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The Oily, Gentlemanly Super Spin Fighter 4 Reveal Thread of Kunoichis and Karatekas

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I hope this comes to PC like the first one, after playing the game at real high settings, FSAA and the bonus ink filters the pc version has I just can't stand looking at plain SF4 again with my eyes.
 

Hitokage

Setec Astronomer
Mr Jared said:
Oh geez, I forgot Chun's SA3 even existed :lol
I mained Chun in 3S(like I did in ST) and often used it just to be unorthodox. It has its uses, despite its weak damage output. If you can catch anyone next to you in a single frame they're not blocking, even if it's Ken doing his high-priority SA3, you can whack them around. After which people start keeping their distance from you, which can be both good and bad. :/
 
yurinka said:
Yeah. I miss Haggar in Street Fighter. And Zeku (Guy's master), too.
zeku.jpg


I honeslty forgot about Zeku... would be just as badass as Guy...

lord I do hope Cody and Guy make it in the game.
 

vesp

Member
Confirmation = Me finally caving and buying a TE stick via amazon's $117 ECA deal. Ordered a 15 buck copy of the PC version on Ebay too. Character Skins + New Filters + New Stick = SFIV redominating my free time.
 
RelentlessRolento said:
I honeslty forgot about Zeku... would be just as badass as Guy...

lord I do hope Cody and Guy make it in the game.

You know Cody and Guy need fellow Final Fight dudes to beat up on.

Hugo, Rolento, and Sodom for SSF4T.
 

Fersis

It is illegal to Tag Fish in Tag Fishing Sanctuaries by law 38.36 of the GAF Wildlife Act
Arpharmd B said:
You know Cody and Guy need fellow Final Fight dudes to beat up on.

Hugo, Rolento, and Sodom for SSF4T.
POISON
 
Threi said:
GAF's hate for the Juri design is even MORE incentive for me to main her, and I didn't think that was possible :lol


and as an aside, I just recently realized that my fav 3s char is:

rku44n.gif


"GET ATTA MA WAY!"
Loved him to death. He was such as awesome design and could really hand out the punishment when used properly.
 
abstract alien said:
Loved him to death. He was such as awesome design and could really hand out the punishment when used properly.

Seconded. Necro is awesome.

When I was dreaming in my head of what Super SF4 would be, long before the rumors, I imagined them including a Necro before the experiments. I imagine him as a punk guy sorta in the vein of Lord Raptor from Darkstalkers.

Dunno what his fight style would be without stretchy limbs and electricity though.
 
Arpharmd B said:
Seconded. Necro is awesome.

When I was dreaming in my head of what Super SF4 would be, long before the rumors, I imagined them including a Necro before the experiments. I imagine him as a punk guy sorta in the vein of Lord Raptor from Darkstalkers.

Dunno what his fight style would be without stretchy limbs and electricity though.
I still would love to have remy, but Im not sure how in the hell guile would even been able to stand with someone in there that is just all around better technically in his syle. I guess they could alter something up, but Im not sure if it would be worth it(well, remy would be in, so it would).
 
I'm angry that Rolento isn't in. He's the best Final Fight character :mad:

Still, SF 4 wasn't my favorite but it was definitely a solid foundation. This game could be awesome if they address some of IV's issues.

AND FIX THE ONLINE
 

bob_arctor

Tough_Smooth
abstract alien said:
I still would love to have remy, but Im not sure how in the hell guile would even been able to stand with someone in there that is just all around better technically in his syle. I guess they could alter something up, but Im not sure if it would be worth it(well, remy would be in, so it would).
Remy was dope. He was my 3rd main after Hugo ans Makoto. Watching peeps who could partition walls of LoV's is crazy. Never could pull that off though.
 

DigiMish

Member
bob_arctor said:
Remy was dope. He was my 3rd main after Hugo ans Makoto. Watching peeps who could partition walls of LoV's is crazy. Never could pull that off though.

"Hey, that's the punk that stole my moves!"
 

Teknoman

Member
Tatsumaki Senpuukyaku! said:
I'm angry that Rolento isn't in. He's the best Final Fight character :mad:

Still, SF 4 wasn't my favorite but it was definitely a solid foundation. This game could be awesome if they address some of IV's issues.

AND FIX THE ONLINE

You just mean add lobbies for more than just 2 people right?
 

bob_arctor

Tough_Smooth
DigiMish said:
"Hey, that's the punk that stole my moves!"
Heh no doubt but he was a smooth effortless type of copycat with his own style. Plus he had that flying kick to keep pressure. Plus plus, homey used to flip his hair!!
 
VariantX said:
Haggar is too busy being mayor. Sides....he and Zangief are the same thing move wise anyway.

It's more than likely that Haggar and Zangief would share the SPD, lariat, drop kick and body press. However, if Capcom was creative that is where the similarities would end. Ring of Destruction(Slam Masters II) gave Haggar two different double axe handle moves and I would like to see a command run like Guy where Haggar could do a clothesline, big boot, grapple and maybe something else. And I would hope that they thought of some stuff for the ill-fated Capcom Fighting All-Stars.

It would be great to see Haggar in addition to Guy and Cody since this would probably be the only thing we get for Final Fight's 20th anniversary.
 

Kaako

Felium Defensor
Please no parries...the shit is complicated as it is online for me, add parries to it and you're asking for a mega-clusterfuck.
 
bob_arctor said:
and people don't like parries? Crazy talk. Ain't nothing more epic. That said, keep 'em out of IV.
I will never understand how some people believe a parry actually took the difficulty out of the game. It was the most high risk thing you could ever do in fighting game history probably. Pushing forward to deflect an attack, in a fighting game where you hold back to block...that just sounds like trouble incoming if you mess up :lol
 

jon bones

hot hot hanuman-on-man action
bob_arctor said:
and people don't like parries? Crazy talk. Ain't nothing more epic. That said, keep 'em out of IV.

yea i agree - parries are awesome... in SFIII. this is SFIV, people - let's embrace it!
 
abstract alien said:
I will never understand how some people believe a parry actually took the difficulty out of the game. It was the most high risk thing you could ever do in fighting game history probably. Pushing forward to deflect an attack, in a fighting game where you hold back to block...that just sounds like trouble incoming if you mess up :lol

It was way too easy to do against fireballs though.
 
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