bistromathics said:Is the championship update out today?
The rumors said March 31. (But there were rumors after all )Ploid 3.0 said:It's that close? I thought it was going to be in some far away month like July. Please be soon.
So you play with all of them ?? @___@gutter_trash said:no matter what I do no matter who i try, I always return to E.Honda for my big wins.
My Honda is a 10x better than my Blanka, it must be something mental in my brain I dont know.
here are my character ranks for my playstyle.
win tier
1-E.Honda (main of mains)
2-Bison (Dictator)
3-Balrog (Boxer)
4-Blanka
upper average tier
Vega (Claw), Ken, Ryu, Sagat, Gen, El Fuerte
average avarage tier
Cammy, Chun-Li, Dhalsim, Guile, Gouken
poor but I manage and can play:
Dan, Sakura, Akuma, Zangief, Fei-Long, Rose
poor I suck with and am garbage with:
C.Viper, Seth, Rufus, Abel
Those were fun games. You left before I could get into the flow and be acquainted with the lag tho. I wanted to see what I can do against Fuerte's stuff without teleporting (stupid!) and am still pretty lost there.TurtleSnatcher said:Yea I could give a crap about all that stuff.. I just want to play.
Also.. Good Games Grifter. I'm so impressed I won a game with my Fuerte! And actually took two games to the 5th final matches with Gen and Fuerte again.
GO ME! I'm so proud of myself (haha)
is this a bug that's triggered?Augemitbutter said:let me guess, 360?
bistromathics said:Is the championship update out today?
Grifter said:is this a bug that's triggered?
Yea I wanted to really work on my Gen before the end of the night. Sorry about that.Grifter said:Those were fun games. You left before I could get into the flow and be acquainted with the lag tho. I wanted to see what I can do against Fuerte's stuff without teleporting (stupid!) and am still pretty lost there.
catfish said:What are some other good ways to land ultra for Ryu? I only get it off the crumple stun. In training I've landed it after jab uppercut ONCE. every other time they fall under.
drohne said:to land the ultra you've got to hit them with the jab srk near the top of your jump. then immediately put in the ultra. once you recognize which jab srks will let you do it, the timing is easy. you can also land the ultra off srks that trade with an opponent jumping in, i.e. when both of you take a hit, but again this tends to land when you hit an opponent directly above you rather than above and in front.
ultra after ex hurricane kick in the corner is pretty easy -- i start the motion just after ryu says 'tatsumaki.' ex fireball in the corner lets you land ultra too. and you can land it off jumping mp as an air-to-air, though in this case you'll want to wait on the ground for a beat before you put in the ultra motion
the lower the bracket on my list, the less I ever played them, especially the last last one.Fersis said:The rumors said March 31. (But there were rumors after all )
So you play with all of them ?? @___@
gutter_trash said:the lower the bracket on my list, the less I ever played them, especially the last last one.
I seriously have no patience to learn SNK style C.Viper, Rufus and Abel.. like man, not for me as far as new characters are concerned.
Give me Dudley anytime..
I am not pissing against the wind towards players who decided to try them and be good with them, but I find them too unorthodox for my old-fashioned pallet
I'm the same way. You can add fuerte and gen onto that list. I think they are fun characters to watch/play against, but defintiely not for me.gutter_trash said:the lower the bracket on my list, the less I ever played them, especially the last last one.
I seriously have no patience to learn SNK style C.Viper, Rufus and Abel.. like man, not for me as far as new characters are concerned.
Give me Dudley anytime..
I am not pissing against the wind towards players who decided to try them and be good with them, but I find them too unorthodox for my old-fashioned pallet
It's funny, I'm kinda the opposite. As a relative newbie to the series (I've fiddled around with it here and there, but never really got into it), I picked Rufus as the character I'd learn the game with because I found him pretty funny. Now that I actually have some vague idea of what I'm doing in the game, I've gotten so used to how Rufus plays that I'm having a hard time getting a grasp on how to play as anyone else. Especially the charge characters, I just have no damn idea with them.gutter_trash said:the lower the bracket on my list, the less I ever played them, especially the last last one.
I seriously have no patience to learn SNK style C.Viper, Rufus and Abel.. like man, not for me as far as new characters are concerned.
