Recursion Mode SPOILERS:
I just started recursion mode so I don't know if there are other changes or it's already been discussed but a friend just pointed out to me that the opening is a little different! The "Hey Red, we're not gonna get away with this are we?" is spoken by Royce, rather than Red's mystery man (Logan). https://www.youtube.com/watch?v=OUHL2phd6VI .
How did I miss that? Very cool touch.
Bounce w switch + lifesteal is such a broken combination if you have the patience.
10 limiter battles no sweat...
I'll make sure to try that one out.
Bounce() + Spark() + Switch() - Creates more bounces.
Bounce() + Jaunt() + Switch() - use during recovery to keep the damage up and protect yourself.
Finished the game, I thought it was excellent.
I can't believe some of you guys are using Jaunt as an active function. It's way better as an upgrade (allows use of a Function during Turn recovery). Also, if you are using Crash and Breach to attack you are doing it wrong.
I always felt like I needed Jaunt to position myself after my turn or to mitigate damage, especially with limiters on.
A spare Jaunt was the first thing I picked up during NG+ though. Start opening up the gameplay a bit.