The PS5 officially crosses the 2 Million unit mark in Japan

PS4 hit 2.35m after 2 years in Japan.


Failing to see that. Why would it be twice as successful as the PS4? Maybe you could add 0.4m or so, but I doubt it'd be more.
I can see it slightly surpassing PS4 if not for covid.
So my guesses would be 2.8-3 million after 2 years.
 
The biggest question is how many games are sold on it?The Japanese rarely buy games even the big name studios even the Japanese ones famous games are sold very low compared to the hardware base.I remember on PS4 with a hardware base very high probably over 10 million Resident Evil sold between 500.000 - 1 million or so western games sell even less a few 100.000.
Right now PS5 software sales are quite low, but there's a chance for that to change next year with Resident Evil, Final Fantasy and the chance of one of the new IPs breaking out.
 
The biggest question is how many games are sold on it?The Japanese rarely buy games even the big name studios even the Japanese ones famous games are sold very low compared to the hardware base.I remember on PS4 with a hardware base very high probably over 10 million Resident Evil sold between 500.000 - 1 million or so western games sell even less a few 100.000.
If they don't buy games what do they do with their consoles? In the western world we know about those that just play COD or Fifa. What's the equivalent in Japan?
 
If they don't buy games what do they do with their consoles? In the western world we know about those that just play COD or Fifa. What's the equivalent in Japan?
A lot of PS5s bought in Japan are likely shipped oversees. So far we haven't seen any Japanese evergreens for that particular platform, though it could be something free to play like Genshin Impact or Apex Legends.
How long did it take Switch to hit 2 million?
8 months
 
If they don't buy games what do they do with their consoles? In the western world we know about those that just play COD or Fifa. What's the equivalent in Japan?
I don't know when you visit the famitsu sales chart here on Gaf there are always A-AA Typ of unknown small Titels which sell like 1 week 17.456 and the second week 6.390 or so I always wondered about that
 
I don't know when you visit the famitsu sales chart here on Gaf there are always A-AA Typ of unknown small Titels which sell like 1 week 17.456 and the second week 6.390 or so I always wondered about that
For the total Japanese market, the equivalent to COD and FIFA are Nintendo first party games. That is the challenge Sony faces.
 
I mentioned this in a previous thread, but I wonder if Sony is ramping up for a "relaunch" so to speak in Japan once the Final Fantasy games start hitting. In the next 6 months they should have the stock situation in a much better place, so maybe they will do some type of marketing blowout in Japan to say "hey Japan we still exist and there are Japanese games coming and even better you can actually buy a PS5 in a store now."
Almost certainly.

You have to recognize that Japan took a backseat because Sony wanted to produce as many units for North America so they didn't fall behind Xbox in the most competitive market. Even Europe by comparison hasn't received nearly as many PS5s as you'd imagine. Simply because Sony knows they aren't as competitive markets. That's why every other region except the US got price hikes (that and the strength of the dollar).

I think they obviously want it to sell better in Japan and FF will be a big part of that, but they need way more than just FF. We'll see how far we are from a Persona 6 announcement and Dragon Quest.
 
Mediocre hardware sales, absolutely atrocious software sales. Latest famitsu numbers have Persona 5 Royal selling nearly 10x as many copies on switch than the ps5 version. Same for Dragon Quest 10 offline. I guess publishers will just have to put up with poor sales in the japanese market.
 
Hopefully there's going to be a nice surplus of stock in preparation for FFXVI and FF7R's release because a lot of consumers are still finding it difficult to grab one it seems and it's going to look bad. They haven't dropped the lottery system yet, I think?
 
This is what you call calories empty. Japan not buying your games. They definitely don't buy your 1st party games. As far as im concerned, most of these consoles ended up in China or some where else.:messenger_grinning_smiling:
 
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Mediocre hardware sales, absolutely atrocious software sales. Latest famitsu numbers have Persona 5 Royal selling nearly 10x as many copies on switch than the ps5 version. Same for Dragon Quest 10 offline. I guess publishers will just have to put up with poor sales in the japanese market.
For P5 Royal it totally makes sense, as most Persona fans on PlayStation will have already played the game.
 
Mediocre hardware sales, absolutely atrocious software sales. Latest famitsu numbers have Persona 5 Royal selling nearly 10x as many copies on switch than the ps5 version. Same for Dragon Quest 10 offline. I guess publishers will just have to put up with poor sales in the japanese market.

