TLOU Part 2 Remastered SkU received a 2 million sales boost during season two run.

Doesn't TLOU have crazy accessibility options that make it super easy to play. Perfect for non gamers
It does. But non-gamers don't even know what "accessibility options" means...

"Lower transverse... transverse... transverse... you are doing good... is it out?"

Hopefully someone explains to them :messenger_tears_of_joy:
 
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No surprise here. The show was just a tool to get people to buy the games and see how it really was fleshed out across both games.
The show pushes the games, the games push the show. Annoying buzzword, but Sony have great 'synergy' with their multimedia properties.
 
This is working for tlou. Seems like a tightrope to walk, though. Interesting if they can reproduce it with another series.
 
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Switch 2 when$
Asked noone ever lol
 
Naughty Dog should release another remake with actors from the show replacing the og models. Dina and Abby would profit from that, Ellie - not so much. ;)
Boring. They just should swap out astrobot and put Bella in surprisingly for no reason. That will show the chuds.
 
yep. & just wait'll you see how many copies of the until dawn remake the movie manages to sell...

You think you're funny, but the reality is the jury is out on that as well. Movies like this can do really well on streaming which in turn can push those sales. I think it'll be heavily discounted in October as well and can easily become a twitch darling, which can again push those sales. Especially if it is paired with an Until Dawn 2 announcement via Firesprite.

It doesn't need to sell 10 million copies to break even. This game probably cost something like 15-20 million dollars to develop, maybe even less.
 
Also worth noting that if this analysis is correct, even if the sales were 100% the PC version (which we know they weren't), 100 million generated on revenue means at least 80 million dollars net.

This is nearly all profit. You're looking at at least 75 million in straight profit. That's 35 percent of the game's development cost 4 years later... and its not over yet either. And that doesn't include Part 1 sales and maybe not TLOU Complete sales.

A great spring for Naughty Dog.
 
Yes i too feel bad for anyone that played one of the best 3rd person shooters ever in terms of gameplay mechanics, graphics, audio design, etc...such a waste.

The game could be released today and it still would impress in many levels.
Mmm, if you say so? I mean I played it through myself after the opening killed the rest of the game. I did it with an open mind and didn't find a game that wasn't ruined by a cliche narrative.
 
Yes i too feel bad for anyone that played one of the best 3rd person shooters ever in terms of gameplay mechanics, graphics, audio design, etc...such a waste.

The game could be released today and it still would impress in many levels.
yeah, kinda crazy after 5+ years and a whole new generation, still no tps comes close to animation/control/encounter quality of it. including other sony 1st party.
 
I played No Return for the first time last week and became addicted to it. Got all the trophies, including the very difficult and annoying "complete a daily run of No Return on Grounded difficulty" trophy (I had to use many accessibility settings to make it easier). I STRONGLY recommend No Return to anyone who owns the Remastered version of TLOU2
 
I played No Return for the first time last week and became addicted to it. Got all the trophies, including the very difficult and annoying "complete a daily run of No Return on Grounded difficulty" trophy (I had to use many accessibility settings to make it easier). I STRONGLY recommend No Return to anyone who owns the Remastered version of TLOU2
No Return rules. I'm still baffled by people who claim, or pretend, that TLoU2 doesn't have killer gameplay. I call bullshit.
 
Is it a sales boost or was it just correlation? Without data on how they linked those sales, that's a hard claim to make.
I'm confused, what's the definition/difference of "sales boost" and "correlation"? Do you mean to suggest that there is a correlation but season 2 isn't causation? I don't think the game was selling 2 Million in a month before so something definitely boosted it between mid April and May. 2 Million sales in a month is new big game release numbers.
 
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I'm confused, what's the definition/difference of "sales boost" and "correlation"? Do you mean to suggest that there is a correlation but season 2 isn't causation? I don't think the game was selling 2 Million in a month before so something definitely boosted it between mid April and May. 2 Million sales in a month is new big game release numbers.

People just say things to say things these days...
 
Did ps5 sales also improved together with 2m game sales? Im surprised if there are some existing ps5 owners have not buy this game yet, and need a tv show to sell it to them?

This also explains why sony first party output has been pathetic, too much remasters and tv-tv-tv!
 
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Did ps5 sales also improved together with 2m game sales? Im surprised if there are some existing ps5 owners have not buy this game yet, and need a tv show to sell it to them?

This also explains why sony first party output has been pathetic, too much remasters and tv-tv-tv!