Give me Dudley anytime..
I am not pissing against the wind towards players who decided to try them and be good with them, but I find them too unorthodox for my old-fashioned pallet
sonic booms are generally way better. For one, the recovery is much less. If you jump a hadoken, you can kick ryu in the face before he can block. Whereas guile could throw out a sonic boom and then counter attack you when you try to jump over it.KevinCow said:It's funny, I'm kinda the opposite. As a relative newbie to the series (I've fiddled around with it here and there, but never really got into it), I picked Rufus as the character I'd learn the game with because I found him pretty funny. Now that I actually have some vague idea of what I'm doing in the game, I've gotten so used to how Rufus plays that I'm having a hard time getting a grasp on how to play as anyone else. Especially the charge characters, I just have no damn idea with them.
Speaking of charge characters, what's the deal with them? It seems like they're pretty much inherently worse than quarter circle and dragon punch characters. I mean comparing, say, Ryu to Guile, Ryu can throw out a hadoken or shoryuken almost instantly, whereas Guile needs to charge for a second before he can throw out a sonic boom or flash kick. How is Guile not instantly an inferior character?
KevinCow said:It's funny, I'm kinda the opposite. As a relative newbie to the series (I've fiddled around with it here and there, but never really got into it), I picked Rufus as the character I'd learn the game with because I found him pretty funny. Now that I actually have some vague idea of what I'm doing in the game, I've gotten so used to how Rufus plays that I'm having a hard time getting a grasp on how to play as anyone else. Especially the charge characters, I just have no damn idea with them.
Speaking of charge characters, what's the deal with them? It seems like they're pretty much inherently worse than quarter circle and dragon punch characters. I mean comparing, say, Ryu to Guile, Ryu can throw out a hadoken or shoryuken almost instantly, whereas Guile needs to charge for a second before he can throw out a sonic boom or flash kick. How is Guile not instantly an inferior character?
The point of using a charge char is to always be holding a charge.KevinCow said:Speaking of charge characters, what's the deal with them? It seems like they're pretty much inherently worse than quarter circle and dragon punch characters. I mean comparing, say, Ryu to Guile, Ryu can throw out a hadoken or shoryuken almost instantly, whereas Guile needs to charge for a second before he can throw out a sonic boom or flash kick. How is Guile not instantly an inferior character?
KevinCow said:It's funny, I'm kinda the opposite. As a relative newbie to the series (I've fiddled around with it here and there, but never really got into it), I picked Rufus as the character I'd learn the game with because I found him pretty funny. Now that I actually have some vague idea of what I'm doing in the game, I've gotten so used to how Rufus plays that I'm having a hard time getting a grasp on how to play as anyone else. Especially the charge characters, I just have no damn idea with them.
Speaking of charge characters, what's the deal with them? It seems like they're pretty much inherently worse than quarter circle and dragon punch characters. I mean comparing, say, Ryu to Guile, Ryu can throw out a hadoken or shoryuken almost instantly, whereas Guile needs to charge for a second before he can throw out a sonic boom or flash kick. How is Guile not instantly an inferior character?
~Devil Trigger~ said:Is Tiger Knee punishable after blocking?
Right, I know that. But it still seems far more limiting than being able to shoot out a quick hadoken or shoryuken whenever you feel like it. With Ryu, you can jump in, poke a bit with highs and lows, and then follow up with a shoryuken when you find an opening. But with Guile, if you want to jump in, attack, and follow up with a flash kick, you can only do crouching attacks.dankir said:Wrong! You don't know your ABC - ALWAYS BE CHARGING! Seriously hold back or down back when in the middle of an attack, jumping, blocking whatever so you Sonic Boom, Flash kick, wetc etc
KevinCow said:Right, I know that. But it still seems far more limiting than being able to shoot out a quick hadoken or shoryuken whenever you feel like it. With Ryu, you can jump in, poke a bit with highs and lows, and then follow up with a shoryuken when you find an opening. But with Guile, if you want to jump in, attack, and follow up with a flash kick, you can only do crouching attacks.
I mean I'm sure once you get used to it, you can play pretty well with charge characters. It just seems to me like it's harder to do, more limiting, requires more specific scenarios, and doesn't have any advantages that make it worth the effort.