I mean, what did you expect from the PS5 version? The game has been on Playstation since 2017.
 
No, everyone should run out and buy a 60fps update for a game they've given out for free already for a full 60 dollars :messenger_grinning_sweat:

Its bad enough we all bought royal again for full price after the vanilla persona 5 3 years earlier
 
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famitsu numbers have Persona 5 Royal selling nearly 10x as many copies on switch than the ps5 version. Same for Dragon Quest 10 offline

If there's at least 10x switches out there, that would make total sense.
 
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Mediocre hardware sales, absolutely atrocious software sales. Latest famitsu numbers have Persona 5 Royal selling nearly 10x as many copies on switch than the ps5 version. Same for Dragon Quest 10 offline. I guess publishers will just have to put up with poor sales in the japanese market.
Sold 201k on PS4 at launch and is backwards compatible, not much reason to re-buy a game like that just for some DLC.
 
Sold 201k on PS4 at launch and is backwards compatible, not much reason to re-buy a game like that just for some DLC.
Alright, nevermind about that game. It doesn't change the point, PS5 still has awful software sales in japan, even relative to install base.
 
That doesn't really seem like much.

I thought the Japanese didn't like monstrous consoles since most abodes are small.

More western folk tales about what japanese people prefer, like they are hobbits or something

Ps5's are still selling out almost instantly in Japan with the price increase, people want them.
 
If there's at least 10x switches out there, that would make total sense.
What makes sense is persona 5 already sold 300k on PlayStation. The people that played it already played it. On the other hand, 50k on switch is atrocious
 
theres no covid when PS4 launch.

nah thats way too low. Covid hits hard, if there isnt covid, maybe not 4 mil but definitely not 0.4m LOL
Covid spiked demand, if there was no covid there would have been less demand not more
 
What makes sense is persona 5 already sold 300k on PlayStation. The people that played it already played it. On the other hand, 50k on switch is atrocious
Maybe....but unlike PS5 and Xbox, Switch has dozens upon dozens of other good-great games new (and current) Switch owners have options to purchase. Let's see how it continues to perform before calling it "atrocious"
 
Covid spiked demand, if there was no covid there would have been less demand not more
Captain America Lol GIF by mtv


So you are telling me you can easily find a PS5 few years ago? Have you ever heard of something called "supply"?

No offense but this is the dumbest reply I had even seen so far.

You cant buy one if there is no supply, demand or not.


 
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Captain America Lol GIF by mtv


So you are telling me you can easily find a PS5 few years ago? Have you ever heard of something called "supply"?

No offense but this is the dumbest reply I had even seen so far.

You cant buy one if there is no supply, demand or not.

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It was sold out because covid spiked demand. If there was no covid there would have been less demand, why do you think everything was sold out in 2020?
Covid increaded demand for electronics games 30%
https://www2.deloitte.com/xe/en/ins...nsumer-electronics-sales-growth-covid-19.html
Switch went 24 million predicted to 28 million sold in 2020 because of covid. Hell if nintendo hadn't had shortages switch probably would have hit 30+ million.
If you can't understand that covid increased demand you're probably not as smart as you think you are.
 
It was sold out because covid spiked demand. If there was no covid there would have been less demand, why do you think everything was sold out in 2020?
Covid increaded demand for electronics games 30%
https://www2.deloitte.com/xe/en/ins...nsumer-electronics-sales-growth-covid-19.html
Switch went 24 million predicted to 28 million sold in 2020 because of covid. Hell if nintendo hadn't had shortages switch probably would have hit 30+ million.
If you can't understand that covid increased demand you're probably not as smart as you think you are.
Go google covid and PS5, go read some news on short supply few years ago on the internet. You'll get your answer.
Demand is one thing, short supply is another.
You cant buy one if there is no supply, demand or not.
 
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24.5 million more Switches than PS5s and only managed 40k more sales? :messenger_winking_tongue:
Individual software sales don't scale with hardware like that, especially not on launch week.
What makes sense is persona 5 already sold 300k on PlayStation. The people that played it already played it. On the other hand, 50k on switch is atrocious
50k launch week for a years old game is not "atrocious".
 
Software sales in Japan are abysmal. It will do better than the Wii U but likely not by much as once sales get to the point they need to have people buying games to continue, that's when sales will crater weekly. Sony is also the last home console in the region with any validity to the minds of players there, so as it shrinks so does the console market.
 
