Yeah maybe idk
I'm buying one so they'll make at least 1 in the first month
and they sold 101 at pax so that's 102...
they sold 101 copies each day. so 303 +1
Yeah maybe idk
I'm buying one so they'll make at least 1 in the first month
and they sold 101 at pax so that's 102...
Watched the GT review. I wan't to buy the game but I don't have enough moneyyyyyyyyy.
I loved ZombiU after dying in the first 45 seconds of the game. Bam you're in control, Hey zombies! Oh shit I'm dead.
Yeah maybe idk
I'm buying one so they'll make at least 1 in the first month
and they sold 101 at pax so that's 102...
Not likely, they are now reviewing GTA5.
ZombiU was awesome. I also loved the multiplayer.
I am still salty at no ZombiU 2
You're completely on the mark on this.I seem to recall being able to steal members from my co-player's squad in the demo. We had several beers by that time, though, so I'm a bit fuzzy. I think that perhaps they had been stunned, and I circled them to bring them over to my side?
I hope I'm not totally off on this.
They technically have three stomp attacks. There's fire stomp, which you're mentioning, that causes a fire explosion to come up out of the ground under your leader character. I don't think there's any way to block the initial stomp.I still dont know how to tip over the turtles. Is using unite guts before the fall into the groubd when they do the no fire stomp with both hands? I tried that yesterday and I dont know if i was to far but it didnt work.
Decent read. Will be lost to the ether soon enough though.http://zeboyd.com/2013/09/10/why-games-like-the-wonderful-101-are-a-poor-fit-for-the-gaming-press/
Great great piece that hits the nail right on the head!
Game reviewers by and large seem to behind the curve with developing a mature culture of criticism and games writing. Games press feels much of its role is to rate the investment value of a game for the widest audience possible. In short: should you spend money to buy this game and will you get a pucker face if you spend your money and hate the game. This attitude leads game writers to frame games in terms of how safe they are to purchase. The safer the purchase, the higher the rating. That’s a great way to review a washing machine, but it’s a terrible way to review creative media. For example, this approach feels as if it has given rise to the worship of the short, experience-based game. The Portal, the Braids, the popular “art game” of the week.
Honestly, I keep forgetting Anarchy Reigns even came out this year, and I think I'm the target audience, can't imagine how bad that flopped
I honestly don't know how they got Sega to greenlight it. Let alone to expect it to sell 750k at 60 dollars at one point.
750k anarchy reigns?
...
lol
god dammit sega
I honestly don't know how they got Sega to greenlight it. Let alone to expect it to sell 750k at 60 dollars at one point.
Btw I still bet that's just put "on ice" for now while Ubi is waiting out the Wii U holiday. It's a fan favorite and it would fit right in with their "magic online integration" in the way it would naturally expand into an open-city instead of segmented levels. hell, they could even just slap a new name on it to get rid of the "lol is it really called that?" curse. They were still prototyping ideas in early Spring when apparently the plug got pulled. Or maybe they still have a handful of guys experimenting so they're ready if Wii U goes back to more "normal" sales by next year (E3 2014, bitches!).
Believe.
WiiU = the underdog console for the underdog games.
Zombi U2 existed, at one point. At least that's what people tell me. Work started immediately after the first game then was put on hold in February and then stomped to death in June-ish.
If it comes back, it will be for multiple systems and not have any real Wii U-exclusive features, but the manner in which it was destroyed (Guillemot views the first game as an extremely bad decision) makes me think it's gone for good.
Things got so bad for Wii U development at Ubisoft that some HD remakes that I assume would have been announced by now got cancelled. HD remakes.
Zombi U2 existed, at one point. At least that's what people tell me. Work started immediately after the first game then was put on hold in February and then stomped to death in June-ish.
If it comes back, it will be for multiple systems and not have any real Wii U-exclusive features, but the manner in which it was destroyed (Guillemot views the first game as an extremely bad decision) makes me think it's gone for good.
Things got so bad for Wii U development at Ubisoft that some HD remakes that I assume would have been announced by now got cancelled. HD remakes.
Zombi U2 existed, at one point. At least that's what people tell me. Work started immediately after the first game then was put on hold in February and then stomped to death in June-ish.
If it comes back, it will be for multiple systems and not have any real Wii U-exclusive features, but the manner in which it was destroyed (Guillemot views the first game as an extremely bad decision) makes me think it's gone for good.
Things got so bad for Wii U development at Ubisoft that some HD remakes that I assume would have been announced by now got cancelled. HD remakes.
I think the part that most people don't get with the shapes is you don't need to draw it right in front of the direct you're facing. Unless there's fire or something in the way, draw the gesture the way you've always done it. Sickle should always be up and then half circle if that's how you feel comfortable doing it.
Things got so bad for Wii U development at Ubisoft that some HD remakes that I assume would have been announced by now got cancelled. HD remakes.
- give me a better reputation among Nintendo users
- even make a little money, if not too much.
If my engine can't be ported easily to a non-specialized platform such as the Wii U, I'm doing something wrong, obviously.
