gutter_trash
Banned
not sure how you unlock colors, but there is a trophy/achievement for unlocking more colorsrobut said:Do you get more colors when you beat arcade mode with a character?
not sure how you unlock colors, but there is a trophy/achievement for unlocking more colorsrobut said:Do you get more colors when you beat arcade mode with a character?
Kintaro said:You still need to clear with everyone to unlock Seth.
Awesome, but will you every complete arcade with 1000 challenges3. The ability to have matchmaking working during play in arcade mode, so someone can challenge you and interrupt your single player ala a real arcade.
SiegfriedFM said:First two extra colors appear after clearing time trial and survival the first time. The rest, no idea.
Akuma's release is correct, but I haven't filled the Gouken conditions yet.
yeb said:I've never understood the fascination with lobbies, especially large ones. Basically 2 things can happen:
1. You're playing people at an equal or higher skill level, and lose occasionally or even the majority of the time. Consequently, you spend more time waiting than actually playing.
2. You're playing people less skilled than you, and you build a large winning streak while learning absolutely nothing. If you switch to secondary characters to bring yourself down to their level, then you just end up with problem #1 again.
Watching better players in casual matches isn't going to make you better - a lot of what they do is either going to fly over your head or pass right under your nose, and you'd be better off reading forum posts that actually explain those things in detail. You might pick up some gimmicks, but will you really understand how to apply them?
I'm sure I'm in the minority here, but I'm actually happy to hear there aren't any quarter matches. There's nothing wrong with playing someone near your skill level multiple times in a row, especially if you both start to learn each others' tricks and adjust.
Did that unlock extra colors for everyone, or just the characters you used for the challenges?SiegfriedFM said:First two extra colors appear after clearing time trial and survival the first time. The rest, no idea.
McBradders said:Not everyone is playing to get better. Some people just like to hang out with friends, play some matches and talk shit while they're doing it. Just because fighting games have been focused in to tournament like environments during their lapse in popularity, to ensure they remain popular once again things like lobbies and quarter matches are absoloutely criticial to expand and keep the returning and new audience.
Best thing about HDR's online hands down was the lobbies.
And even within the tourney mindset there's still room for a lobby type setup as (for me) its the closest thing to duplicating an arcade experience of having to put a quarter up and wait your turn. You lose, you get back in line again.Kintaro said:This. Need to think outside of the tourney mindset people.
CvS2 actually. IIRC, VF5's online sucked hard until the patch came out. I think it lacked rematches in non-ranked play if people weren't already on your friend list? Something like that.arstal said:yeb, you must have playing VF5 online judging from your post. That's the system they used.
I hope SF4's success encourages Sega to bring out VF5R- I want to get back into that- game is dead now.
In that case, wouldn't you rather be playing with your friends rather than just watching them? I can see the social side of quarter matches, but I doubt you get 6 friends into every room. Do you enjoy when random strangers come in and force you guys to wait?McBradders said:Not everyone is playing to get better. Some people just like to hang out with friends, play some matches and talk shit while they're doing it. Just because fighting games have been focused in to tournament like environments during their lapse in popularity, to ensure they remain popular once again things like lobbies and quarter matches are absoloutely criticial to expand and keep the returning and new audience.
Best thing about HDR's online hands down was the lobbies.
That model really worked well for arcades, didn't it?PhatSaqs said:And even within the tourney mindset there's still room for a lobby type setup as (for me) its the closest thing to duplicating an arcade experience of having to put a quarter up and wait your turn. You lose, you get back in line again.
yeb said:That model really worked well for arcades, didn't it?
MarkMan said:I imported both the Japanese (not Asian)PS3 and 360 versions of the game.. I know the PS3 version is region free, how bout the 360 JPN version?
That's how this shit started bruh.yeb said:That model really worked well for arcades, didn't it?
yeb said:That model really worked well for arcades, didn't it?
No, the JPN 360 version of SFIV is region free. As are Riot Act and Lost Planet Colonies. AFAIK, these are the only 3 region free JPN 360 games.fubarduck said:AFAIK, ALL JPN 360 titles are locked to JPN X-Box 360s.
yeb said:In that case, wouldn't you rather be playing with your friends rather than just watching them? I can see the social side of quarter matches, but I doubt you get 6 friends into every room. Do you enjoy when random strangers come in and force you guys to wait?
I honestly just can't understand it. Small rooms aren't so bad, but 6-8 players is incredibly boring to me.
You are missing the point...it was the opportunity to 'be the man' by stepping into the crowd and proudly taking down the guy who was winning.yeb said:Arcades didn't get popular because they provided the thrilling opportunity to wait. They got popular in the first place because they had games that made home systems of the time look kinda pathetic. Edit: and even further back, they were popular because most people couldn't play games at home at all.
Think back, would you rather go to an arcade with 1 cabinet of the game you really wanted to play, or multiple cabinets? You'd all really pick the option that involves more waiting?
So you could import and play on Live with no problems?Geezer said:No, the JPN 360 version of SFIV is region free. As are Riot Act and Lost Planet Colonies. AFAIK, these are the only 3 region free JPN 360 games.
But we're talking about SF not arcade games in general. No one wanted to stand in line to play Ms Pac Man of course. What made SF popular was competing and showing/proving l33t skills. So if I had a choice between waiting 15 minutes to get a crack at the dude with a 15 game win streak on 1 machine vs playing random scrubs on the other i'd probably do both but wouldnt mind the wait one bit. Most arcades only had 1 SF cabinet anyway.yeb said:Arcades didn't get popular because they provided the thrilling opportunity to wait. They got popular in the first place because they had games that made home systems of the time look kinda pathetic.
