johancruijff
Banned
Good overview of all TWW2 new gameplay videos on reddit:
https://www.reddit.com/r/totalwar/c...d_links_post_embargo/?st=j6glhpfd&sh=075735b2
going blind going blind going blind going blind going blind
Good overview of all TWW2 new gameplay videos on reddit:
https://www.reddit.com/r/totalwar/c...d_links_post_embargo/?st=j6glhpfd&sh=075735b2
While i'm enjoying the new what i'm sad about is that the footage i saw for the dark elves CA seemed to have changed malekith voice; to me he sounds like gelt now.
Sadly this is a thing they do, they use high quality voice acting for the trailers and stuff and then generic VAs for the ingame stuff. Wulfrik is the same actually. So yeah that kinda sucks.
Skavens look pretty awesome though, some people are complaining about the missing units and other stuff and while it could have been better to be completely faithful to the tabletop, it still looks to be really fun to play especially if you're not a purist.
The Dark Elves will be my first race to play.
don't be silly, you pick Skaven of course
That's a weird way to spell Lizardmen, friendo.
Dark Elves, though.
Pretty sure everyone forgot about the High Elves because it's the most obvious first pick.
I picked it to stir some shit because there's a bit of long-running sniping between the fans of the two series. I'm willing to bet the audiences of both series were similar until World of Warcraft took off and then the Warcraft universe gained a bunch of new fans that know nothing about Warhammer (like me until this game) which inflames some people. I think a lot of Warhammer fans feel that Blizzard reaped huge benefits for aping a franchise they love (multiple times if you include Starcraft and 40k). The title plays both sides because some Warhammer fans are miffed at Blizzard so I called the game Warcraft 4 while Warcraft fans who fell in love with the series and its roots as an RTS are stuck with the word and lore being told in the MMO with no Warcraft 4 in sight at this point. There's my over-explanation of the thread title lol.
Whilst the link to Starcraft is obvious, the links between warhammer and Warcraft are non existant. Warcraft 1 was a very standard high fantasy game - if that's a copy off warhammer then every fantasy product is. It didn't have any of the main traits we associate with warhammer - chaos, Germanic human forces, etc.
I just received a steam message offering me 50% off DOW3, lol! bomba!
I see you don't use Starting Trait Remastered. Shame!
I see you don't use Starting Trait Remastered. Shame!
Something is wrong here...
Have they said anything else about the shared map? Pre-ordered 2 on Wednesday, really excited for it
That is odd.playing Norsca for the first as the Troll. I lost all my settements in the North but captured the one in Troll country - and it seems like you only need one large settlement anyway? Since you are technically a horde army, so all your income comes from plundering. I just hit tier 3 with my town on turn 50 again, all the other ones I had were small settlements and my entire army so far has only been berserkers and spearthrowers. But as it turned out, the berserkers are so good that you don't need much else anyway
That is odd.
Speaking of Norsca god rewards, the Eagle reward, a Lord of Change, kinda sucks and feels underbaked. It cannot permanently die, costs no upkeep, and starts at level 30, but you can never inspect it to see abilities or stats, or to shape its skills to suit your needs; it also doesn't gain traits AFAIK. Just kinda jarring compared to literally every other unit in the game.
I'm hoping the other ones are better.
the story event fortotal devotion is bullshit. All my forces are around Altdorf, I'd lose a number of fully-upgraded cities. Good thing I could reload my autosave, I want to see the plague but I also don't want to lose my entire economy to an unforseeable event
also, the Norsca snowball like crazy with the "defeat faction" tech tree unlocks and global army upkeep reduction
also, the Norsca snowball like crazy with the "defeat faction" tech tree unlocks and global army upkeep reduction
Those full devotion factions/armies that show up don't even go for your settlements, they will bee line straight towards your closest army.
ah, I didn't know that the capitols themself give you boni as wellThis is good advice. Occupying capitals is a huge power boost--the thing the game doesn't tell you is that on top of the locked research, the capital itself gives some good benefits. (e.g. Altdorf increases global recruitment capacity and gives a nice chunk of income.)