Software sales in Japan are abysmal. It will do better than the Wii U but likely not by much as once sales get to the point they need to have people buying games to continue, that's when sales will crater weekly. Sony is also the last home console in the region with any validity to the minds of players there, so as it shrinks so does the console market.
But what's the current shape of the (I think you mean TV) console market?
The japanese market has always relied a lot on the mid/small productions and currently most of the small/mid budget games are shared between the Nintendo ecosystem and PlayStation ecosystem.
What's left out are for the most part some big productions which are limited in quantity and are nowhere near the popularity of Nintendo first-party mega hits.
Even among the third-party franchises that have proved in recent time to be capable to sell over 1M at retail (mainline Final Fantasy, Dragon Quest, Monster Hunter, Momotaro Dentetsu, Minecraft) most of 'em are available on Switch.
With the Nintendo Switch the separation between the different form factors of game systems (TV console, handheld console, tabletop console) was rendered obsolete and this mutation was particularly impactful in Japan due to the peculiar dynamics of market there.

Take as an example one of the most important third-party franchise in Japan, Dragon Quest:

GB/C - PS1 (completely different games)
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702273-dragon-warrior-vii-playstation-screenshot-the-starting-town.png


GBA - PS2 (completely different games)
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3DS - PS4 - NSW (3DS: DQXI demake mandatory to not lose sales in Japan - PS4: DQXI main version - NSW: subsequent DQXI definitive version that later was ported "as is" to PS4)
Dragon_Quest_XI_le_differenze_grafiche_tra_la_versione_PS4_e_3DS-5860f5fa0902b.jpg
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CI_NSwitch_DragonQuestXI_05.jpg
 
Those third-party games generally aren't selling more on the Switch or generating the same profit they were in the past under PlayStation. The biggest selling third-party game not associated with Nintendo on the Switch is Monster Hunter Rise at 7M copies, followed by a Konami board game at 3M.

The bestselling Square Enix game on the Switch is Octopath with 2M copies sold. All 3 of these are global figures.

In Japan it's even worse.

There isn't a single DQ or FF game that sold 1M copies on the Switch in Japan, and almost every DQ game release on the system has sold less than 400,000 copies other than XI S.

In Japan 23 games have sold more than 1M copies on the Switch, only 4 weren't published by Nintendo or the Pokemon Company.

Both DQ and FF sold more than 1M copies on the PS4, and other games from third parties, even late releases, came close and the PS4 was a decline from the PS3. The Switch isn't the 'everyone eats' success people convince themselves it is. It's mainly a Nintendo device, and I suspect larger third parties will eventually run to the PS5 as availability increases. We may also see more Japanese companies take interest in selling on PC through digital stores.

Square Enix just announced they are moving focus away from Japan because it's not sustainable and will now shift towards being a global company, primarily western.
 
Those third-party games generally aren't selling more on the Switch or generating the same profit they were in the past under PlayStation. The biggest selling third-party game not associated with Nintendo on the Switch is Monster Hunter Rise at 7M copies, followed by a Konami board game at 3M.

The bestselling Square Enix game on the Switch is Octopath with 2M copies sold. All 3 of these are global figures.

In Japan it's even worse.

There isn't a single DQ or FF game that sold 1M copies on the Switch in Japan, and almost every DQ game release on the system has sold less than 400,000 copies other than XI S.

In Japan 23 games have sold more than 1M copies on the Switch, only 4 weren't published by Nintendo or the Pokemon Company.

Both DQ and FF sold more than 1M copies on the PS4, and other games from third parties, even late releases, came close and the PS4 was a decline from the PS3. The Switch isn't the 'everyone eats' success people convince themselves it is. It's mainly a Nintendo device, and I suspect larger third parties will eventually run to the PS5 as availability increases. We may also see more Japanese companies take interest in selling on PC through digital stores.

Square Enix just announced they are moving focus away from Japan because it's not sustainable and will now shift towards being a global company, primarily western.
When Capcom and Konami put their major franchises on Switch they do well. Square has put 1 mainline entry on Switch (DQ XI) and it was a years late port that still did 700,000+ physical in Japan alone.

The reason that SE's mainline entries in their biggest franchises aren't selling big numbers on Switch is because they are not launching on Switch. But SE has found a lot of success with the games it has put on Switch, which is why we are seeing them committing more support to it, same as Tecmo Koei, Marvellous and Spike Chunsoft.
 
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