Think back, would you rather go to an arcade with 1 cabinet of the game you really want to play, or multiple cabinets? You'd all really pick the option that involves more waiting?
ShinAmano said:You are missing the point...it was the opportunity to 'be the man' by stepping into the crowd and proudly taking down the guy who was winning.
I think the lobby and spectating is an important part of a game. It is a shame it is not included.
yeb said:Arcades didn't get popular because they provided the thrilling opportunity to wait. They got popular in the first place because they had games that made home systems of the time look kinda pathetic. Edit: and even further back, they were popular because most people couldn't play games at home at all.
Think back, would you rather go to an arcade with 1 cabinet of the game you really wanted to play, or multiple cabinets? You'd all really pick the option that involves more waiting?
Hey, I'm not bashing you or anything - I never even use the word scrub. There's nothing wrong with just screwing around with friends for fun. However, the purpose of quarter matches in online fighters was never to provide that kind of environment - it was to recreate the arcade experience, which I see more as a technical limitation of having limited numbers of expensive arcade cabinets.McBradders said:And this whole attitude of "tourny or gtfo" (yes, before you start I am oversimplifying and exaggerating for emphasis) is boring to me. Then again I'm not asking for matchmaking and match browsing to be removed. Nor would I be thrilled if they were. What I do want is to see a Street Fighter continuation before I'm 40 and if the online component of this game is inaccessible to "scrubs" (god I hate that) then it's possible that I may well have to wait. The hardcore kept the fires burning, but you need the "scrubs" to pick up the torch and run with it.
ecierif said:Did that unlock extra colors for everyone, or just the characters you used for the challenges?
A geographically small country where a small community of competitive players can easily gather and play at those arcades. SF4 wasn't even released in arcades in America.Kintaro said:What's the past tense? SF 4 is a current arcade game from a country where arcades are still alive and active...
Yes!SanjuroTsubaki said:So you could import and play on Live with no problems?
A Twisty Fluken said:This. Maybe that poster wasn't around when SF2 broke in? There was nothing like it. Nothing close.
Not exactly the point I've been trying to make, although yours is very true. My point is more that online quarter matches suck when judged on their own. I can't think of another genre that has an online system similar to quarter matches - no one would have thought of them in the first place if they weren't trying to imitate arcades, and no one would like them if it weren't for nostalgia.diffusionx said:Well, I think the point yeb is trying to make is that lobbies and whatever online is nothing like that scene, either. Which you can say about every online game, its obviously very different from face to face or in the same room. So, going one step forward, they might as well take advantage of the system that is there instead of trying to smoosh a near dead face to face arcade scene (at least in this country) into a hundreds or thousands of miles away online system.
yeb said:A geographically small country where a small community of competitive players can easily gather and play at those arcades. SF4 wasn't even released in arcades in America.
haunts said:So with solid online play I guess this makes SFIV game of the forever for reals??
ps: I go to tournies but i like the lobby system they had in HD remix.
haunts said:So with solid online play I guess this makes SFIV game of the forever for reals??
ps: I go to tournies but i like the lobby system they had in HD remix.
yeb said:Not exactly the point I've been trying to make, although yours is very true. My point is more that online quarter matches suck when judged on their own. I can't think of another genre that has an online system similar to quarter matches - no one would have thought of them in the first place if they weren't trying to imitate arcades, and no one would like them if it weren't for nostalgia.
Darkman M said:Just canceled my Amazon CE and ordered the regular edition from play-asia now that i found out the games region free.
I also read that capcom has both Japanese and English language packs on all Street Fighter disk and that it will detect what region you are in and give you that language support!
yeb said:Not exactly the point I've been trying to make, although yours is very true. My point is more that online quarter matches suck when judged on their own. I can't think of another genre that has an online system similar to quarter matches - no one would have thought of them in the first place if they weren't trying to imitate arcades, and no one would like them if it weren't for nostalgia.
TurtleSnatcher said:I just want to confirm..
If I order from PlayAsia - I can then play the game on my US XB360 and it will have English menus because it auto detects region?
If so I am dropping my life as we speak and ordering from PlayAsia right now.
would really love a youtube version of this vid, as my internet is slow here and i cant watch this.Kobun Heat said:Oh hi SFIVGAF, we made a Street Fighter video this week featuring Seth Killian, Jared Rea, and the ShamWOW. Please enjoy it.
http://blog.wired.com/games/2009/02/gamelife-vide-1.html
Well hopefully 360 isn't nearly as popular for Play-Asia.Halvie said:You might want to hold on. Put in an order at PlayAsia for the PS3 version about six hours ago. I am currently at "Estimated shipping date: On or before Feb 19, 2009". Hoping this isn't the case, as getting in touch with people at PA is a pain in the ass.
TurtleSnatcher said:Well hopefully 360 isn't nearly as popular for Play-Asia.
If the estimated ship date goes to a date past the US release then I will cancel.
We shall find out!
Good eye.. just noticed that..Halvie said:Both are listed as shipping in a week, but hopefully they have the 360 or both in stock ready to ship. If you order keep an eye out for a ship date, and try to get your cancel notice in as soon as possible if it is the 19th. They are pretty slow about canceling orders from my experience.
what are you talking about i've been playing it for months in Austin.yeb said:A geographically small country where a small community of competitive players can easily gather and play at those arcades. SF4 wasn't even released in arcades in America.