TLOU Part 2 Remastered SkU received a 2 million sales boost during season two run.

SKU received a boost in sales of +2 million. Other SkUS and Part 1 presumably also saw a major uptick in sales.

Never got exact figure for what season 1 did but the games where in the charts for months when season 1 released so seems like both seasons had a major effect.

 
People asked why remake the first game, why remaster the second game. Ladies and gents, this is why. 2 million units in less than 2 months and it'll probably get at least another 500K over the next month or so especially with discounting and people who don't want to wait til season 3...

2.5 million units is more than most brand new games sell....

This doesn't even include TLOU Complete and TLOU P1 sales which were also trending up, even TLOU P1 Remastered was trending up.

So much for the review bombing and the hate comments across the internet... It's just not effective enough. Will be interesting to see how Intergalactic does and once they put out an Intergalactic tv show or movie.
 
Starship Troopers GIF
 
No surprise here. The show was just a tool to get people to buy the games and see how it really was fleshed out across both games.
 
Which makes the total?

Note: No imaginary numbers or what you think it should be please
 
People asked why remake the first game, why remaster the second game. Ladies and gents, this is why. 2 million units in less than 2 months and it'll probably get at least another 500K over the next month or so especially with discounting and people who don't want to wait til season 3...

2.5 million units is more than most brand new games sell....

This doesn't even include TLOU Complete and TLOU P1 sales which were also trending up, even TLOU P1 Remastered was trending up.

So much for the review bombing and the hate comments across the internet... It's just not effective enough. Will be interesting to see how Intergalactic does and once they put out an Intergalactic tv show or movie.

Doesn't matter how much common sense you provide or sales figures you show. The next remaster will be met with anger just the same.
 
Not much of a surprise. As much as GAF likes to joke about these remasters, there's a reason they are being made and make financial sense regardless of one's personal feelings about them.
 
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Which makes the total?

Note: No imaginary numbers or what you think it should be please

There is no total. Could do some maths to estimate on average a few mil a year and show boosts. The last official update was like a year and a half after the game came out.

All we know is it's charted better over the years than most if not all other sony first party games of a similar age.


Figures are from Feb 2022 insomniac leak.

GOW 4- 21m Units - 597m USD -$28.43 PPU
TLOU2- 10.3m Units - 447m USD - $43.4 PPU
Horizon- 19.3m Units - 481m USD - $24.9 PPU

Only a year and a bit after release Part 2 was very close to Horizon in net Sales and really not too far off GOW 4 considering this wasn't long after release. Basically by now Part 2 is for sure more profitable that the others. Also the leak showed just how highly bundled other Sony first part games where which is why there PPU was so low in comparison to Part 2.
 
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I don't really think anyone was actually arguing that it wouldn't sell. But it's a late PS4 game that was down to $10 at one point when I finally got it. Now it's $50. Sony will obviously make money off of it, but I personally prefer patches and a little less focus on constantly upping the price. Fallout was also topping charts just with old games.
 
I don't really think anyone was actually arguing that it wouldn't sell. But it's a late PS4 game that was down to $10 at one point when I finally got it. Now it's $50. Sony will obviously make money off of it, but I personally prefer patches and a little less focus on constantly upping the price. Fallout was also topping charts just with old games.

TBF its PPU on sales is much better than other Sony first part games because it's not been bundled like they where.
 
Doesn't matter how much common sense you provide or sales figures you show. The next remaster will be met with anger just the same.

It's crazy, but you're right.

But at the end of the day, every time they touched this game it made sense.

2013: Original game released
2014: Remastered the PS3 game so you could play on PS4, since PS4 didn't have PS3 BC
2020: TLOUP2 released
2022/2023: Remade TLOUP1, could you play the PS4 Remaster on PS4 and thus PS5, sure, but do you port this version or put something better on PC? And if you're putting on PC, why not PS5?
2024: Remastered TLOUP2, again you're porting it to PC, you might as well give it a bit of a touch up and let people upgrade on PS5.

Horizon was one of the first games Sony put on PC in modern times, maybe even the first. It had mixed reviews on PC. They remastered it to touch it up and gave people the option to upgrade on PS5. Sony probably thought the Horizon show would be out by now. Hard thing to time.

Day's Gone is a similar situation.

I'll never complain about a remake/remaster unless it's done in very poor effort.

God of War 2018 and Bloodborne should be the next games remastered.
 
I don't really think anyone was actually arguing that it wouldn't sell. But it's a late PS4 game that was down to $10 at one point when I finally got it. Now it's $50. Sony will obviously make money off of it, but I personally prefer patches and a little less focus on constantly upping the price. Fallout was also topping charts just with old games.

