Uno Venova
Banned
Every time these threads pop up I just want to play Uncharted 2 again.
jett said:What is that supposed to mean, that Uncharted games are a cakewalk? Finish either in Crushing and then come back to me.Especially the first one.
Marleyman said:One thing I have picked up on since being here is that there is ALWAYS some salty people regardless of the game. One GAF'ers best title of the gen is anothers crap.
And at the same time, I imagine that graphics-sensitive people might wanna see more into this game than what is already is. It is a good game nevertheless, but the only godlike aspect of it is in the visuals, not in the gameplay itself.
Metalmurphy said:LOL. How exactly are the animations overdone considering they're all motion captured?
While it might not have the technical polish, refined gameplay or graphics of Uncharted, the personality, wit, and humanity of Deadly Premonition is miles beyond any Clive Cussler wannabes. DP made my cry and took very lateral storytelling choices, and I don't think I'll be able to say that about an Uncharted game ever.Lord-Audie said:
StuBurns said:I don't want to derail with this debate, but even if you accept that 9.3 and 9.5 aren't 'about' the same, and I don't, there are lots of other issues with that logic. Uncharted 2 isn't original, neither was Uncharted 1, MW2 isn't original, but MW1 was, so although they're both iterations of the last game from that studio, one is iterating on something that was original.
And Crysis while beautiful is an unoptimized mess. It's no where near a technical marvel, it just happened to run on hardware massively more powerful. I don't see how that is an achievement.
EDIT: And Tomb Raider games are nothing like Uncharted other than in theme, and sometimes setting. In terms of game design they're massively different.
Fine not overdone, but nothing revolutionary. Look as good as any other high budget video game cutscene. Nothing special.Metalmurphy said:LOL. How exactly are the animations overdone considering they're all motion captured?
http://www.youtube.com/watch?v=LIKIRKHBoXU
So overdone! Just... terrible!
upJTboogie said:Every time these threads pop up I just want to play Uncharted 2 again.
Really? That is honestly the first time I have ever seen someone post something negative about the voice acting in Bloodlines.Second said:Oh, and Vampire Bloodlines is a great game. But the acting is terrible.
Nah. They are good games, though.French said:It is also the best action game of the gen.
You can claim it, but I'd laugh at you.Metalmurphy said:How exactly was MW1 original? Because of the multiplayer? In that case you can claim U2 was pretty original as well considering the multiplayer it had.
Rahxephon91 said:Fine not overdone, but nothing revolutionary. Look as good as any other high budget video game cutscene.
Any other 3rd person multilayer game with platforming gameplay that you can think of? And done in an awesome way? (before patches ruined it)StuBurns said:You can claim it, but I'd laugh at you.
Marleyman said:I want to give it another try; it just didn't grab me and make me want to continue playing it for whatever reason.
I can't think of any game that does cutscenes as good as Uncharted personally.Rahxephon91 said:Fine not overdone, but nothing revolutionary. Look as good as any other high budget video game cutscene. Nothing special.
Yeah it's really good and Bender from Futurama is you tutorial dude!Stallion Free said:Really? That is honestly the first time I have ever seen someone post something negative about the voice acting in Bloodlines.
Capcom games in general.Metalmurphy said:Examples?
MrOogieBoogie said:I have no problem with asserting that the Uncharted series has revolutionized video game cinematics--and more importantly, acting. I can't think of another game or series (besides L.A. Noire) where I feel like I'm watching actors PERFORM. When an Uncharted cinematic comes on, I don't get that instinctive feeling of, "Cool video game cutscene time!" I become engrossed with it not unlike a movie or TV scene. Not only that, but this is the first series where I feel like I care who's doing the voice-work and the motion capture performances. I associate Nolan North, Emily Rose, Claudia Black, and Richard McGonagle with their respective characters in a way I haven't encountered in other games. Sure, I know David Hayter does Snake, but in a different, more "video game fact" kind of way. Even still, the Metal Gear Solid series doesn't hold a candle to Uncharted's level of writing, voice acting, and, like I mentioned before, ACTOR PERFORMANCES.
MrOogieBoogie said:How can you type something so ridiculous without being embarrassed? Really?
upJTboogie said:What chapter did you make it too?
It's not perfect. Shock of shocks.SuperSonic1305 said:Holy fuck some of you guys get straight up retarded trying to bash this series.
