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Tom Clancy's The Division |OT2| The Wolves of Wall Street

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Arrrammis

Member

TBH, this shows one of my major gripes with the rogue system. The guy behind you throws a grenade at the two rogues. You run forward to melee a downed rogue and run into the clearly marked radius of the blast. The other player is instantly marked rogue, and after you finish off the second of the original rogues, you kill him just because you can. He loses a huge amount of credits and EXP more than he would have if he had not been rogue. Nothing that he can do about it. It's annoying as hell.
 

Granadier

Is currently on Stage 1: Denial regarding the service game future

not in my server

TBH, this shows one of my major gripes with the rogue system. The guy behind you throws a grenade at the two rogues. You run forward to melee a downed rogue and run into the clearly marked radius of the blast. The other player is instantly marked rogue, and after you finish off the second of the original rogues, you kill him just because you can.

Don't throw grenades or AoE explosives when neutrals are around? It's really not hard.
 
TBH, this shows one of my major gripes with the rogue system. The guy behind you throws a grenade at the two rogues. You run forward to melee a downed rogue and run into the clearly marked radius of the blast. The other player is instantly marked rogue, and after you finish off the second of the original rogues, you kill him just because you can. He loses a huge amount of credits and EXP more than he would have if he had not been rogue. Nothing that he can do about it. It's annoying as hell.
I love making people go rogue on accident. So I can slaughter them too.
 
Man every DZ video and stream I see has people using those stupid glitches like the one that regens health. Wonder if they ever plan on fixing that shit.
 

CorrisD

badchoiceboobies
I hope at some point they reset the daily timer so it is inline with the hour change we just had, waiting till 1am for everything to reset will be annoying, 12am was manageable.
 

Deku Tree

Member
The dark zone was advertised in Ubi marketing videos as a place where players leave their fireteam to murder and steal their friends loot.

I don't play that way... But It's a place where griefing was intended by design for sure.
 
It doesn't need justified. It's a lawless land, my friend.

Uh huh...

Griefing is griefing. Whatever you do to make people "accidentally" go rogue is your own fault and not the players. There is no need to do whatever you do.

Would be great if Massive could implement a decent system to find and ban people like you. You're exploiting the game system at the detriment of someone else. It's unfair and just plain sad.

Have fun
 

Frillen

Member
So when I wanted to craft a Vector 45 earlier, it showed the damage range of 10.2k-11.2k. Now it shows 9.1k-10.1k. Why? Is this like a stock market? Or just a bug?
 
Are you actually trying to justify purposeful griefing as the other players fault?

I don't see a PSN ID in your profile so I'm glad I won't be running into you in the DZ to deal with your griefing.

LOL we keep it grimy on the ol'box. It happens. I've been on the giving and receiving end of a good old fashion DZ stomping. It's part of the charm of it.
 

deafmedal

Member
Thanks dgaf buds wheel and math for dragging mine and comms ass through CM RC with a bit of *ahem* farming. Will try Lexington next and not try RC again until I've geared up a bit better as that was a slog. Mucho prefer DZ to that mess lol :)
 
Man every DZ video and stream I see has people using those stupid glitches like the one that regens health. Wonder if they ever plan on fixing that shit.

No wonder me and a friend couldn't kill this asshole bitch that kept killing us. 2 vs 1 and he was always healing and regaining health somehow... o_O

People have no shame.

And dude, whoever you were... may your marinara sauce never cling to your pasta!
 
Thanks dgaf buds wheel and math for dragging mine and comms ass through CM RC with a bit of *ahem* farming. Will try Lexington next and not try RC again until I've geared up a bit better as that was a slog. Mucho prefer DZ to that mess lol :)

Yeah, I noped out of CM RC last night. Gear wasn't nowhere good enough and shotgun guy mooped my ass up and everyone in my party.
 

Daft Punk

Banned
Uh huh...

Griefing is griefing. Whatever you do to make people "accidentally" go rogue is your own fault and not the players. There is no need to do whatever you do.

Would be great if Massive could implement a decent system to find and ban people like you. You're exploiting the game system at the detriment of someone else. It's unfair and just plain sad.

Have fun

Get the stick out of your ass. It's the DZ for a reason. No hold barred , no man's land. You go into the DZ fully aware that anyone can kill you at any moment for no reason. He's killing people for his benefit which puts a target on him to get killed. Don't like it? Stay out of the red area on the map and stick to the NPCs outside. This is the Wild West of Manhattan my friend. Shit or get off the pot.
 

Jblanks

Member
Keep your fire under control. No need to run around like a garden hose.

