TurtleSnatcher said:
Anyone have tips for Fuerte vs Akuma (Air FB spammer) and Fuerte vs Blanka..
Those are my two worst matchups.
Fuerte v Blanka? Patience and lots of it - you can't rush against Blanka at all whatsoever - you can, however, punish all of his specials and some normal moves.
Blocked blanka ball: free run slide.
Blocked rainbow: guacamole air throw, dash grab, delayed slide/tostada press/fajita buster.
Blocked blanka slide (early): free grab.
Against Blankas who like to do electricity on wake-up: tortilla propeller beats it clean, and a delayed tostada press will trade or beat it clean.
Walljumps are pretty useless here unless it's done at the corner for wake-up purposes - even if you trade tostada press with Rainbow ball, you get hit more due to your lower health.
Should Blanka decide to get in your grill? Back run with some well-timed tostada presses or Tortilla propeller definitely helps to discourage him or just back run to run away.
But when you have a life lead and try to rush him to finish him off, you'll get hit really, really really badly.
I kinda think of Blanka as an alternate-Gief - Fuerte has all of the counter-measure and defensive tools, it's just that offensively, Fuerte is at such a huge disadvantage that the end result is never worth it to rush against Blanka.
The problem is when Blanka has a life lead on you and decides to turtle - that's where your patience and skill will be really tested since you have to inch very carefully and deliberately in order to make Blanka make a mistake here.