Microsoft/Bethesda are kicking themselves for not having a more modern Fallout game in time for the success of the first season... They barely made money on these games as a result.

And yes, people were arguing that it wouldn't sell.
 
Microsoft/Bethesda are kicking themselves for not having a more modern Fallout game in time for the success of the first season... They barely made money on these games as a result.

And yes, people were arguing that it wouldn't sell.
MS and Bethesda can kick themselves all they want. Not really my concern how much money they can squeeze from old games. Personally, I think it's fine to let things breath a bit and leave people wanting more. There's a reason Star Wars lasted decades under Lucas and is nearly a worthless property now under Disney.

A God of War (2018) remaster also feels extremely excessive, but I'm sure they'll make money on it.
 
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MS and Bethesda can kick themselves all they want. Not really my concern how much money they can squeeze from old games. Personally, I think it's fine to let things breath a bit and leave people wanting more. There's a reason Star Wars lasted decades under Lucas and is nearly a worthless property now under Disney.

A God of War (2018) remaster also feels extremely excessive, but I'm sure they'll make money on it.

Yet you have people who have been begging for a Bloodborne remaster for years.

When a remaster can help fund the development of sequels, yeah, it's everyone's concern.

I'd give anything for a true sequel to Chrono Trigger, but I never got it. A proper remaster at any point probably would have sold millions and put this franchise on par with Final Fantasy in terms of priorities for Square.

Rise of Skywalker took in over a billion dollars at the box office... Andor is one of the top tv shows of the year in ratings and viewership.

You don't live in reality.
 
People asked why remake the first game, why remaster the second game. Ladies and gents, this is why. 2 million units in less than 2 months and it'll probably get at least another 500K over the next month or so especially with discounting and people who don't want to wait til season 3...

2.5 million units is more than most brand new games sell....

This doesn't even include TLOU Complete and TLOU P1 sales which were also trending up, even TLOU P1 Remastered was trending up.

So much for the review bombing and the hate comments across the internet... It's just not effective enough. Will be interesting to see how Intergalactic does and once they put out an Intergalactic tv show or movie.
Ugh. Fine, you and Sony win. I promise you, the long term prospects of enthusiasm amongst the core gaming audience for ND have been severely damaged because of this, but now that they've milked this cow to completion, how about a stipulation that ND is only allowed to make new games for the next gen and a half? Because if there's even one more remaster/remake from them, don't be surprised at the crash out.
 
Yet you have people who have been begging for a Bloodborne remaster for years.

When a remaster can help fund the development of sequels, yeah, it's everyone's concern.

I'd give anything for a true sequel to Chrono Trigger, but I never got it. A proper remaster at any point probably would have sold millions and put this franchise on par with Final Fantasy in terms of priorities for Square.

Rise of Skywalker took in over a billion dollars at the box office... Andor is one of the top tv shows of the year in ratings and viewership.

You don't live in reality.
Your argument is that Stars Wars hasn't been damaged at all? Okayyyyy.
 
People asked why remake the first game, why remaster the second game. Ladies and gents, this is why. 2 million units in less than 2 months and it'll probably get at least another 500K over the next month or so especially with discounting and people who don't want to wait til season 3...

2.5 million units is more than most brand new games sell....

This doesn't even include TLOU Complete and TLOU P1 sales which were also trending up, even TLOU P1 Remastered was trending up.

So much for the review bombing and the hate comments across the internet... It's just not effective enough. Will be interesting to see how Intergalactic does and once they put out an Intergalactic tv show or movie.

I tried to tell people that TLOU2 was past 15 million units in sales last year, but they didn't want to listen. The game will end up having over 20 million units sales by the end of 2026 easily.
 
Ugh. Fine, you and Sony win. I promise you, the long term prospects of enthusiasm amongst the core gaming audience for ND have been severely damaged because of this, but now that they've milked this cow to completion, how about a stipulation that ND is only allowed to make new games for the next gen and a half? Because if there's even one more remaster/remake from them, don't be surprised at the crash out.

We know ND is making two new games right now. So your wish is being granted as we type.
 
Ugh. Fine, you and Sony win. I promise you, the long term prospects of enthusiasm amongst the core gaming audience for ND have been severely damaged because of this, but now that they've milked this cow to completion, how about a stipulation that ND is only allowed to make new games for the next gen and a half? Because if there's even one more remaster/remake from them, don't be surprised at the crash out.

I didn't win anything. Not about me. Though I was right.

There is a vocal minority that is sour on Naughty Dog, but I doubt it has any impact on their future projects.

Your argument is that Stars Wars hasn't been damaged at all? Okayyyyy.

My argument is that star wars is still financially massive and that critically they've never done anything as good as Andor including the original trilogy.

