Tom's Guide: "I tested Nvidia GeForce Now’s RTX 5080 upgrade — it made my $750 PS5 Pro feel old"

A bunch of people who have clearly not used GFN within the last year or two in this thread. Not to mention the last few days, where latency has been even further reduced and image quality further improved.



Try it, it's incredible. Input latency is now regularly lower than PS5 or XSX.
 
Being a Comcast customer, I'd have to pay an additional $30 a month for unlimited data to use this service.

Data Consumption by Resolution (approximate per hour)
  • 720p: 1-2 GB
  • 1080p: 3-5 GB
  • 4K: 7-10 GB
 
So losing what little ownership exists in gaming is now being shilled by PC sites like Tom's? Man, talk about end of an era. The future of streaming only is looking brighter and brighter!
 
Wouldn't the current 4080 tier already make ps5 look bad? I use the service and most games are on max settings usually.
 
Being a Comcast customer, I'd have to pay an additional $30 a month for unlimited data to use this service.

Data Consumption by Resolution (approximate per hour)
  • 720p: 1-2 GB
  • 1080p: 3-5 GB
  • 4K: 7-10 GB
You should log into your account and see if you have any options to lock in pricing. I just locked in 2gig at $85 a month for five years, no contract, unlimited.
 
WTF does the PS5 Pro have to do with GeForce Now?

Oh, I see.



Get Out Theatre GIF by Tony Awards

I'm so glad you can clearly see right through this BS of an article.
 
Try it.

For all the naysayers... its literally like local. I'm not fucking with you. Maybe even better. You don't need a 4000$ PC my friends. This is the real deal.
So you're saying my 20k PC was a waste of money 😔
 
You should log into your account and see if you have any options to lock in pricing. I just locked in 2gig at $85 a month for five years, no contract, unlimited.

My plan is $60 a month and the unlimited plans usually require you to rent a modem.
 
$240 a year to rent a service or $550 to 750 for a device that will last an entire generation. A typical generation being 7ish years would mean that GeforceNow would be almost $1700 for the same period.

This argument feels mildly retarded honestly.
A service that will give you a much better performance than a console. You are not comparing PS5 Pro to 5080, are you?
 
Having tried it myself, it does seem extremely good. Probably helps I'm like 20km away from my GeForce Now datacenter.

I'll stick to my local PC for now, but streaming has come a long way. Or at least GeForce Now has.
 
A service that will give you a much better performance than a console. You are not comparing PS5 Pro to 5080, are you?
A 5080 that's going to be compressed, streamed, and not be played native locally. I'll stick to the ps5 pro at less than half the invested cost over a typical generation thanks.
 
A 5080 that's going to be compressed, streamed, and not be played native locally. I'll stick to the ps5 pro at less than half the invested cost over a typical generation thanks.
People usually do forget about the things that apparent on a big screens like HDR, bitrate, sound quality and other nice-to-haves. It's because of native ATMOS, clear HDR picture and effortless wireless controller/audio support you chose the local console hardwer over PC, let alone over streaming.
 
With GFN you are forced to own your games, meaning if ever you want to build a local machine to play games…all your games will be there to run.
GFN is an incentive to make owning your own hardware so expensive that them owning and controlling everything and renting it to you is seen as a good alternative.
 
Lol. I don't have a PC, but thought this could be a way to eventually enjoy PC games without getting one. I just want a single device in my living room, and for my gaming tastes, that will always be a Playstation. At least until Sony pulls an MS and goes full 3rd party.

Ultimate or even performance tier seems perfectly ok for the hours I expect to put in, but your description of how it all works reminds me of a Black Mirror episode. I'm less enthused now :/

I think that if it isn't your primary gaming device then it would work fine if you paid for Ultimate to avoid the queues
 
Each game sessions takes up resources in the data center. You are put in a queue when you log in to get to those resources. If you are in the higher paid tier then you'll be at the top of the queue and you probably won't have to wait much, if at all.

Every tier has time limits meaning how long you can play interrupted before you have to log off and log back in and get back in a queue.

Free tier you get one hour/session. Performance tier (mid tier), you get 6 hours. Ultimate tier, you get 8 hours.

No matter what tier you get 100 hours of play time per month. Up to 15 hours can roll over from one month to the next.

Ready to sell your PC yet?


