ThoseDeafMutes
Member
Sure, if you stand still or move slow.
During faster gameplay parts though, you simply can't see all that extra detail with 30fps.
This why I don't understand the 30fps + better visuals argument, half the time you won't get to appreciate those extra visuals because you don't have enough frames to make out the details. And as many devs lather on the motion blur to help smooth it out, it makes it even worse some times.
Unless they are blurring all the frames, lateral camera transitions still allow you to take in detail perfectly well. Running forwards / backwards and circle strafing shit certainly does. Even in a game like Vanquish, where it's all about speed and fast movement, there is no major problem taking in the detail despite its 30hz refresh rate. I'm not clear on how I'm supposed to be taking in details when they're apparently on screen for less than 33miliseconds anyway, it seems like it's going to be extremely fleeting. In fact I think you're basically talking nonsense with this comment. Like you literally are unable to appreciate graphics properly in 30fps games unless you're moving at a snails pace? I think that this is something everybody should be able to confirm is bollocks based on their own experiences with 30fps games for decades.