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Tom Clancy's The Division |OT 3| Crafted From 150 OT 2’s

Mullah88

Member
Oh wow lol, I thought the soft cap for mitigation on armor was like 50% so once I hit that threshold I was rolling armor into health since I thought my armor was gonna start hitting massive diminishing returns.

the cap on tier 5 is 70%, im currently sitting at 54.94% (barrett chest jumps it to 64 and with a low skill power it lasts for a while before going back down). when you roll for armor it also increases your health thats why its more useful to go with that and armor mods
 

Yeezus

Member
Got a quick little question for y'all. Just sort of muscling my way through the end game now, got some guns with a perk that refers to "shouldering" a weapon. Does that just mean when I aim down the sights?
 

fr0st

Banned
Got a quick little question for y'all. Just sort of muscling my way through the end game now, got some guns with a perk that refers to "shouldering" a weapon. Does that just mean when I aim down the sights?
Yes. I believe you're talking about balanced.
 

GazzaGSi

Member
I managed to get Barret's Chestpiece from a proficiency cache last night - very happy with the roll too!

oJ4i5MU.png


My current setup is 3x Firecrest, Barret's Chest, Specialized Backpack and Nimble Holster.

I might switch the holster for a Firecrest one to get the 4 piece benefit of Firecrest - but will see how it goes. The Nimble holster has saved me a few times!

EGaWa0E.png


Firecrest is a fun build - the 3 piece benefit is +30% flame turret damage & +50% flame turret range. Providing you place the turret in a place where it can't be kicked by the NPC, then it can last a long time and dish out a lot of damage as well as providing crowd-control.

Nice. I don't mind running Lex as you get a cache every run so it's kinda 2 chances in 1 for the chest piece. Seems like more people get it from the cache than Larae herself. Also using the triple accolades bonus on the knee pads to get the cache abit quicker.

I ran a full HE smg build today with high crit chance/damage, it performed better than expected even with the smg nerf in a previous patch and it still had over 40% enemy armour damage on the gear without using an AR.

My alt is decked out in firecrest gear, definitely useful for keeping the enemies bunched up in doorways etc.

Happy with all the gear I have now, every piece in my stash is 1250+ on the main stat so everything accumulated today from Lex was straight materials or credits, not even worth checking what they are anymore lol
 
Yesterday my ISP was down, today Uplay is down. I just want to shotgun something in the face.

Speaking of end-game, we need a never-ending, ever-increasing difficulty mode for both solo and co-op with leaderboards. A skyscraper as the setting, going floor-to-floor with randomly generated encounters with a scoring/reward system.

Give me a reason to play, besides shotguns to the face.
 

Tecnniqe

Banned
Yesterday my ISP was down, today Uplay is down. I just want to shotgun something in the face.

Speaking of end-game, we need a never-ending, ever-increasing difficulty mode for both solo and co-op with leaderboards. A skyscraper as the setting, going floor-to-floor with randomly generated encounters with a scoring/reward system.

Give me a reason to play, besides shotguns to the face.

aka Diablo 3 greater rifts?
 

Mullah88

Member
Yesterday my ISP was down, today Uplay is down. I just want to shotgun something in the face.

Speaking of end-game, we need a never-ending, ever-increasing difficulty mode for both solo and co-op with leaderboards. A skyscraper as the setting, going floor-to-floor with randomly generated encounters with a scoring/reward system.

Give me a reason to play, besides shotguns to the face.
yup same reason i dont shoot anymore unless its really really necessary. there's not incentive to try and get the most kills within a group activity
 

Not Spaceghost

Spaceghost
Trying out alpha bridge finally, still need the barret's chest piece to tie up both my D3-FNC set and alpha bridge though but the rest should be solid.

Alpha bridge is interesting, obviously coming from D3-FNC it feels a lot squishier (especially since i didn't get any healing talents on my two AR) but my god does it chew through enemies like butter. 150K headshots when everything is going as planned and it's ridiculous.

The problem is the FAMAS I have is really hard to control and therefore nearly useless at long range, thankfully the classic AK I picked up as well can kinda get around that.

As for the talents I ended up going with, I don't think they're too shabby. Unforgiving, Brutal, Responsive, Destructive, Uncomplicated and (unfortunately) prepared which I couldn't get rid of because the other talent was something that required nearly 5k electronics to activate, something that my gear just cannot do.