It's a problem many people have. In some cases there's so much going on and then BAM a random agent pops in front of you for a split second and its too late.

Not sure why you're defending the system, needs to be fixed somehow.
 

LiK

Member
DZ is intentionally a place for griefing etc. I have no qualms with how people play there. I wish DT wasn't restricted to that area.

I accidentally shot a dude in DZ and went Rogue cuz that idiot came up right behind me. Ended up killing him and leaving his junk.
 

Gator86

Member
TBH, this shows one of my major gripes with the rogue system. The guy behind you throws a grenade at the two rogues. You run forward to melee a downed rogue and run into the clearly marked radius of the blast. The other player is instantly marked rogue, and after you finish off the second of the original rogues, you kill him just because you can. He loses a huge amount of credits and EXP more than he would have if he had not been rogue. Nothing that he can do about it. It's annoying as hell.

The current rogue system is just dumb. It would be vastly superior if they added a simple button you can use to go rogue and enable friendly fire. Nothing about the current system makes sense from a gameplay or in-universe perspective.
 
Get the stick out of your ass. It's the DZ for a reason. No hold barred , no man's land. You go into the DZ fully aware that anyone can kill you at any moment for no reason. He's killing people for his benefit which puts a target on him to get killed. Don't like it? Stay out of the red area on the map and stick to the NPCs outside. This is the Wild West of Manhattan my friend. Shit or get off the pot.

Its a game with jerks. Gotcha. Be happy being the jerks. Good for you.
 
Uh huh...

Griefing is griefing. Whatever you do to make people "accidentally" go rogue is your own fault and not the players. There is no need to do whatever you do.

Would be great if Massive could implement a decent system to find and ban people like you. You're exploiting the game system at the detriment of someone else. It's unfair and just plain sad.

Have fun
It is what they advertised lol. The dark zone is all about griefing. 👌🏼
 
The current rogue system is just dumb. It would be vastly superior if they added a simple button you can use to go rogue and enable friendly fire. Nothing about the current system makes sense from a gameplay or in-universe perspective.

The DZ we have now isn't even the same one as the beta so we're still beta testing it if you all didn't notice.

So I'm all for the griefers to show Massive how to fix the game. So thanks to those jerks here :)
 

void666

Banned
Rogues are jerks. Baiting people into becoming rogues is sad.
But that's the point of the DZ, no?
I'd never go rogue on purpose. I'd never steal from anybody. But that's me.

Rogues are part of the DZ. Can't deal with them? Play it smart or avoid the place.
 

Gator86

Member
The DZ we have now isn't even the same one as the beta so we're still beta testing it if you all didn't notice.

So I'm all for the griefers to show Massive how to fix the game. So thanks to those jerks here :)

I'm not pouting about griefing or anything. I've been on both sides and it is what it is. I just think the current system is kind of bad. It's pretty clear that exploiting other people into rogue status isn't what Massive wants. They removed one of the main rogue status exploits from the beta where you could shoot a turret to force the owner rogue. I don't think that mechanic adds anything of value to the experience.
 

LiK

Member
Rogues are jerks. Baiting people into becoming rogues is sad.
But that's the point of the DZ, no?
I'd never go rogue on purpose. I'd never steal from anybody. But that's me.

Rogues are part of the DZ. Can't deal with them? Play it smart or avoid the place.

Or stick with a group because even if you go Rogue by accident, it's pretty fun to escape a manhunt together.
 
The current rogue system is just dumb. It would be vastly superior if they added a simple button you can use to go rogue and enable friendly fire. Nothing about the current system makes sense from a gameplay or in-universe perspective.

It actually does make sense in the in-universe perspective. The DZ is where key events storyline events happened and you as a player going Rogue and killing Rogues is mentioned when you do the final sidequest after completing the last mission.
 
Thanks dgaf buds wheel and math for dragging mine and comms ass through CM RC with a bit of *ahem* farming. Will try Lexington next and not try RC again until I've geared up a bit better as that was a slog. Mucho prefer DZ to that mess lol :)

Yea DZ farming is good enough for me and tbh all we need in the end is Yellow Division Tech which seems to be staying s super rare commodity.

Also sorry but killing people in the DZ for no reason and watching what ensues is the most fun thing in gaming for me right now. There's a reason why that's all Kraftyy streams on his days off.
 

Mob

Member
Today's weapon skins:

Level 6-7 Torn Tape - Swedish M90
k2YzaNi.jpg

Level 8-? Flecktarn - Blue

Level ?-30 Digital - Winter
 

Gator86

Member
It actually does make sense in the in-universe perspective. The DZ is where key events storyline events happened and you as a player going Rogue and killing Rogues is mentioned when you do the final sidequest after completing the last mission.

