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Tom Clancy's The Division |OT2| The Wolves of Wall Street

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arhra

Member
Managed to accidentally wipe out Bullet King and his entire posse with half an hour left to go. Oops.

Checked Fumes, but apparently I'd already killed him. Ended up going over to Erksine and just about hit my personal goal of getting back to 600 PxC before maintenance right as I filled my bags.
 

kriskrosbbk

Member
patch notes?

GAMEPLAY

Named enemies. will now drop better loot in Challenge mode than in Hard mode.
Added a cooldown period for the Static Turret stun attack in order to avoid a stunlock in PvP and PvE game modes.
Named NPCs will no longer respawn after being killed in the Open World. This will prevent situations where players were able to kill a same named NPC over and over again.
Modifications to the weapon talent: Trained.
It can now only be rolled on Shotgun, Marksman rifles and Pistols
Its bonus has been reduced from 1%-5% to a constant 0.1%
For the Midas SMGs, Trained Talent has been replaced with Responsive Talent which increases damage when getting closer to the target. This applies to existing weapons as well as newly acquired ones
For all SMGs, LMGs, and Assault Rifles, it will be replaced with another randomly picked weapon talent. This applies to existing weapons as well as newly acquired ones
Fixed a speed run exploit for the Rooftop Comm Relay mission
Fixed an issue where weapons dealt no damage if the reload animation was interrupted by an agent’s skill
Fixed an issue where players became stuck in an emote animation if activated via chat while auto running
Fixed a bug where skill power would be increased permanently while using the Death by Proxy talent
Fixed a bug where experience was not being awarded for completing all side-missions in the Midtown East safe house
Fixed instances where the Seeker Mine with Airburst / Multi-mine mod would detonate too soon, miss targets or cause no damage
Fixed a bug where grenades would sometimes not display the blast radius warning before detonating
Fixed an issue where some NPCs in low cover would not react to being shot by the player
Fixed issues where emotes would cause the player model to behave oddly (missing guns, player stuck in emote animation, etc)
Fixed a bug where weapon mods and weapon skins would not show up on other players in the game world
Fixed an issue where DPS would not be calculated properly when purchasing a new weapon mod
DARK ZONE

Players can now heal other neutral players in the Dark zone, by using First Aid and Support Station skills
Players are now able to fast travel to Dark Zone checkpoints, but only when coming from outside the Dark Zone
The Dark Zone disconnect timer has been increased to 30 seconds, meaning players will remain in the game world longer when logging out while in the Dark Zone (this applies while not in combat)
Items extracted from the Dark Zone are now properly marked as "new" items when moved to the players inventory
Players killed in the Dark Zone now drop ammo, medkits and grenades. This loot is generated and not taken from the dying players’ inventory
Players killed in the Dark Zone will lose less Dark Zone Funds and Experience (Rogue and non-Rogue)
Dark Zone Funds and Experience rewards for surviving Rogue status have been improved
Dark Zone Funds and Experience rewards for killing Rogue agents have been improved
Phoenix Credits drop have been increased on lvl 31 and 32 enemies in the Dark Zone:please note that due to this fix causing client stability issues, we have to remove it from this update until it can be addressed in a next one
Lvl 30: 1-3 Phoenix Credits
Lvl 31: 2-4 Phoenix Credits
Lvl 32: 3-5 Phoenix Credits
Increased drop rate of High-End items from lvl 31 and 32 named NPCs in the Dark Zone.
Increased drop rate of High-End Division Tech Material from lvl 32 named NPCs in the Dark Zone.
Improved Dark Zone Chests items quality:
Rank 30 chests will now drop Superior (Purple) items instead of Specialized (Blue)
Keys chests now have a chance to drop High-End (Gold) items
Dark Zone Funds drop rates and quantity on NPCs has been reduced.
Fixed a bug where the Wildfire and Fear Tactics talents were affecting neutral players in the Dark Zone.
Fixed instances where players would receive a DELTA error message when entering the Dark Zone
Fixed a bug where sometimes players could not loot anything after returning to the game following a network disconnection
Fixed Stage 1 Rogue timers not displaying correctly when Rogue players receive damage from another player
GRAPHICS

Fixed a few lights that did not cast global illumination
UI

Added more information for Daily missions on the Map
Tutorials have received some UI polish
The Matchmaking menu now displays the mission difficulty rating more prominently
The mini-map mission tracker has been optimized to be less confusing to players
Fixed a bug where some of the attributes for high-end equipment were cut-off in the recalibration menu
Fixed a bug where the Matchmaking menu for a mission would not display correctly or kept disappearing
Fixed missing item icons in the Reward Claim Vendor's inventory
Fixed incorrect side-missions being displayed in the Map legend
AUDIO

Fixed a bug where the helicopter crash SFX would be missing from the Brooklyn end cinematic
Fixed a bug where the Zapper Turret mod had no sound
Fixed a bug where the audio for entering a contaminated area would be cut-off
Fixed a bug where audio would not play when scrolling through vanity items
LOCALIZATION

Fixed Ubisoft CLUB reward descriptions in Korean and Traditional Chinese
In-game localization bug fixes
PC