I would have focused more on conquering capitals, but the game was over after Chaos arrived. The AI is totally unprepared for the new Chaos, which now seems to cluster together and destroy everything one province at a time. (Reinforcement armies will spread out, increasing the ruination.) Very nice changes... though it's kiiinda easy for Norsca since, like before, virtually no one can enter Norscan lands--with their provinces being so independant of their economy that it's not really harmful to lose anything, anyways.
Dwarves were the only faction with a chance in my game. As usual, they effortlessly confederated and conquered the Greenskins, and were, eh, dwarfed in power only by Chaos itself. But they're not relevant to a Norsca victory at all, so I'll never know.
ah, I didn't know that the capitols themself give you boni as well
I'm on turn 80-something right now and Chaos hasn't showed up yet, but I pretty much did all the work for them. There's nothing but Chaos-infested wasteland between their spawn point and Altdorf, which I just conquered. Still haven't done a single hunt or quest, I feel like this game will be over before I have even started digging into the Norsca side content. I haven't controlled anything but trolls and barbarians on the battlefield yet, the last time I battled myself was near the start of the game. I don't even have a hero yet, but it seems like it won't matter now anyway. 4 lvl 20-30 generals + armies autobattles take care of anything, there's no resistance
I guess I'll finally start using the Stainless Steel mod in TW2. After roughly turn 30 or so in a campaign I'm mostly on auto-pilot
e: well, to be fair, the entire Norsca region was just handed over to me, I suppose that made things a little easier for me. Poor Wolfrik should have just let that siege slide
I'm kinda glad the Norsca confederates this way--fighting in Norscan territory is just the worst. Although it'd be more interesting if it worked in reverse or something, feels too one-sided for the player otherwise.
And re: the hunts, they kinda suck. The army you face is only half the story--each one has weird map gimmicks and super units that make it harder. So it's a game of going in once to see what you need, then reloading and going in again with the proper army/approach.
So I'm playing the Chaos campaign for the first time. Even with the latest changes (using the beta patch) it becomes boring pretty fast.
And damn, most units are really bland. Chosen and Chaos knights are hollow shells without any interesting mechanics or abilities. Basically Empire Swordsmen and Knights with better stats.
WE are not a horde army.
So without having read to much about this title as I want to remain blind and surprised, but one thing I have heard is that Warhammer 1 and Warhammer 2 will somehow blend together in one huge package? Which means that DLC and extra content from WH1 will also enhance WH2. I just want confirmation that this is true, because to me that sounds like a really nice feature, and I can monitor WH1 DLC for good sales and deals and have the ultimate package for when WH2 is released.
once you maxed out the forest, your economy stagnates. You get most of your income from sacking settlements afterwards. I operate on negative income from that point onward. iirc they can unlock some boni for sacking. I don't mean that WE or Norsca are literally horde armies, but they are forced to play aggressively due to their low passive income from buildings. Well, and later on you can global recruit everything in 1-2 turns at any outpost as WE, so they pretty much end up playing pretty similar
I did a couple of custome battles and double mammoth seems very hard to beat. Even 3 outrider units together need a long time take one down
yes, and I'll put that in spoiler just in case, how it works is thatthere will be a new campaign mode that combines map 1 and most of map 2
I usually build income buildings in providences that do not border other races and that is how I usually get around that.
So without having read to much about this title as I want to remain blind and surprised, but one thing I have heard is that Warhammer 1 and Warhammer 2 will somehow blend together in one huge package? Which means that DLC and extra content from WH1 will also enhance WH2. I just want confirmation that this is true, because to me that sounds like a really nice feature, and I can monitor WH1 DLC for good sales and deals and have the ultimate package for when WH2 is released.
It happened on the day the Norsca DLC came out.I think I only ever built the +% income outposts. They're dirt cheap, and undefendable anyway
why did nobody tell me that there was a huge RoR update update