From the example the other poster mentioned, if someone throws a grenade at a Cleaner and another player dives into the explosion intentionally at the last second, the first person wouldn't be branded as some villain and hunted down as a rogue agent. That premise is genuinely stupid. The rogue idea is fine; the execution is bad.
 
Rogues are jerks. Baiting people into becoming rogues is sad.
But that's the point of the DZ, no?
I'd never go rogue on purpose. I'd never steal from anybody. But that's me.

Rogues are part of the DZ. Can't deal with them? Play it smart or avoid the place.


PS4 needs more people like you. I play DZ for the loot, but there's a selected group of jerk who makes the DZ an awful place.
 

void666

Banned
Or stick with a group because even if you go Rogue by accident, it's pretty fun to escape a manhunt together.

Nah, i play solo for the most part. Keep an eye on the mini map to avoid rogues. Stay away from groups. I've been playing in the DZ more and more lately. So far i've managed to do my stuff and not become a target.
 

deadduck

Member
Accidentally going rogue is part of the fun, need to be aware of the dangers of engaging.

That being said no one can 'make you rogue', you always have pulled the trigger, or thrown a nade.

Sometimes I get sick of the baiting and just kill them anyway. It's just a game and it's not as if you lose much now.
 

Daft Punk

Banned
Lol at the bitching about rogue baiting. I don't do it but that's exactly what the DZ is there for...

Exactly. That's like getting mad at someone baiting you in dodgeball and then getting hit in the nuts. That's the whole point when it's a huge PvP zone where anything goes lol.
 
Agreed, not to mention that DPS displayed isn't always accurate and the issues with mods providing improper DPS stats. It's fairly broken in that regard.

The loot system makes 99% of the gear you get useless and there just isn't a good positive reinforcement cycle due to it. Most will say it's for mats but at the point when you're grinding to DZ 50 and going after HE Division Tech means those mats are useless. The game is basically filling your inventory with useless garbage that just wastes your time to review, deconstruct and such.

The game has been massively broken from a balance perspective. The first few days rewarded those that sped through to 30 with up to 15 credits per named kill in the DZ! Think about it being like that now for those like me that never got there that quick. Or BK which is only a week ago now. People are still picking up this game and it's barely now gotten to a point of balance but at the cost of people's faith in the games systems.

The loot system needs to be overhauled, especially crafting which should NEVER yield anything worse than what you have. I have crafted 2 dozen of the same weapon mod to never get one better than the random superior one that dropped at some point I don't even remember. Earning PC and then having the mats to craft a HE item is a big investment and shouldn't yield worse gear than what you find via RNG. It should be a guaranteed route to increasing your stats.

The loot and balance of the endgame is much worse then where Destiny was in its first month. Sure #Forever29 sucked but when you finally got that item it was at least what you needed and increased your stats to the point you expected it to. The current gear in The Division has so many stats and perks it becomes very convoluted to compare and contrast between what you have equipped and what you're inspecting and how it will change your stats and such. It feels way too complicated and not in the sense I want something dumbed down, but something that is better presented and explained to the player via UI prompts and details. The constant bugs in the UI displaying incorrect stats makes the comparison impossible sometimes unless your log out and back in. It's ridiculous and a major issue IMO.

The DZ needs stats/gear based matchmaking as well, since a Level 30 who just finished the campaign and probably has a mix of blues and purples is being put up against people with high stats and gear. It's completely unfair and doesn't allow proper balance in the DZ. This should also be done for the CM matchmaking since I've been matched with people who have 40k DPS and never beat a CM before. No thanks, I'll gladly carry and help my friends and people here but not some random person I've been matched with.

The game has a long way to go and hopefully we see patches like we saw earlier this week on a constant basis. However with the news that HE DT will never be craftable makes me think that we're dealing with a system they won't want to change to ensure they are making people bottleneck and play as much as possible. It's all purposeful for player retention.

I am at almost 6 days played in game, at 164/66/20 and all the current content is a breeze. The Dark Zone has breathed some new life for me since I hadn't explored it at all since the last day or so and I'm focusing on the collectibles now. So in the end I've gotten more than my money's worth paying $55 for this game on PS4. Everything is just gravy at this point but we still need these improvements to ensure people keep playing. It's not uncommon to go through a day playing this game without any progression when you hit the end game with HE DT and Rank 50 DZ and that's just plain boring.

Can't wait to play more DZ tonight! =]

Whats HE DT?
 
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