I tried to tell people that TLOU2 was past 15 million units in sales last year, but they didn't want to listen. The game will end up having over 20 million units sales by the end of 2026 easily.

I think the game initially underperformed, but that the tv show gave it new legs and a new audience. I'd be somewhat surprised if it hit 20 million units, but that's partially difficult to ascertain with TLOU complete splitting units between games into a new SKU that is PS5 only. Hopefully at some point we get TLOU franchise sales.
 
It's funny how reality is different from popular believes.
Unlike popular opinion that Playstation management are clueless, results show that they are very apt at expanding platform, attracting new people and monetizing whatever they have by using wide range of instruments to facilitate playstation success.

(the main problem here is they do it against some people wishes those prefer that Sony should cater to them and not works actively on expanding)
 
It's funny how reality is different from popular believes.
Unlike popular opinion that Playstation management are clueless, results show that they are very apt at expanding platform, attracting new people and monetizing whatever they have by using wide range of instruments to facilitate playstation success.

(the main problem here is they do it against some people wishes those prefer that Sony should cater to them and not works actively on expanding)

Very true. The only thing I think the majority got right about Sony with Playstation is that the 12 GAAS games at once thing was doomed from the start. Outside of that, Playstation has almost done everything right.
 
It's funny how reality is different from popular believes.
Unlike popular opinion that Playstation management are clueless, results show that they are very apt at expanding platform, attracting new people and monetizing whatever they have by using wide range of instruments to facilitate playstation success.

(the main problem here is they do it against some people wishes those prefer that Sony should cater to them and not works actively on expanding)

Didnt they buy Jade Raymond and her Haven studio only for her to jumpship once she got her paycheck?

Just like she did at Stadia.......and at EA.
 
It's funny how reality is different from popular believes.
Unlike popular opinion that Playstation management are clueless, results show that they are very apt at expanding platform, attracting new people and monetizing whatever they have by using wide range of instruments to facilitate playstation success.

(the main problem here is they do it against some people wishes those prefer that Sony should cater to them and not works actively on expanding)
These companies have more data on our consumer habits then ever. They know what we play, when we play, what types of quests we do the most in games, where we spend most of our time, etc...

I'm sure they can know what type of game releases, remakes and remasters will do well.

Horizon is another one that had a tv show planned so they got ahead of that but it's now turning into a movie. Wanna bet it's going to climb the charts as well in a few years?
 
Didnt they buy Jade Raymond and her Haven studio only for her to jumpship once she got her paycheck?

Just like she did at Stadia.......and at EA.
No one is perfect or make best decisions all the time
Iirc Haven first focus was not games but "tools" for game development, including AI assisted development (Jade probably brought some stuff from Google for this topic), Fairgame appeared later. And we don't know status of these tools - how much they progressed and how useful they are.

Horizon is another one that had a tv show planned so they got ahead of that but it's now turning into a movie. Wanna bet it's going to climb the charts as well in a few years?
It requires a lot of communication and cooperation between different divisions or even companies - huge strain on management to do it properly. Some opt out of trouble and just treat it as unrelated pieces.
Like every big company has data, but Sony utilize their cross-media approach most thoughtful and efficient. MS effort is just joke - want to do Fallout series? Ok, no prob, not our problem.
 
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TLOU 2 story us so controversial, the rest of the game doesn't get enough credit. The gameplay, presentation, etc are all top notch and a huge refinement over the first game.
 
It's estimated that The Last of Us Part II sold around 15 million copies by June 2023.

June 2023 leaked digital data revealed the game sold 2.3 million copies digitally from March 2022 to June 2023.

If they announce that this game has sold around 20 million copies, then I know people are going to downplay it by comparing it to Elden Ring, Black Myth Wukong, and Palworld.
 
It's estimated that The Last of Us Part II sold around 15 million copies by June 2023.

June 2023 leaked digital data revealed the game sold 2.3 million copies digitally from March 2022 to June 2023.

If they announce that this game has sold around 20 million copies, then I know people are going to downplay it by comparing it to Elden Ring, Black Myth Wukong, and Palworld.
If you need to compare it with Elden Ring, a game that came out in every platform out there and one of the biggest hits of the past 3 years...that's a compliment.
 
I bought it a second time when it released on Steam. Played through on Grounded. An exhilarating experience.

Forever bummed Factions got canned because that gameplay is just too good.
 
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Is it a sales boost or was it just correlation? Without data on how they linked those sales, that's a hard claim to make.
 
Iirc Haven first focus was not games but "tools" for game development, including AI assisted development (Jade probably brought some stuff from Google for this topic), Fairgame appeared later. And we don't know status of these tools - how much they progressed and how useful they are.