Rahxephon91 said:Capcom games in general.
daviyoung said:I don't know what 'hit by bitter tears' means. Maybe it's compared to Gears of War because Gears of War has a better rep than Tomb Raider. Or is it just the camera? I dunno, it's funny.
Wolfgunblood Garopa said:The traversal and puzzles would still be too simple, even on harder difficulty. I'm sure the shooting is far more difficult, probably due to less health, higher enemy health, enemies are better shots, etc.
Well agree to disagree then.Metalmurphy said:Now that's what I'd call "overdone" lol. Pretty much all of them.
I have to disagree, there are plenty of games that have jawdropping cutscenes.upJTboogie said:I can't think of any game that does cutscenes as good as Uncharted personally.
Metalmurphy said:How exactly was MW1 original? Because of the multiplayer? In that case you can claim U2 was pretty original as well considering the multiplayer it had.
Uncharted's puzzles were hard? It ain't Tomb Raider, guys.jett said:Or maybe it's because both games play exactly the same. Good lord.
Traversal is just that, about getting Drake from point-A to point-B, only in a more interesting fashion than just running around with your feet glued to the ground like in other shooters. And even if the puzzles in Uncharted were hard, once you know how to do them they finish being even remotely challenging. I mean, of COURSE they'd still be 'simple' if you replayed the game on a harder difficulty.
The 'traversal' mechanics btw really come to their own in multiplayer, and there you can see what makes Uncharted different from other shooters.
I agree with this.Muffdraul said:Uncharted is polished. Not revolutionary. Taking something that's been done before and doing it better does not a revolution make.
So it's partly responsible for my least favorite trend in my five decades of video gaming? Good to know. That must be why I played the first one for only a few hours before I got bored and never touched the second one.
Oh Nepal huh, damn that was probably my favorite level in the game, I'm surprised it couldn't grab you, still I would recommend giving it another chance before you give up on it.Marleyman said:Can't remember the chapter number, but it was right after the ridiculous fight with the helicopter.
Papercuts said:Come on. MW1 is the MP EVERY SINGLE GAME is still harping off to this day. Uncharted got its boosters off the perk mechanic, and you gain medals just like you complete challenges in Uncharted. It plays different obviously due to the nature of being a third person shooter, but the actual structure is doing nothing but what other games have done already. That isn't necessarily bad, but it's not original.
ZephyrFate said:Uncharted's puzzles were hard? It ain't Tomb Raider, guys.
daviyoung said:I have, and it's basically Tomb Raider.
No one's going to recognize the fact that the Soul Reaver series did voice acting far, far better than Uncharted could ever hope.Second said:You know, this thread should actually be about Soul Reaver.
I think you should look up the definition of revolutionary before you start throwing it around like that.Radec said:Uncharted 1 and 2 is revolutionary.
2 pretty much revolutionize the Cinematic Experience that games gives to us.
Radec said:2 pretty much revolutionize the Cinematic Experience that games gives to us.
ZephyrFate said:No one's going to recognize the fact that the Soul Reaver series did voice acting far, far better than Uncharted could ever hope.
Mortrialus said:I don't get how you can honestly drool over shooters. I don't see the appeal at all. They just strike me as inherently less exciting than, say, going toe to toe with a Giant, carefully dodging his incredibly powerful attacks as you weave around him, or stringing a flurry of combos against an enemy as you avoid his counters. The only particularly engaging aspects of Uncharted involve exploring the admittedly beautiful zones. I don't see why people go nuts over shooters.
So that makes MW1 revolutionary right?Metalmurphy said:That doesn't make it original.
Experience points? BF2 had them.
Levelling up? BF2 had it.
Weapon unlocks? BF2 had them.
It was just successful, it started a trend, and ofc everyone else tried to adopted it.
Like what for example, maybe I've played some of them.Meisadragon said:I have to disagree, there are plenty of games that have jawdropping cutscenes.
TR wishes it could drop combat all together.Rated-Rsuperstar said:Tomb Raider only wishes it had a decent combat system. Holding down a lockon button and jumping in circles isn't exactly fun or good. Thankfully TR is mostly about climbing and jump puzzles.
FFXIII, God of War 3, Portal 2.upJTboogie said:Like what for example, maybe I've played some of them.