Tobii Eye Tracking bug fixes and improvements
On launch, the PC client now monitors PC graphic settings and applies the best settings for the user’s configuration. This is unless the user has custom settings.
Fixed an issue where the Map was sometimes difficult to navigate with a mouse
Fixed issues with Hungarian, Korean, and Russian localizations
Fixed an issue that prevented matchmaking while on the Map
Removed the Store button from the Character Selection screen on PC versions of the game. Players can find the store page in the Ubisoft CLUB app directly
Fixed increment number on Day 1 Patch Notes (was 1.1, now correctly states 1.01)
XBOX ONE

Fixed a bug where players could not reconnect to the servers after suspending the game on Xbox One
Fixed a bug on Xbox One where unblocking a player would not be reflected in-game until title reboot
PLAYSTATION 4

Added an option to disable the PlayStation 4 controller speaker
Improved textures and models streaming speed
Fixed an issue where ISAC volume could get too loud when playing with headsets
 

knitoe

Member
IZfdWMk.jpg


Thank you BK. You will not be forgotten.
 

Toki767

Member
Ended the night at 364 phoenix credit.

RIP BK. I feel like I shouldn't even bother killing you after this patch with how much you've helped.
 

PatzCU

Member
Horrible patch timing for me but I'm glad they are making fixes so quickly.

Really enjoying the game so far. It IS a little repetitive while playing solo but that's all alleviated playing with friends/groups. I'm looking forward to seeing where Massive takes the game. It has a lot of potential both with refining and expanding the Dark Zone gameplay as well as PVE content with raids and whatnot.
 

Anton668

Member
so after spending a bajillion hours playing farmer brown goes to burger king, I finally get a cad... that has slightly worse damage than the the aw I was using at the time and skills I couldnt use anyways. well fuck me......

RIP BK (ya damn wanker!)
 

Kadin

Member
I love this petition from reddit user /u/M3Creepsta. I think that would be awesome if they could get Massive to put in an echo showing a bunch of people killing BK at his spot.
 
How the...235K!? In 3100 firearms?

How is this possible? Are all of your high end gear from your blue prints or high end drops from challenges?

I'm not sure what he did, but I can tell you that it definitely wasn't from those terrible high end drops from challenges. Crafted High Ends are almost twice as good than the challenge drops, even with mediocre rolls.
 

J-Rzez

Member
I think Hamish said on stream yesterday the high end vendors aren't meant to change.

Improved HE drop rates on bosses and HE from DZ chests should help matters should help.


With less players farming BK, less xp loss the DZ will be alot more dangerous.

So the blue prints won't rotate for weapons in the DZ or BoO? WTF. Well that's disappointing. Might as well just remove the restock timers.
 

alife

Member
How the...235K!? In 3100 firearms?

How is this possible? Are all of your high end gear from your blue prints or high end drops from challenges?

The way the game calculates stats is bugged. Some people can craft 12-13K base damage on weapons, while others with similar or better gear/stats can't get 12.
 

knitoe

Member
Ah ok, good to know.



LV 31? That's the kind of blueprints the PC vendor is selling now right?

If you look at the item description, it will say item lvl: X and require lvl: X. The upstair BoO and DZ vendors sales item: 31 and req: 30 blueprints.
 

Kane1345

Member
This has probably been answered but I haven't been keeping up with the thread sadly
(too busy playing :p)

So I just hit 30, any tips? What content should I do? What equipment blueprints should I get? All help is appreciated.
 
I wish they would patch in a giant Trex roaming about in the dark zone Jurassic park 2 style. And everyone had to set aside their differences, find it, hunt it down and kill it. Honestly, just throw in some giant spiders and werewolves too. Let's make the dark zone a place fitting of it's name.

Oh and zombies too, just Cus...zombies.
 
I only hit 30 late last night, and today was the first time I could try farming BK. Got @300 Phoenix credits in @4 hours. Also got 2 Caduceus drop as well.

Was going to buy the Liberator blue print, but I am thinking maybe getting the gold blueprint for the Vector instead.
 
What's th e difference between accuracy and stability? Also, what's better? Horizontal stability mods, stability mods, or initial stability mods. I don't get it...
 
Left analog stick peeling

Any home remedies for slowing it's deterioration down while I wait for the grips to arrive from Amazon?

Heard that they don't fit on the stick properly if the rubber gets too damaged.

edit: they do server maintenance at a real shitty time for me :(
 

Auto_aim1

MeisaMcCaffrey
3.1GB patch on PS4, kinda big but w/e. Didn't farm BK a lot but have all HE gear and a bunch of PC left. I'm trying to get all the collectibles and should probably complete that today. The only thing left is to get to DZ level 50.
 

haikira

Member
Quick question guys. I know that missions scale for the number of players on normal and hard, but how does it work for challenging? Are they just always scaled for a full group?
 

Spades

Member
Following BK's generosity, any suggestions on what to spend Phoenix Credits on, guys? I'm pretty much all purple at the moment with just a gold sidearm.
 

f@luS

More than a member.
IZfdWMk.jpg


Thank you BK. You will not be forgotten.
I have a question looking at your stuff
I have a caduceus and a vector 45 which one is better on 1st weapon ?
And mostly my 2 upgrade skill for these weapon require electronic stats which is annoying how yours aren't ?

Thanks
 
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