Still finished #1 in its demo, I'm not worried.
Well okay that's good.
Still finished #1 in its demo, I'm not worried.
That drop from Shippuden to One Piece is disturbing and distressing.
Still finished #1 in its demo, I'm not worried.
That drop from Shippuden to One Piece is disturbing and distressing.
That drop from Shippuden to One Piece is disturbing and distressing.
Just noting that the Bleach-->Space Dandy drop is more significant and earlier.
There has always been a big drop from whatever was before it to One Piece
Man, I still remember when people were celebrating the 10th anniversary. It just goes to show you the impact it's left on people after all these years.
Anyone know what arc the One Piece dub end?
Man, I still remember when people were celebrating the 10th anniversary. It just goes to show you the impact it's left on people after all these years.
......to think Final Fantasy 8 is THAT old.
oh & the Dreamcast as well.
The greatest system and the best Final Fantasy on the same day.
Crazy
Wish I still had my old Dreamcast.
Three Dreamcasts and two working controllers, incredible.I have 3
Never know when one might break
only have 2 working controllers though ~_~
The greatest system and the best Final Fantasy on the same day.
Crazy
Wish I still had my old Dreamcast.
Which ones?I still have my Dreamcast, with 2 controllers 2 Vmu. Only 2 games though lol
There has always been a big drop from whatever was before it to One Piece
Holy crap, I've wanted Bangai-O for so long. The DS game was...okay, though I liked the XBLA version. But I still want to play the original, if not for the fact it had an actual story instead of just feeling like a giant level pack.Ahhh, Dreamcast. I like how my first DC died because of playing Bangai-O. Some kinda spark happened between the system and controller, and all the ports on it just DIED.
Anyone know what arc the One Piece dub end?
Holy crap, I've wanted Bangai-O for so long. The DS game was...okay, though I liked the XBLA version. But I still want to play the original, if not for the fact it had an actual story instead of just feeling like a giant level pack.
I can't remember the exact year, but I remember my friend was selling his Dreamcast with Sonic Adventure 2 (....& The Grinch) so I was doing my best to save money for it, but then a month-ish later, he said he sold it. Few months later, turned out he sold it to my parents to give it to me for Xmas.
I remember it took me about 4 attempts to get a working copy of Sonic Adventure because each copy that was sent (& took about 2 weeks to get) wouldn't work because the disc was defective.
Only other games I have for it are Shenmue that I got for about $15 & Evolution 2 because I played the GCN port as a kid.
The fact she's dead is very different, yeah. But seeing a WIP version of what we've seen end-game versions of all show would have been more interesting to me.
And I never said he should have taken the fight directly to them and come through it. I think they could have gone into hiding after doing *something* memorable, and then have been an uneasy point to a character that appears to have few obvious weaknesses. For an arc that just made them look so powerful, it would have been a nice way to balance out the ridiculous superiority they showed, is all.
Not really. I think most of us are a bit underwhelmed by this season finale, compared to all the excitement we had watching the show. There's obviously something missing that kept it from a higher status. I've just explained my POV on it.
I don't see how "well written and explained surprise challenger" is as common as "old world samurai commits suicide". The main failure of powerful youths is that they are given golden child instant-win status without any rhyme or reason.
I don't like the death here, because the bread crumbs dropped along the way suggested something more interesting to look forward to, to me. I dunno what else I can say... it was just underwhelming.
Yeah, and we both agreed that her sudden change in reason to fight was kind of sudden, right? While it wasn't unwarranted (Ginji's death was a good reason), the fact it came out of a fight that didn't even have to really happen does taint the situation some.
I think you're looking at the idea too... positively? I don't think "what goes around... comes around" is too much to ask for. To me, it just makes a world seem more full, and like there's more than the tale of the main characters going on. Instead of giving a show hero-worship style tunnel vision, it makes the actions of each character meaningful.
I loved how the show started off with this feel that everyone involved was a power player. Rock became useful way faster than usual, Dutch wasn't a blatant stereotype of power-without-brains, even Benny had guts, and proved he could hang with the group. Revy started off as just boorish and offensive to the most ridiculous degree, just a cesspool of overt vulgarity and violence. But even she developed some human elements, and she overcame the expectation of being always at ends with Rock for all eternity.
It was full of characterization that felt like it stepped beyond the expected, and really tried to make Lagoon Company a fully-developed entity. It wasn't just "Revy and a winy guy + some other people", and it managed to avoid devolving into that.
By the end, I don't think it maintained this strength. It spent too much time making people seem big and important, and shifting bit-players into the usual background. This is probably PERFECTLY FINE for the ongoing series, as it'll be remembered as a time that developed Rock and Revy's relationship even more, and let Rock make peace with his past self.