I'm pushing 400k toughness which is pretty cool, 120k skill power and nothing to special on DPS - 250k

Honestly though the build is ridiculous damage output, and I've been playing it with booster shot and pulse to provide at least some group support since I don't have my goofy shield lol. That shield spoiled me like crazy though because of all those massive stability bonuses that basically turned my AUG into a laser pointer.
 

Sober

Member
Alphabridge is actually "find one good weapon to use, roll good talents on both." I have a FAMAS but it's basically a stat stick or emergency weapon (after my pistol). Because of that Uncomplicated talent.

On an unrelated note I do wish the game was a bit better about spellpower. Like I know there are a few sets worth trying out but I feel like a lot of it boils down to get in cover, shoot. I wish there were more abilities or they were more flexible.

Like honestly I still think the pinnacle of TPS/RPG combat is Mass Effect 3. If only a game like The Division could support their version of a spellcaster. Yeah I mean you can stickybomb people but that's like a big nuke. They need like filler spells in the meantime. Or just flat out let players have more abilities in general to use. Even the Soldier in ME3 had way more abilities you could use.
 

Tecnniqe

Banned
Alphabridge is actually "find one good weapon to use, roll good talents on both." I have a FAMAS but it's basically a stat stick or emergency weapon (after my pistol). Because of that Uncomplicated talent.

On an unrelated note I do wish the game was a bit better about spellpower. Like I know there are a few sets worth trying out but I feel like a lot of it boils down to get in cover, shoot. I wish there were more abilities or they were more flexible.

Like honestly I still think the pinnacle of TPS/RPG combat is Mass Effect 3. If only a game like The Division could support their version of a spellcaster. Yeah I mean you can stickybomb people but that's like a big nuke. They need like filler spells in the meantime. Or just flat out let players have more abilities in general to use. Even the Soldier in ME3 had way more abilities you could use.

The closest to a modern spell caster would probably be a artillery officer :3
 
Bought this game last week bc i like 3rd person multiplayer shooters....went through the tutorial and I have no idea how to get into the multiplayer....


HALP
 
While AlphaBridge builds can seemingly provide the best DPS and a little bit of creativeness with the Commanding/Skilled talents in particular, the gameplay just becomes monotonous due to the nature of the gear set and the use of one weapon. Yes, you can switch up from two ARs to two LMGs, etc but the moment-to-moment gameplay suffers without a true "different" secondary weapon.

Still having fun playing around with combining different gear set pieces with other sets and high-ends (3 Nomad, 2 D3-FNC, Vigorous chest or even a Reckless chest w/Protection from Elites is proving interesting, for example) but without anything new (content wise) to use a geared up character on that fun is going to dissipate.

No, Dallas.

You sure you're not in Brooklyn?
 

Not Spaceghost

Spaceghost
Yeah after a while with alpha bridge i went back to my d3-fnc setup, sure the damage out put was ridiculous but that's all the build could do.

At least as d3-fnc I can carry the team out of nasty situations.
 

Mullah88

Member
While AlphaBridge builds can seemingly provide the best DPS and a little bit of creativeness with the Commanding/Skilled talents in particular, the gameplay just becomes monotonous due to the nature of the gear set and the use of one weapon. Yes, you can switch up from two ARs to two LMGs, etc but the moment-to-moment gameplay suffers without a true "different" secondary weapon.

Still having fun playing around with combining different gear set pieces with other sets and high-ends (3 Nomad, 2 D3-FNC, Vigorous chest or even a Reckless chest w/Protection from Elites is proving interesting, for example) but without anything new (content wise) to use a geared up character on that fun is going to dissipate.



You sure you're not in Brooklyn?

for me the predator set is the best set to use for pvp. that bleed effect is very useful when hunting down rogues. doesnt work so well in pve since the npc still reacts the same way just that they have the bleed status

also last night we were able to tank a tactical link after being picked up by the med box...the damage mitigation is so strong that you can basically use it for getting the dz drops by letting the mobs down you and let the box do the revive. this is how much op'ed it is, im at 381k toughness and when the box picks me up, it takes it all the way to 3.5mil. so now during dz confrontations we run the imm. station, revive station, booster shot, defil. shot, shock turret, fire turret, seeker mines and conceal pulse
 

GazzaGSi

Member
Watched state of the game earlier and for a second when Hamish held that PS4 Pro up I was thinking a Pro update was going to be announced! But it's just to celebrate the survival launch on PS4 and they'll be running some streams on PS4 during the celebration.

