Nyteshade517
Member
his signature skill being active
ahh...ok
his signature skill being active
Any other good xp payouts but the first run of the main missions? I've only got the level 26 and 27 ones left to do and I'm only level 21 and repeating the ones I've beaten is proving to be a slow grind.
Sidequests?
No big payouts, but I've just been doing the side missions/encounters in every area and it's taken me close to or over the recommended level for every mission so far. If you're in the appropriate area, it usually takes 4 or 5 completed tasks to get a level.
You need to run lots of side quests. The game naturally keeps you leveled to content, so I assume you've been skipping lots of stuff. Finish side quests in a zone and you are sent to a new informant in a new safe house. Tons of experience.
I was over leveled the whole way up. It was insanely frustrating teaming up with people 2-3 levels under the suggested minimum for story missions. I still remember basically soloing the final boss while my three teammates did nothing. After I killed him, dude on the mic says, "I just need two more levels to wear all these level 28 drops!"
Just killed the leader of the cleaners with a group of randoms,i couldn't pick the loot because my backpack was full so i started disarming shit while i was on fire but i died lol
Can you increase the capacity of your stash in the safe zone? Why call it stash if your backpack can hold 5x items? lol.
Seriously,item management is starting to become a problem for me.
Just killed the leader of the cleaners with a group of randoms,i couldn't pick the loot because my backpack was full so i started disarming shit while i was on fire but i died lol
Can you increase the capacity of your stash in the safe zone? Why call it stash if your backpack can hold 5x items? lol.
Seriously,item management is starting to become a problem for me.
Can blueprints dropped? I picked up a yellow and I dont see anything in my inventory..
Yo Granadier about to go in the DZ. Can I join in with you? I have a mic but can't really talk due to it being late.
Might've been division tech in the dz or Hornet drops a yellow, I think it's his shade tech(Russian guys research date), story item.
Mike errors up the ass, but if you can get in you're welcome.
Incursions should have been in the base game. I keep improving my gear (through crafting/buying, which isn't what I'd call thrilling), but I've got nothing new do to with it, no objective.
I think I'll take a break from the game as soon as I get the platinum, and wait for 1.1 to play again. I don't want to get burnt out on the game since I still love so many things about it... but the endgame, not so much. Not in the state it is right now anyway.
So what or how will incursions work in your opinion? Just curious as I am not sure what it will be or how it will work or will be it be different than doing a mission in challenge mode?
The group full? I joined but got an error now I cant join.
Looking for two agents who'd like to run the dailies and farm the CM.
PSN CamoKid42
I'm in! Two minutes.
A group of fellow 22s beat the lvl 24 tunnel story mission and we were getting slammed at the end. So much fun finally beating the mission. I'm kind of glad that I'm a little behind on levels. Still have a ton of side quests to do.You need to run lots of side quests. The game naturally keeps you leveled to content, so I assume you've been skipping lots of stuff. Finish side quests in a zone and you are sent to a new informant in a new safe house. Tons of experience.
I was over leveled the whole way up. It was insanely frustrating teaming up with people 2-3 levels under the suggested minimum for story missions. I still remember basically soloing the final boss while my three teammates did nothing. After I killed him, dude on the mic says, "I just need two more levels to wear all these level 28 drops!"
Will they be different than main missions ? I don't know, although I do expect them to be a bit longer. If they added variety in gameplay and team work that would be nice, but I don't want to get my hopes up.
But really they'll be, you know, new content. Farming 28 missions over and over is still better than farming 26 missions over and over, especially since I won't already have played these missions in the campaign (just throwing a random number btw, no idea how many incursions there will be).
All healing is also applied to skill objects.
Thanks. When I first heard of incursions, I was not sure what to think. Longer missions would be great, I also think it would be fun to mandate it be 4 players and perhaps have a fork in the road type of thing where 2 teams of 2 need to each go down different paths, where perhaps you have to reach a special room where you have to hit a switch at the same time, then fight your way back to group up with the other 2 team members. Just curious to see what and how it plays and what it offers that may be different than what we are already playing.
Sounds like it refers to things like the Turret or Support Station box.Anyone have any clue what the Resourceful talent does?
I've started to minmax by rolling one (or two on armor that already has a slot) mod slots on all my armor and crafting high end armor mods. So far, three for three on adding a mod slot on my first try, whew.
Todays challenge is no fucking joke...
How do you roll a mod slot? Haven't tried that yet
Anyone have any clue what the Resourceful talent does?