The PS4 sold 117 million units and Spider-Man 2 sold 20 million units before being remastered on PS5 and PC. That's 17%... so yes, there's always remove for additional sales. Silly to think otherwise, especially when that 2 million also includes PC now.

A transmedia strategy is a smart one and this is evidence of it, but keeping pushing the narrative you want to push. This pathetic remaster probably sold better than 90% of AAA games.
 
My only criticism of Part I is this: you call it a remake, specifically mention parity with Part II as the reason for remaking it and you charge me the amount of money a brand new game costs; I expect updated gameplay.

It's fucking bullshit Part I doesn't have Part II's mechanics.
 
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My only criticism of Part I is this: you call it a remake, specifically mention parity with Part II as the reason for remaking it and you charge me the amount of money a brand new game costs; I expect updated gameplay.

It's fucking bullshit Part I doesn't have Part II's mechanics.

Agreed, I feel like the game is EXTREMELY dated in the gameplay department especially compared to P2, that being said, they probably would have had to redesign the entire game less they end up in a Twin Snakes situation.

The enemies in P1 for example aren't built to look down or below objects. Being able to go prone would probably break the game. Dodge and counter would do similarly.

It does suggest to me that we need stricter controls around what is called a remaster vs a remake, but that's never going to happen.

Makes sense since they just released it on pc on april 3rd. I bet most of the 2 million was on steam.

Except it has tracked well on PSN during this duration and it's doing well physically as well... Hate to break this news to you. I'm sorry for your loss.
 
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Agreed, I feel like the game is EXTREMELY dated in the gameplay department especially compared to P2, that being said, they probably would have had to redesign the entire game less they end up in a Twin Snakes situation.

The enemies in P1 for example aren't built to look down or below objects. Being able to go prone would probably break the game. Dodge and counter would do similarly.

It does suggest to me that we need stricter controls around what is called a remaster vs a remake, but that's never going to happen.
Every level in the game would've had to be redesigned, no question about it. But the price is there, so the work should've been there too. They'd still be saving cash compared to developing a brand new game by keeping the story the same. The margins on Part I were probably huge...
 
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I'm confused, what's the definition/difference of "sales boost" and "correlation"? Do you mean to suggest that there is a correlation but season 2 isn't causation? I don't think the game was selling 2 Million in a month before so something definitely boosted it between mid April and May. 2 Million sales in a month is new big game release numbers.
Crediting the show alone for a 2 million sales bump is lazy analysis. Discounts, influencer bandwagoning and Sony's marketing carried that weight.

People just say things to say things these days...
Prove me wrong then.
 
Every level in the game would've had to be redesigned, no question about it. But the price is there, so the work should've been there too. They'd still be saving cash compared to developing a brand new game by keeping the story the same. The margins on Part I were probably huge...

I would have absolutely loved a game built from the ground up with the modern design. I thought that's what we'd be getting. Kind of a shame, because I feel like Naughty Dog advanced light years.

I remember the first time playing TLOUP2 on a PS4 Pro and I couldn't believe it. It felt next-gen. The visuals, the animation, the gameplay, the AI.
 
My only criticism of Part I is this: you call it a remake, specifically mention parity with Part II as the reason for remaking it and you charge me the amount of money a brand new game costs; I expect updated gameplay.

It's fucking bullshit Part I doesn't have Part II's mechanics.
I haven't played the remake but I wouldn't make the gameplay exactly the same. I think its important that a sequel improves it.
 
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Crediting the show alone for a 2 million sales bump is lazy analysis. Discounts, influencer bandwagoning and Sony's marketing carried that weight.
There wasn't any game marketing, influencer bandwagoning or discounts during that time though. Price trackers show little to no movement in price since January, I haven't seen any game marketing or even influencer bandwagoning (did somebody decide to play it late due to the show? Why would they bandwagon now). Whats lazy is discrediting an analysis and not proving your alternate theories. Your discount one is certainly a dud and I haven't seen any evidence of the other two unless you have them?
 
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My only criticism of Part I is this: you call it a remake, specifically mention parity with Part II as the reason for remaking it and you charge me the amount of money a brand new game costs; I expect updated gameplay.

It's fucking bullshit Part I doesn't have Part II's mechanics.
Kind of a hot take, but I agree. P2's gameplay is so much better than P1's, IMO, and playing P1 after finishing the second game is a real smack in the face. It would have taken a lot of work to make the new mechanics play nice with the old game, but I would have really appreciated it.
 
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