Another elite task force is being set up for mid Jan (11th - 13th) prilimary based on PVP but not at massive in Sweden, it'll be at Red storm North Carolina. This next bit is what I found interesting, the reason it's there and not in Sweden is because that is where the devs are based who work on the dark zone.

Fun stat: Larae Barrett has been killed 2.85 million times since 1.5 released.

Also a pc patch will be deployed next week to address performance issues, 100% cpu usage and direct x 12 will be activated.
 

GazzaGSi

Member
Another SOTG of ignoring PS4 Pro support questions.
FeelsBadMan

I don't get why it's such a hard question to answer, other devs didn't have an issue, 'no we won't be supporting ps4 pro' or 'yes we are supporting ps4 pro, an update is in the works' simple.
 
I don't get why it's such a hard question to answer, other devs didn't have an issue, 'no we won't be supporting ps4 pro' or 'yes we are supporting ps4 pro, an update is in the works' simple.

Well that has been the case with Massive from the beginning, not really surprising.
 

Mullah88

Member
got a god roll HE holster at 1600 armor (dont know if they roll higher) 1257 fir. 1272 sta. 1250 elec. will roll firearms, i plan on making a high end build with all the open world boss drop sets (except for the backpack), gotta find that glove that gives 16% damage, the face mask that lest you run and shoot while burning, knee pads with the cooked grenade and a better barrett chest
 

Iceman829

Member
I started playing again with my buddy. We've run survival mode pve a few times and it's been really fun. Last night we kept finding awesome purple weapons and a few pieces of gear, but couldn't find any fabric. It's a really fun mode. Other than that I've only done a few of the HVT hunts, but I haven't felt the desire to max out in the normal game. Some of the QoL changes are nice as well.
 
While AlphaBridge builds can seemingly provide the best DPS and a little bit of creativeness with the Commanding/Skilled talents in particular, the gameplay just becomes monotonous due to the nature of the gear set and the use of one weapon. Yes, you can switch up from two ARs to two LMGs, etc but the moment-to-moment gameplay suffers without a true "different" secondary weapon.

Still having fun playing around with combining different gear set pieces with other sets and high-ends (3 Nomad, 2 D3-FNC, Vigorous chest or even a Reckless chest w/Protection from Elites is proving interesting, for example) but without anything new (content wise) to use a geared up character on that fun is going to dissipate.



You sure you're not in Brooklyn?

Does it snow in Dallas?

haha i was kidding. still in brooklyn i guess.

It may snow in Dallas today, high of like 39 or something....
 

HowZatOZ

Banned
Is there something I'm doing wrong in regards to queuing for survival? I've been waiting for half n hour to get into a game and it isn't matchmaking me or game finding me. On PC.
 

FLAguy954

Junior Member
Watched state of the game earlier and for a second when Hamish held that PS4 Pro up I was thinking a Pro update was going to be announced! But it's just to celebrate the survival launch on PS4 and they'll be running some streams on PS4 during the celebration.

Another elite task force is being set up for mid Jan (11th - 13th) prilimary based on PVP but not at massive in Sweden, it'll be at Red storm North Carolina. This next bit is what I found interesting, the reason it's there and not in Sweden is because that is where the devs are based who work on the dark zone.

Fun stat: Larae Barrett has been killed 2.85 million times since 1.5 released.

Also a pc patch will be deployed next week to address performance issues, 100% cpu usage and direct x 12 will be activated.

Thanks for the update. I can't wait for the DX12 implementation, I seen an increase in my minimum Fps using it during the recent PTS. Also, lmao at the Barrett kill stats.
 

GazzaGSi

Member
No one better could say it but...



Double BOOM



And talk about take the piss!! Once I eventually got the first I decided to test is out on Lex (1 more time wasn't going to hurt) and it gave me another! Easily 100+ runs over the course of 3-4 days and 2 drop back to back.
Both with armour so just improved the stamina rating on one and firearms on the other depending on which build I'm running.

And also ended up getting this beaut from a cache, will go perfectly for my DZ Banshee build as I was missing a banshee backpack with FA/Stam & armour.



Glad I decided to have afew hours on it now after the nightshift :)

Thanks for the update. I can't wait for the DX12 implementation, I seen an increase in my minimum Fps using it during the recent PTS. Also, lmao at the Barrett kill stats.

Awesome, glad you can see the improvements with the update.
 

