_dementia said:
I also hear the DC version also has significant (~7 frame) input lag too, so parry timing is a real issue.
As far as the removed unblockables, etc.; wasn't the DC version based on a newer arcade revision? (i.e. DC is 3S "version B" while PS2/Xbox is the original 3S "version A").
I miss that game. PSN/XBLA pls.
Yes. It's version B without a way to change to version A.
Version B screwed with things that weren't a problem in the first place, like Urien/Oro unblockables.
Too bad we never got a version C, one that tackled the real problems of the game (Chun Li, Yun, Ken nerfs).
That comment about 66% of Capcom against continuing SF4... I'm pretty sure he was talking about
in the past. I mean, clearly the sales were very good, and it had the benefit of an arcade release as well. 66% of Capcom probably were against it, years back, hence why we didn't see a game for ten years. I mean, lets face it, 3 bombed in arcades and bombed even harder at home. That's pretty tough to swallow given how much work was put into 3 (still the pinnacle of 2d animation).
I'm pretty sure he confirmed games going forward due to SF4 success.