Bro......why the hell don't people lead with this BS you just laid out?! 100 hours max of play time per month regardless of tier. Now that's more than I'll ever play, but that'll suck for others that have more time on their hands. People should overlook this small print.
 
$240 a year to rent a service or $550 to 750 for a device that will last an entire generation. A typical generation being 7ish years would mean that GeforceNow would be almost $1700 for the same period.

This argument feels mildly retarded honestly.

Because it IS retarded! The difference between owning a PS5 or Switch 2 vs. just only using GFN is more than just quality of the stream or latency. It's owning your own equipment and OWNING the whole experience. GFN's highest tier is I believe $20. But will that be the price 2 years from now? Who knows! Will the terms change between now and 2028? Maybe....

Being a Comcast customer, I'd have to pay an additional $30 a month for unlimited data to use this service.

Data Consumption by Resolution (approximate per hour)
  • 720p: 1-2 GB
  • 1080p: 3-5 GB
  • 4K: 7-10 GB

And another great point. Not everyone has unlimited data in their internet plans. And some of us that do, have signed off with having our ISPs slow down our speeds if we hit a certain download limit per month.
 
I still have the Founder's sub because it's just $5/month and I'll lose my access to that price if I ever cancel the sub, after that it's standard price or nothing.

But standard price for GFN Ultimate is $20/month.

Cheaper than if you go the PC route as an enthusiast but it's still fairly expensive. And a reminder, you have a limited games library, and you have to deal with queues.
 
Each game sessions takes up resources in the data center. You are put in a queue when you log in to get to those resources. If you are in the higher paid tier then you'll be at the top of the queue and you probably won't have to wait much, if at all.

Every tier has time limits meaning how long you can play interrupted before you have to log off and log back in and get back in a queue.

Free tier you get one hour/session. Performance tier (mid tier), you get 6 hours. Ultimate tier, you get 8 hours.

No matter what tier you get 100 hours of play time per month. Up to 15 hours can roll over from one month to the next.

Ready to sell your PC yet?
lol wtf I had no idea GFN was like this. People really think cloud gaming is going to take off with shit like this? Once it was revealed to me that its more expensive to have user on the cloud than on their home system that's when I knew cloud gaming has a long way to go.
 
There's no fucking way Geforce Now has less input latency than playing natively through PS5 Pro. I'm sure it's a lot better than other streaming services though.
Often there are games on consoles with more than double the latency vs the PC version. Adding the network + frame gen latency it is still very possible having lower latency than the console version.
 
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lol wtf I had no idea GFN was like this. People really think cloud gaming is going to take off with shit like this? Once it was revealed to me that its more expensive to have user on the cloud than on their home system that's when I knew cloud gaming has a long way to go.

Makes me laugh when I look at their "free" tier. Who in the world is going to wait hours (on average) to play a game and then only get to actually play for one hour?
 
100%. I need to figure out when my contract expires. These new pricing tiers are atrocious.
It basically depends if Comcast has fiber competition. So if you have Verizon, ATT or better yet municipal or Google fiber, Comcast pricing drops quickly.
 
GFN for me seems to be a thing to sign up for a month when you say travel, have good internet at the remote destinations and games that you want to play are on the service.

Unfortunately in my experience most hotels, even expensive ones, have absolutely dogshit connectivity.
 
I still have the Founder's sub because it's just $5/month and I'll lose my access to that price if I ever cancel the sub, after that it's standard price or nothing.

But standard price for GFN Ultimate is $20/month.

Cheaper than if you go the PC route as an enthusiast but it's still fairly expensive. And a reminder, you have a limited games library, and you have to deal with queues.
5h1e.gif
 
They should create a pro tier, I can't wait to dump physical hardware, my 5090 at 600w is heating up my room fast, can't imagine 1000w GPU in a few years.
 
Fixed that for you

Pay-Slave to Nvidia is the perfect word choice.

- So what happens if someone falls on hard times and doesn't want to pay the $20 a month when they lose their job?
- What happens when someone moves and they don't have access to internet for 2-3 weeks?
- What happens when there's a internet outage in your area and it'll be down for the next 2 days?


When you own your own hardware, the answer to these questions is "NOTHING, you can keep playing your games".
 
GFN for me seems to be a thing to sign up for a month when you say travel, have good internet at the remote destinations and games that you want to play are on the service.

Unfortunately in my experience most hotels, even expensive ones, have absolutely dogshit connectivity.