Tecnniqe

Banned
haha i was kidding. still in brooklyn i guess.

It may snow in Dallas today, high of like 39 or something....
Take a vacation like the rest of the country to beautiful south Florida and enjoy summer all year round... for the most part
Is there something I'm doing wrong in regards to queuing for survival? I've been waiting for half n hour to get into a game and it isn't matchmaking me or game finding me. On PC.
Well solo queue for PVP works rather quick for me.
Group and PVE usually takes a bit longer but still <5minutes
 

EL CUCO

Member
Looking forward to seeing what the ETF2 will be cooking up at Red Storm. I hope they have a PVP arena in the works. With the proper TTK, it should be a lot of fun. Running around in circles spraying is still pretty goofy, but it's a lot better than it was in 1.3
 

Mullah88

Member
Looking forward to seeing what the ETF2 will be cooking up at Red Storm. I hope they have a PVP arena in the works. With the proper TTK, it should be a lot of fun. Running around in circles spraying is still pretty goofy, but it's a lot better than it was in 1.3

pvp strafe dancing has been on the minimal since 1.4. you rarely see players win a 1v2 anymore
 
No one better could say it but...


Double BOOM



And talk about take the piss!! Once I eventually got the first I decided to test is out on Lex (1 more time wasn't going to hurt) and it gave me another! Easily 100+ runs over the course of 3-4 days and 2 drop back to back.
Both with armour so just improved the stamina rating on one and firearms on the other depending on which build I'm running.

And also ended up getting this beaut from a cache, will go perfectly for my DZ Banshee build as I was missing a banshee backpack with FA/Stam & armour.



Glad I decided to have afew hours on it now after the nightshift :)



Awesome, glad you can see the improvements with the update.

That's essentially how I got my first two Barret's chest pieces. I got them in the same run, one from the boss kill and one in a Field Proficiency cache. I've gotten another since then for three in total. I've also gotten the Skull gloves and Ninja backpack to drop.

For my build of the day, well, yesterday I'm using a Vigorous chest (grants Overheals), 3 - piece Alpha (100% health Regen + Bonus DMG), and 2 - piece Striker (20% Stability bonus) for 250K DPS and 530K Toughness while using an M4 and a Pakhan.

Armor Mitigation at 56.1%.
 

GazzaGSi

Member
That's essentially how I got my first two Barret's chest pieces. I got them in the same run, one from the boss kill and one in a Field Proficiency cache. I've gotten another since then for three in total. I've also gotten the Skull gloves and Ninja backpack to drop.

For my build of the day, well, yesterday I'm using a Vigorous chest (grants Overheals), 3 - piece Alpha (100% health Regen + Bonus DMG), and 2 - piece Striker (20% Stability bonus) for 250K DPS and 530K Toughness while using an M4 and a Pakhan.

Armor Mitigation at 56.1%.

That sounds a decent build. It's a shame the specialised backpack couldn't be squeezed in for abit more skill power. Or maybe use the talent that grants stability when on cover and use another HE instead of striker, although I've mainly been using striker too for the stability. I finally got the lightweight M4 today with decent talents, famas was relegated to secondary straight away while I tried out the 4 piece Alpha with specialised pack and barret chest, liking that combo at the minute but going to have a mess around with afew other sets/combos.
 

Lanrutcon

Member
That sounds a decent build. It's a shame the specialised backpack couldn't be squeezed in for abit more skill power. Or maybe use the talent that grants stability when on cover and use another HE instead of striker, although I've mainly been using striker too for the stability. I finally got the lightweight M4 today with decent talents, famas was relegated to secondary straight away while I tried out the 4 piece Alpha with specialised pack and barret chest, liking that combo at the minute but going to have a mess around with afew other sets/combos.

The character sheet doesn't display it, but running 4AB + offhand Famas + 5 damage talents is nutso damage. Doubt there's a single non-AB build that can keep up, apart from maybe that perma link abuse one but that only works outside of groups.
 
Guys, I'm finally getting a PS4 next week and I've been looking into this game to play with a friend. Reviews seem mostly good but I wanted to get opinions from people that are still playing a few months after release. Is it worth the time/money? I'm thinking of perhaps getting the gold edition which is on PSN at U$45 instead of $90, but my friend is also leaning towards Destiny so perhaps it's too much to get two lite-MMORPG-ish shooters? I'm also not sold on what I've read regarding gunplay (being competent but not excellent), bullet sponge enemies (a given for RPG shooters anyway) and side content being repetitive (also expected in these types of games). Should I buy it or wait until next year when it's cheaper? I really don't care for competitive multi and just want to do PVE with a friend.
 
