good it feels to play somebody right next to you instead of online. He has a nasty guile and I play ryu. Any tips on how to fight him? I really have no idea. Flash kick when i jump in/sonic boom and move in close has me confused. I was able to pull off a shoryuken FADC into an ultra though to win one of the matches. Felt great!
C- Warrior said:I'm talking about the unnecessary "dash out of it" part -- I think it's quite obvious you want to cancel into another move, not cancel into a regular old focus attack.
C- Warrior said:I'm not talking about canceling from a Focus Attack (where you eliminate the down time by dashing). I'm talking about:
Ryu:
Dragon Punch ---> Focus Attack ---> Dash Out of it ---> Input command for Super
I'm talking about the unnecessary "dash out of it" part -- I think it's quite obvious you want to cancel into another move, not cancel into a regular old focus attack.
Kintaro said:Again, do you want the computer to assume for you? What if you did want to cancel into a quick FA after a block?
It may be complicated or whatever, but I'll take more control over CPU assumption.
Edit; Weee! 20k posts!
If that's true (I have no idea since I so rarely use fadc, if ever) I would see thats eveb *more* unintuitive control wise because you are basically performing the move backwards.Kintaro said:Sounds like it would actually come out slower the way you described it.
While playing around with FADC in training mode, you can seemingly buffer the dash. SRK and while, say Ryu, is doing the move you can start the dash, tap FA and you've just FADC'd.
slayn said:If that's true (I have no idea since I so rarely use fadc, if ever) I would see thats eveb *more* unintuitive control wise because you are basically performing the move backwards.
Saerk said:Then make it so neutral + mp +mk = cancel no dash, forward +mp +mk dash forward, and back + mp+ mk dash backwards. You can make it so this happens only after specials, and after a normal it would be a focus attack.
RSTEIN said:Sagat's fake kick is impossible.
wi@tt said:just hit it really fast