Being a Pandemic born studio they had to develop cloud based solutions to game development, some 30% of studio was dedicated to research.....what do you supposed the remaining 70% was doing?
Their research group arent SEED and I can all but guarantee Sonys Dev department is already well ahead of the curve in ML assisted dev tools pipeline.

If you think what theyve developed is worth the price of entry considering their co-founder jumped ship ASAP.

5ac31e9a711d5ab3cec93c9e4b7ad2da.gif
 
The second season will push the game sales a lot because people will want to see what happens next. Smart move

Been watching a lot of reaction videos and, anecdotally, every other streamer who liked that show was like "No way I'm waiting 2 years to rewind and see the PoV of an antagonist that I barely even know. Guess I'm buying the game." One of them didn't even play games and struggled to aim at anything or pick up objects. Cruel way to treat the audience as they could have just as easily ended the show after Abby points the gun, but seems like it worked on some.
 
If you didn't click the link, here's the propaganda ChatGPT spit out:

The Last of Us Season 2 wasn't just a hit. It was an ecosystem.

Over 7 episodes, it generated measurable cultural currency and commercial lift — across platforms, markets, and talent. We mapped the ripple effect. Here's what we found:

📺Streaming Surge:
⌙ Modeled reach across season: 20M+ unique viewers
⌙ ~$72M in subscriber value + $17.5M in modeled ad-tier revenue
⌙ One of top-performing series across all platforms this quarter, globally

📢 Social Momentum:
TikTok passed 10B views on #TheLastOfUs

⌙ Spike moments:
→ Episode 2: Abby + Joel scene lit up TikTok and Reddit within hours
→ Episode 5: Ellie & Dina edits trended globally across AO3, IG Reels, and Tumblr
→ Finale: Fan cams, cast tributes, and Part III speculation dominated

🌐Global nuance:
⌙ US: Weekly conversation held steady across Reddit, YouTube, and fan podcasts, cast interviews drove peak engagement pre-finale
⌙ LATAM: Pascal-driven fan art and memes
⌙ India & SEA: Dubbed content, cosplay, and gameplay overlays
⌙ China: Bilibili fan-subbed breakdowns trended weekly

📈 Retail & Game Uplift:
⌙ Part II Remastered sold an estimated +2M units during S2 window
⌙ Top search lifts: "Ellie guitar," "Abby jacket cosplay," "Firefly pendant," "Clicker mask"
Wrangler x TLOU capsule: sold out <72 hours
⌙ Total merch potential retail est: $75M+ | Licensing value: ~$4M

🌟Cast Equity = Franchise Multiplier
⌙ Pedro Pascal: Now a global luxury lead, late-night fixture, and press magnet. Market rate: $7M+/film, $1M+ campaign floor.
⌙ Bella Ramsey (Ellie): From $70K/ep → ~$300K+ projected in S3. Emmy buzz. Gen Z icon with advocacy credibility. Beauty, eco, and cause-driven brands are circling.
⌙ Kaitlyn Dever: Prestige actor turned fandom focal point. Awards potential. Growing global follower base. Emerging face of strength-focused apparel and action campaigns.
⌙ Isabela Merced: Music x fashion crossover. Spotify spike post-Ep 5. Social lift positioning her as a dual-threat Gen Z talent.
⌙ Young Mazino: Breakout energy post-Beef and TLOU. Charisma-driven growth. Fit for fashion, fragrance, and future romantic lead territory.
⌙ Storm Reid: Continues to anchor Gen Z fandom. Emmy-nominated for S1 guest role. HBO/HBO Max staple. Brand-safe, culturally relevant.

Their cultural capital drives:
⌙ Brand collabs
⌙ Global syndication appeal
⌙ Long-tail merch and DLC sales
⌙ Cross-platform IP elasticity

🎥Season 3 = The Scale Play
⌙ Anchor merch to emotional story arcs
⌙ Empower cast as co-creators, not just faces⌙ Activate LATAM + SEA creators and retailers
⌙ Design TikTok-native storytelling assets

Kudos to the powerhouse teams behind the scenes: Emily, Adam, Rachel, Jamie, Susan, Samantha, Asad, Carter, and team.

We built the full impact model: from viewership value to cast-driven retail ROI.
Let's talk IP frameworks that deliver both culture and cashflow.
 
Been watching a lot of reaction videos and, anecdotally, every other streamer who liked that show was like "No way I'm waiting 2 years to rewind and see the PoV of an antagonist that I barely even know. Guess I'm buying the game." One of them didn't even play games and struggled to aim at anything or pick up objects. Cruel way to treat the audience as they could have just as easily ended the show after Abby points the gun, but seems like it worked on some.
Doesn't TLOU have crazy accessibility options that make it super easy to play. Perfect for non gamers
 
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