Is there issues today on Ps4? That's the second time I've tried to stick the game on for a bit and I just get connecting untik it taps out to main menu. It's not the middle of weekly maintenence or anything is it lol? I only just started again after playing around launch.
 
That sounds a decent build. It's a shame the specialised backpack couldn't be squeezed in for abit more skill power. Or maybe use the talent that grants stability when on cover and use another HE instead of striker, although I've mainly been using striker too for the stability. I finally got the lightweight M4 today with decent talents, famas was relegated to secondary straight away while I tried out the 4 piece Alpha with specialised pack and barret chest, liking that combo at the minute but going to have a mess around with afew other sets/combos.

Even when playing with other builds I continuously think about what has become my favorite...LoneStar. My Pakhan is like a laser after getting used to it and it simply shreds. Damage/suppress and finish off with the Medved without ever reloading going between the two. Both are good on their own as well. I've decided to go with the Steady Hands talent to keep me from being overly aggressive.

So I guess going forward I'll be looking for a Showstopper drop while trying to perfect my LoneStar build which is complemented with a Barret's chest and a Specialized backpack.
 
Guys, I'm finally getting a PS4 next week and I've been looking into this game to play with a friend. Reviews seem mostly good but I wanted to get opinions from people that are still playing a few months after release. Is it worth the time/money? I'm thinking of perhaps getting the gold edition which is on PSN at U$45 instead of $90, but my friend is also leaning towards Destiny so perhaps it's too much to get two lite-MMORPG-ish shooters? I'm also not sold on what I've read regarding gunplay (being competent but not excellent), bullet sponge enemies (a given for RPG shooters anyway) and side content being repetitive (also expected in these types of games). Should I buy it or wait until next year when it's cheaper? I really don't care for competitive multi and just want to do PVE with a friend.

Destiny is at the end of its life cycle while Division still has some juice left in it. Bungie has more or less given up on Destiny in preparation for Destiny 2, so getting into Destiny now you'll find the player numbers have dropped a lot.

That said, Destiny with all its expansions still has a ton of content, way more than Division and is complemented by raids which is something the Division seriously lacks.

Division in the current state is pretty good but again I don't see much content in the future after the 3rd and final DLC comes out in a couple of months. Should have probably bought it when it was $10 on amazon, but $45 for Gold edition is not a bad price at all.

If all you want to do is pve/co-op with friends, then Destiny has way more content and re-playability that Division.

No reason not to get both honestly, if you have no other games to play for 1-2 months.
 

AndyD

aka andydumi
Guys, I'm finally getting a PS4 next week and I've been looking into this game to play with a friend. Reviews seem mostly good but I wanted to get opinions from people that are still playing a few months after release. Is it worth the time/money? I'm thinking of perhaps getting the gold edition which is on PSN at U$45 instead of $90, but my friend is also leaning towards Destiny so perhaps it's too much to get two lite-MMORPG-ish shooters? I'm also not sold on what I've read regarding gunplay (being competent but not excellent), bullet sponge enemies (a given for RPG shooters anyway) and side content being repetitive (also expected in these types of games). Should I buy it or wait until next year when it's cheaper? I really don't care for competitive multi and just want to do PVE with a friend.

I got it a couple of weeks ago with the same mindset as you: play PvE alone or ad-hoc with people.

It's great. Already made a few friends and we pick up and play every few days. It helps that you can just join their session instantly. And I'm only level 6 or so.

I won't stick around for what seems to be crazy min-maxing PvP at the end, but I got it for $12 so I'd be willing to throw $20-30 into DLC that expands the game and keeps someone like me engaged. More PvE, dynamic missions and areas, just fun random scenarios.

As to the game, I think of it a bit like Assassin's Creed games but with good on the fly coop. You unlock new areas, which give you a new base, new abilities and new missions. The side stuff is somewhat repetitive from spot to spot, but the world is very immersing and the gunplay is quite satisfying. So even though it's the same underlying "rescue the hostages" mission, because it's in a new building, it feels different. And when you add coop, which means different people have different skill sets and approaches, it furthers the diversity. You can run it slow and quiet, snipe from a distance, or go shotgun and grenade happy.

Even if I stop tomorrow, I got my $12 worth out of it.
 
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