Yes, having to charge handicaps a move because it can not be executed in as quick of a time frame. But its an intentional handicap used to balance the move/character. If blanka's moves weren't charge moves, he would be broken. He could hit you out of the air every time you jumped with ease, no matter where you jumped from.KevinCow said:Right, I know that. But it still seems far more limiting than being able to shoot out a quick hadoken or shoryuken whenever you feel like it. With Ryu, you can jump in, poke a bit with highs and lows, and then follow up with a shoryuken when you find an opening. But with Guile, if you want to jump in, attack, and follow up with a flash kick, you can only do crouching attacks.
I mean I'm sure once you get used to it, you can play pretty well with charge characters. It just seems to me like it's harder to do, more limiting, requires more specific scenarios, and doesn't have any advantages that make it worth the effort.
I play Dictator a lot (as noted before in this thread) and every time you jump in, I'll head stomp you. Every time you throw a fireball, I'll head stomp you. Try poking? I'll block a few and then Roundhouse slide to knock you down. With Dictator, I probably won't leave the ground at all, and that just seems to infuriate the Shoto players because they're so used to everyone being a fricking jumping bean.KevinCow said:Right, I know that. But it still seems far more limiting than being able to shoot out a quick hadoken or shoryuken whenever you feel like it. With Ryu, you can jump in, poke a bit with highs and lows, and then follow up with a shoryuken when you find an opening. But with Guile, if you want to jump in, attack, and follow up with a flash kick, you can only do crouching attacks.
It is an endless source of lulz when this happens.Dave Long said:Watching people who play the Shotos all the time try to figure out how not to get headstomped to death is a heck of a lot of fun.
gutter_trash said:http://www.youtube.com/watch?v=lato8FmMoIQ
Guile combo video ^ ^
to balance Guile, the reason why his Sonic Boom recovery is the fastest for any projectile.. to balance his requisite to charge it.
if you are good at normal links with Guile, you can be charging during your link combos and have a charge ready into combo confirmation .
when you jump in with a charger character, you emidiatly charge while jumping by pressing downback right after you leave the ground.
SF4 has way more normal moves cancelable into specials than SF2, so characters who did not have many normal cancels prior now have lots more available such as Honda's cl.MK and cr.MK which helps him allot in range and hurt stun
Charge whore!! :lolgutter_trash said:no matter what I do no matter who i try, I always return to E.Honda for my big wins.
My Honda is a 10x better than my Blanka, it must be something mental in my brain I dont know.
here are my character ranks for my playstyle.
win tier
1-E.Honda (main of mains)
2-Bison (Dictator)
3-Balrog (Boxer)
4-Blanka
start!_dementia said:you should make a Bison flowchart
Threi said:start!
uh
have bar?
yes - EX HEADSTOMP!!!1
no - GET BAR
done.
The fun part is when they start blocking the headstomp from "START!" and then you nail them with something else. As soon as you cross them up with something else, they get into a guessing game where you've usually got the upper purple hand.Threi said:start!
uh
have bar?
yes - EX HEADSTOMP!!!1
no - GET BAR
done.
And I love it!!PhatSaqs said:EX Headstomp does stupid damage. Especially against Akuma.
If you like Vega, Gen has similar moves in one of his two stances. Mixes the two styles is a lot of fun.explodet said:Any suggestions for another character to learn? I'd like to avoid shoto characters for the most part.
slayn said:The priority of headstop bugs me more than the damage. I'll see it coming and try and jump kick them or something and end up getting crotch stomped instead.
Arde5643 said:Charge whore!! :lol
in theory, yes, but if you are just a little late in jumping up you still get caught =(Vdragoon said:bj or sj and do your best priority attack in the air (or air throw if your char has it) and you will get the headstomps. for devil reversal dash back to avoid.
slayn said:in theory, yes, but if you are just a little late in jumping up you still get caught =(
gutter_trash said:the first time I met Killa Sasa was online on Ranked ever before were were added to each our own friends list..
the funny Bison conversation today reminds me of that, he sent me a msg of something like this:
''you took my BP!! your from gaf, add me''
I saw that Guile title in his name... it was like automatic magnet to go and select Bison
explodet said:Any suggestions for another character to learn? I'd like to avoid shoto characters for the most part.