I paid for a couple of months recently to try it out. I think it is good option for those who want a decent PC gaming experience without spending $1000s up front. But you are right when you said earlier that latency varies. I get a fantastic image, but just playing a game like Rogue Trader with keyboard and mouse, there is noticeable lag for me. Not much. Certainly not enough to make it close to being unplayable. But it is there. Would not want to play games like Forza with this though.

Either way, I haven't seen anything in cloud gaming that convinces me that gamers are going to move to streaming in droves any time soon.
 
It basically depends if Comcast has fiber competition. So if you have Verizon, ATT or better yet municipal or Google fiber, Comcast pricing drops quickly.

Yeah. See above: we have no fiber options in my area via Google, Quantum or Ting. I'm good until January of 2027, but the current lowest tier offering from Comcast is $10 more expensive than my current plan and 3/8ths of the DL speed.
 
So, I just tried it with Cyberpunk using the Ultimate tier and NO, it is not close to native and you can 100% feel the latency. I have a 2 Gbit internet and the latency test measured at 4ms. I maxed out the bandwidth to 75Mbps/22GB per hour.

Honestly, it isn't bad, but I can definitely feel the latency. The IQ is also quite a bit softer than running natively, but it isn't terrible by any mean. It's like you're one DLSS level below.

Overall, it's decent for a streaming service, but this will NOT replace a high-end rig by any stretch of the imagination. Is it better than a console? Probably, but I'd rather own a PS5 and pay $550-750 once and be done with it than paying $20/month for a "better" gaming experience that will end up costing a lot more over the long term.
 
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GFN is really cool, and is always improving. But this conversation could have been had without bringing in the PS5 pro. Not because it's bad to compare them, but because it gets people so defensive that it fucks up the conversation.

ALSO, GFN is just not viable for most people.
 
So, I just tried it with Cyberpunk using the Ultimate tier and NO. It is not close to native and you can 100% feel the latency. I have a 2 Gbit internet and the latency test measured at 4ms. I maxed out the bandwidth to 75Mbps/22GB per hour.

Honestly, it isn't bad, but I can definitely feel the latency. The IQ is also quite a bit softer than running natively, but it isn't terrible by any mean. It's like you're one DLSS level below.

Overall, it's decent for a streaming service, but this will NOT replace a high-end rig by any stretch of the imagination. Is it better than a console? Probably, but I'd rather own a PS5 and pay $550-750 once and be done with it than paying $20/month for a "better" gaming experience that will end up costing a lot more over the long term.
so more latency than on ps5?
 
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So, I just tried it with Cyberpunk using the Ultimate tier and NO. It is not close to native and you can 100% feel the latency. I have a 2 Gbit internet and the latency test measured at 4ms. I maxed out the bandwidth to 75Mbps/22GB per hour.

Honestly, it isn't bad, but I can definitely feel the latency. The IQ is also quite a bit softer than running natively, but it isn't terrible by any mean. It's like you're one DLSS level below.

Overall, it's decent for a streaming service, but this will NOT replace a high-end rig by any stretch of the imagination. Is it better than a console? Probably, but I'd rather own a PS5 and pay $550-750 once and be done with it than paying $20/month for a "better" gaming experience that will end up costing a lot more over the long term.

I have yet to try a cloud service where I couldn't feel the latency, even if it is minor.
 
GFN is really cool, and is always improving. But this conversation could have been had without bringing in the PS5 pro. Not because it's bad to compare them, but because it gets people so defensive that it fucks up the conversation.

ALSO, GFN is just not viable for most people.
I don't think anybody is defensive, it's just an apples to oranges comparison pitting a streaming service against physical hardware. I think streaming services make sense for probably a very small subset of people. I dont see this becoming the defacto way to play anytime soon.
 
From the article....

"I got to demo this in two ways. First, with Cyberpunk 2077 running on a PS5 Pro (with an LG OLED TV) and that same LG TV running GeForce Now. The first thing you notice is that fidelity difference — Night City is so rich with tiny details to every texture on GeForce Now, and DLSS 4 continues to be an industry leader in AI upscaling. Throw in multi-frame gen, and you're getting a rock-solid 120 FPS, whereas the PS5 Pro is rigidly stuck to 30."

Huh? How is Pro stuck at 30fps when Cyberpunk 2077 has a 60fps mode on base PS5?
 
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