I think anyone expecting any 3rd party to support the WII U is just being foolish. They have no reason too unless they wanna hurt their bottom line for some reason. Every 3rd party game has come and bombed.
If you own a WII U it should be to play whatever Nintendo puts out. Anything 3rd party is a bonus.
That really depends on the software. Generally, a struggling market that is not fed with games will dwindle even faster.Doesn't mean much in the long run when "Nintendo users" aren't even buying their own software.
As I said, when a port, even downport, is not cheap I'm doing something wrong.Not necessarily true. Port jobs are not so cheap that you can make it up with a couple of sales.
Two questions:
1.) Is this game going to actually be $60 for digital release?
2.) How do the WiiU Deluxe owners get and redeem the points mentioned in the OP? I've had my WiiU since launch and have never seen anything about it.
If I were a third party I'd criticise Nintendo for fucking up the launch and post-launch period of their next generation system and promise support when/if they get their shit together.
Yeah, I thought it was pretty cool.The back of this shirt makes me so happy.
I wish I could get one...
This is phenomenal, love the back!
101 amirite
I'm happy as hell that the game exists
but it was pretty much a game that no one wanted. Platinum's typical audience wants strong single player games. People on console don't want to buy multiplayer only games.(which anarchy might as well have been) Fighting game fans don't want games that don't support offline local play. Game alienated just about every potential audience it had in some way.
I honestly don't know how they got Sega to greenlight it. Let alone to expect it to sell 750k at 60 dollars at one point.
I'd kickstart a spiritual successor on PC in a heartbeat though
They technically have three stomp attacks. There's fire stomp, which you're mentioning, that causes a fire explosion to come up out of the ground under your leader character. I don't think there's any way to block the initial stomp.
Then there's the side/back foot stomp, which is the easiest the block and what we're talking about. Just get next to and behind them, they'll lift one foot to try and hit you, use Guts.
Then there's the two front feet stomp, which you can also block, but for some reason tends to miss people a lot when going for a block.
Yes, The Wonderful 101 is a love letter to fans who fondly remember Clover Studio. But it also expresses another equally heartfelt sentiment to those fans: a plea for fans to let Platinum Games create new experiences unshackled to the weight of the past. Or, as Hideki Kamiya himself has often put it more succinctly on Twitter: Fuck off.
Kamiya panel at PAX: http://www.youtube.com/watch?v=ILU2_-kpKM0&feature=youtu.be
It'll end up getting third party support next year. Publishers are going to be losing a great deal of money through their PS4 and One support (it happens every generation) and will be foolish to ignore a console with a far superior installed userbase. You won't see the PS4 and One selling more than 2m each this year, and publishers shouldn't expect much more than a 5% adoption rate of software. Any sales over 200K between launch day and the end of the year will probably be first party exclusives, although I guess FIFA and CoD may come close.
If Wii U hardware sales go the way I'm thinking before the end of the year and last generation's launch sales are anything to go by we're going to see over 8m Wii Us in homes and less than 2m PS4s and Ones, with Nintendo having Mario Kart 8 launching in April next year to drive sales further.
If my Wii U sales prediction is wrong I won't be more than 2m out at the very worst...and I think my PS4 and One sales are correct considering that the PS3 did around 1.7m and the 360 did around 1.5m during their launch periods (unless I've got those figures wrong, those figures seem to be bandied about but I will stand to be corrected!).
As for ZombiU2 going multiplatform I can't see that happening tbh, using laggy Smartglass and Vita as a substitute for the GamePad won't work too well. Using the DS3 for the Murfy part of the PS3 Rayman Legends demo proves that games designed for the GamePad don't translate well to 'regular' controllers imo.
Shameless. Maybe deep inside what he'd really want is review movies.Kuchera's bullshit is not banned on the site, is it?
Just read this and laugh.
http://penny-arcade.com/report/arti...crutable-systems-non-existent-tutorials-and-a
I mean, seriously.
You have a 'game reviewer' saying essentially 'who has time to learn how to play videogames properly'
Basic combat works the same as in the main game, but there are some new rules.
For instance
- The Vitality Gauge is shared by all players.
A true hero never lets his buddies get in trouble.
- You get unlimited use of the Unite Gauge.
Let loose a flurry of Unite Attacks on your opponents.
- Hand, Sword, Gun, Whip, Hammer, Claw, Bomb; all Unite Morphs are available from the beginning.
Everyone should pick the weapon they like best.
- Any skills and Unite Morphs you obtained at the Wonderful Mart in the main game can be used here.
Try the missions after getting stronger and you might get an even higher score!?
However, Custom Blocks have no effect.
- Drawing the Wonder-Liner will not slow down time.
Heroes should work together to create an opening for quickly drawing symbols.
- Items obtained during the stage can only be used by the player in possession of the Wii U GamePad (player 1).
Competitive layer.
You can steal members from your friend
Kuchera's bullshit is not banned on the site, is it?
Just read this and laugh.
http://penny-arcade.com/report/arti...crutable-systems-non-existent-tutorials-and-a
I mean, seriously.
You have a 'game reviewer' saying essentially 'who has time to learn how to play videogames properly'