how's the shield (bounce passive) in NG+? For me it was pretty much a must-have as it was the only way to effectively keep your HP up in combination with jaunt and mask. As far as I could tell it can completely absorb the damage of the explosions caused by the last enemy type, on the first playthrough anyway
PS4 Peeps:
Rolling with speaker, or no speaker? Maybe you're even playing with headphones instead?
I usually play with headphones, but that cancels out the speaker... so I'm playing with the voice coming from the speaker, and it's really awesome. Really smart idea, considering it mimics Red and the Sword with you and the controller.
Only thing I don't like is the "random" factor thats in the battle.
For instance, in one of the practice modes where you have to defeat the enemies in a certain time period.
I think its round 2, but anyways, 4 worms spawn on each side of you. So I use the breach? ability, and it says all 4 will get hit and die.
So I activate it, and 3 get hit, but one doesn't for some reason.
Fucks up my entire battleflow and kinda pisses me off when that happens. Even more so because those worms dont move when hit.
Or it'll say that this enemy WILL die. But then I use the turn, and he didn't die. They still have HP left.
I don't understand that.
so... this game only got one ending?
the one i got was sad
btw, the ending teached me a lesson
Power gets out of control, sooner or latter.
Is there anything to be gained from them other than to be the master of your own difficulty?
Oh one nice thing about the audio, that is an insane level of detail. In a 5.1 audio system environment with the voice coming out of the speaker of the controller, you can hear a bit of the voice echo through the sound system almost like a reverb effect. It is crazy that audio detail is there, and I know most don't have the set up to appreciate it, but I for one am glad.
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Really loving the game so far. Kind of iffy on the Limiters, I have been using them, but they seem more of a nuisance than a challenge. Even with 3-4 stacked the bonus payout is not substantial enough to offset the frustration of enemies attacking stronger and turning into two protected cells, and screw taking a memory cap hit. Is there anything to be gained from them other than to be the master of your own difficulty?
Well, there is an achievement for NG+, so it wouldn't surprise me if there is more to the story.
Getting massive stuttering after the most recent patch...game pauses for a few seconds at a time.
Restarted Steam in offline mode and the game plays perfectly.
Yeah it works better in real time than Turn() because it's more control based than pure damage output, but it sucks enemies in and then explodes in a radius. Actually, Crash with Cull and Get might be interesting, I'll have to try that later.Really? I haven't tried that combination before.
So beat it. Anyone care to tell mewtf the story was about? So I get that there were people with power trying for positive change and it got out of control. But what's with the end where you fight the guy out in the country? The whole time I was trying to read into the story and what it was saying about society, but really it just felt like a Sci Fi storyline with the whole electronic hook.
With all these complaints over the start/stop nature of the combat, it seems like the game should have been more obvious about the fact that you can keep fighting while your bar is recharging if you attach Jaunt to another ability ("Jaunt enables you to use most Functions during Turn recovery.").
Wait, what... How could the game hitch from that? Is it trying to phone home or something?
The only thing I've noticed about the occasional two-second freeze is that it happens more often out in the world, and much less often in backdoor.
Restarted Steam in offline mode and the game plays perfectly.
So beat it. Anyone care to tell mewtf the story was about? So I get that there were people with power trying for positive change and it got out of control. But what's with the end where you fight the guy out in the country? The whole time I was trying to read into the story and what it was saying about society, but really it just felt like a Sci Fi storyline with the whole electronic hook.
Anyone have some tips for speed test 6?
That one is a doozy.
I saw that this was already answered but you can do this in game as well. Just pause then settings>profile>reset progress.Anyone know how to restart the game from the beginning? I wanted to start fresh with the GF watching.
I just realized what this game is reminding me of.
Megaman Battle Network.
I mean not completely, but I realized I loved this type of combat elsewhere and that's where it was. Pattern recognition, strategy and reflexes, many enemies in an arena, waiting for a bar to charge and fighting by other means in the meantime, customizing your character and creating attack combos...
The fact it feels like one of my favourite games of all time as far as combat goes while also having many differences to it, and that the game has a great art style and soundtrack and voice acting and story (when you begin understanding it eventually)... yeah it's a great game.
Hm so I guess PS4 is the best way to play this judging from the previous posts?
the most confusing part about the story to me:
why did the functions even appear? I get that they were 'collecting' important and influential personalities for the transistor, but this is never really explained in the game . Also, why the hell would you toss this thing around just like that, Grant
Hm so I guess PS4 is the best way to play this judging from the previous posts?
So what were the Camerata's motivations?
It wasn't ever clear to me.
Far Cry 3 notwithstanding, Greg has some good taste in games
Finished the game, I thought it was excellent.
I can't believe some of you guys are using Jaunt as an active function. It's way better as an upgrade (allows use of a Function during Turn recovery). Also, if you are using Crash and Breach to attack you are doing it wrong.
Spark with Jaunt as upgrade will give you a great mid-range option at all times, it can hurt multiple enemies if they're close together. Purge as a second upgrade makes it even better.
The second essential function is Mask. Great for both offense and defense. Use it after Turn and it will easily hold out until your next Turn. Put Ping on it to speed up the cooldown. It's also amazing for offense however. Combo it with a strong skill like Cull or Tap to destroy everything
Aside from those two I use Cull and Void as my main functions. Mask + Voidx3 + Cull x2 = complete annihilation. Easily 2000+ damage. Breach (longer Turn bar) and Bounce (shield) are great as passives, but there are many good options.
Man, just experimenting with the Functions made this game awesome for me.
sometimes I wish you could duplicate one or two functions but sadly that's not the case
Grimløck;112956550 said:spoilers just in case.
try recursion mode.