But for a season end? It dropped a lot of the strengths that made me like the show, and I feel like the world stopped development beyond "Roanpour is HELL!"
Which ones?
Better be Shenmue and Skies of Arcadia, haha.
Saturday night’s presentations of Bleach (12 a.m.) and Space Dandy (12:30 a.m.) both ranked #1 in their time periods among adults 18-24 and men 18-24. Additionally, Naruto: Shippuden (1 a.m.) ranked #1 in its time period among adults 18-24/18-34 and men 18-24, while One Piece (1:30 a.m.) ranked #1 in its timeslot among adults 18-24/18-34 and men 18-24/18-34. Gurren Lagann (2 a.m.) ranked #1 in its time period among adults 18-34 and men 18-24, while Black Lagoon (3 a.m.) ranked #1 in its timeslot among adults 18-34/18-49 and all targeted men.
Ahhh, Dreamcast. I like how my first DC died because of playing Bangai-O. Some kinda spark happened between the system and controller, and all the ports on it just DIED.
It's the Sony of those days that still makes me not like them as much now. PS+ and stuff should have erased the memories, but their disdain for 2D games, and their silly superiority act while DC was much Superi- *ahem* I just loved the games on DC so much more.
How have we seen it all show? The first story arc didn't end that way, the Nazi arc sure didn't, Roberta didn't, the guerilla arc didn't but i guess comes closer than any of the others in this list, and Jane's arc didn't. The vampire twins arc is directly related to this one from a character development standpoint.
I don't disagree that it was underwhelming, I disagree with this particular line of reasoning about it.
I think I've already made it clear that "well written and explained surprise challenger" completely lacks the "surprise" element (and really it has a ways to go before it gets the "well-explained" label). Hell, isn't your complaint here that you expected it to go in the other direction?
It's definitely too much to ask for when the lesson of the day has been that life is meaningless. No offense, but I think you're trying to force your own values onto the show rather than judge it for what it is.
If we consider this a season finale as opposed to a series finale I don't think it's too much of a problem. A show isn't necessarily required to have a big moment for its entire cast in a season finale, and these more focused affairs aren't exactly uncommon.
Here's the problem that sucks to admit- the system was going to die a year or 2 later even if it was successful. Just look at the stuff that came out in 2002- REmake, Rachet and Clank, Vice City, ect.... none of that stuff had a chance to run on Dreamcast. It would have been a WiiU situation. Even the stuff that was coming out in 2001- GTA 3, MGS2, Silent Hill 2, Tony Hawk 3- couldn't run on the thing. IT DIDN"T EVEN HAVE 2 ANALOG STICKS.
And Black Lagoon beats BtB one final time.
It might very well be true. I just wish the systems death was more of a "Welcome to DreamcasterXL!" continuation, rather than Sega quitting the Hardware business and dying. which would lead to them barely even getting their JP releases and series translated.
Or even just have became an enthusiast system for the things that Playstation still comparatively sucked at (Like all the 2D fighter ports, and ability to have any arcade games half as fun as most Sega Arcade games. )
I'd have loved a Sega X Microsoft combo system. Microsoft pretty much started off with one, and I loved that aspect of the Xbox. Imagine how different console gaming would be right now, if Sega kept up all it's franchises on Joint hardware, and was the JP side to Microsoft's US Studio partners. Shenmue, Skies, Nights, Sonic, SoR... they'd have all potentially been series that grew along with the power of new consoles, as full retail releases, rather than dreams in a market that's cast it's lot in with more advanced VMU~ I mean, android and iDevices.
The thing is, not only were arcades deader than dead in 2001 (Raw Thrills hadn't even come around yet to breathe a small amount of life into them in the US), but people were no longer willing to pay full price for small arcade games without added content. Most of the best Dreamcast games would have been released as XBLA games had they come around a few years later.
And it's really hard to understate the damage Shenmue did to the company. They invested so much money for the era into making those games (70 million for the pair, by comparison, Halo 3 was only 60 million). They probably could have survived another year in the hardware business if not for the massive drain on cash that game was. And the crazy part? They then decided to spend an insane amount of money localizing (with Hollywood Talent) and marketing (the largest marketing buy Sega has ever done) for it's spiritual successor, Yakuza, in the US- and that also bombed!
Yep, the Dreamcast was designed around arcade games, which is the only explanation I can come up with for it not having 2 analog sticks despite the Dualshock coming out a year before it in Japan. When it came out in the USA a year later, we were 2 years into dual stick analog gaming.
Anyone in here playing Destiny? I have not heard good things so far...
Anyone in here playing Destiny? I have not heard good things so far...
Anyone in here playing Destiny? I have not heard good things so far...