I think it does. No way I'm going to see a titan coming towards me and not run. If the titan sees me, I'm dead. Attacking titans is all about surprise and vantage points.
If a titan doesn't see me, then I'm going to start fucking with it. Fire star then as many Archer shots as I can manage before I have to relocate.
use mgl. start wall running. get better angles. not that hard. not saying to stand out in the open.
...isn't that what I said. Vantage points and angles where the titan can't see you. No way I'm fighting a tone (because to be honest, that's what it is 99% of the time) without some sort of escape plan.
The moment they see you you're dead, unless they're terrible. Doesn't matter what range you're at, whether you're wall running or whatever.
Don't like the MGL all that much. Each hit barely gives any titan charge. Also amped Archer is so awesome. One shooting anything that's doomed for a titan and pilot kill.
Sometimes after executions my Titan just stands there for like one second and does not take my input. I kinda have to hammer any move direction for it to start moving again... You guys know what I mean or is it just me?
I've had this happen aswell. Usually happens to me with RoninSometimes after executions my Titan just stands there for like one second and does not take my input. I kinda have to hammer any move direction for it to start moving again... You guys know what I mean or is it just me?
I've had this happen aswell. Usually happens to me with Ronin
Don't like the MGL all that much. Each hit barely gives any titan charge. Also amped Archer is so awesome. One shooting anything that's doomed for a titan and pilot kill.
MGL is really good in my opinion and you can harass a Titan all day with it (till ammo runs out). You can shoot hidden / behind cover and from roofs without being in direct line of fire from a 40mm etc.. Most try to hit me on the roof while i empty all my rounds and get boost/Titan myself.
When i face a good MGL pilot bullying my Titan from a roof, i don't bother and just avoid him (sonar pulse him so another pilot can deal with him).
I've read all the post/gifs here praising Archer but i avoid most attacks with it because of the cons already posted. That huge smoke trail alone is often still enough warning to hammer the dash and slide behind cover in the last possible moment.
Only my peasant 2 cents.
Introducing another Anti-T weapon would be probably good. So many primary weapons to choose (half of them trash like the snipers) but only 4 against Titans. Did they announce if new weapons/gear will be introduced in the future?
In my opinion the best maps in order of great to downright awful. (not including angel city)What are your favourite maps? Drydock is boss and Exoplanet is also very good. Tbh all the maps are decent at worst except for Complex.
also they should really put a damaged or assist count in attrition
Amped MGL = 5 shots on a Doomed Titan.
EPG = Ground shots
EPG is outclassing every Anti-Titan weapon by far.
Also, 4 almost rapid hits to kill a Reaper, etc.
MGL does NOT out DPS Archer.
~~
The only Titanfall 2 map I like is Blackwater Canal.
They count toward your Titan build (no Reaper Assists though, which also shouldn't have AI steal your kills.)
In my opinion the best maps in order of great to downright awful. (not including angel city)
- eden
- dry dock
- boom town
- exoplanet
- forward base kodai
- blackwater canal
- homestead
- complex
- crash site
Amped MGL = 5 shots on a Doomed Titan.
EPG = [?] Ground shots
EPG is outclassing every Anti-Titan weapon by far.
Also, 4 almost rapid hits to kill a Reaper, etc.
MGL does NOT out DPS Archer.
Charge rifle with the instant shot is probably the best overall anti titan weapon.
In my opinion the best maps in order of great to downright awful. (not including angel city)
Besides maybe eden and dry dock the rest couldn't compete with any map from titanfall 1I'd say these are ok, in no particular order. They're not nearly as good as the best maps in Titanfall 1 and there's just 6 of them.
These I'd rather never play.
- dry dock
- boom town
- exoplanet
- forward base kodai
- blackwater canal
- eden
- homestead
- complex
- crash site
Besides maybe eden and dry dock the rest couldn't compete with any map from titanfall 1
Dry Dock is like a more open and flat version of Rise and Eden is like Colony with 3 lanes and some very narrow choke points.
Watching Titanfall 1 videos again...
Different cockpits for each Titan class
Different OS voices
First person animations
Regenerating shields
Faster Dash recharge
And so much more that was left behind
(((((((((
I miss old rodeoing.
While I agree it was fun shooting a Titan to death I find the battery system + grenade finisher so much better from a gameplay perspective
I think you're missing a number there. Is EPG splash damage bugged like some of the other things (Vortex Shield reflection of hitscan bullets)?
That feel when, your only losses are disconnects, late JIPs and going up against 4~5 stacks.
Watching Titanfall 1 videos again...
Different cockpits for each Titan class
Different OS voices
First person animations
Regenerating shields
Faster Dash recharge
And so much more that was left behind
(((((((((
Great game, I really like it. But seriously, fuck this trophy : https://www.truetrophies.com/t152385/becomes-the-master-trophy
40 seconds would have been challening enough, 38sec even. But 35 ? Fuck it ! I am not gonna spend more time on this than the rest of the game.
ps4 people: what controller layout do you use?
ps4 people: what controller layout do you use?
They really need to change how doing damage to Titans counts. I literally just took 4-5 titans down from all health to almost none to have someone swoop in and hit them last and get all the score and kill for it. For pilots I get it, they die quick, but Titans have a shit ton of health, the person who does 1% in the midst of me killing them shouldn't get all the damn credit.
LMAO
It's not that we "didn't allow", but I get you. It's a little more involved to add than I think a reasonable person would ever expect. =)Agreed. You need an Elite controller or button switching. I don't know why Respawn didn't just allow you to customize the buttons the way you want. They'll throw in yaw pitch speed in the super special advanced controls tweaking but don't let you assign custom button layouts to your controller?
I agree.Rayme, you reading this? I should be able to put Jump on L1, Slide on R1, tactical as X, O as whatever, Melee on R3.
One deficiency with only having it at the system level, for a game like Tf2, is not being able to have separate Pilot & Titan mappings (like the "Bumper Jumper Pilot" config). The other is not having on-screen prompts be correct, but at least that's learnable.if the elite controller population is small and that's a first party product offered by Microsoft can you imagine what the population of scuf players are?
But the system itsel lets you assign buttons doesn't it ? I thought Sony had buttton mapping for a while now