Mobile Suit Gooch
Grundle: The Awakening
So this is like a NG+? cool.
Hi kasavin, I appreciate you coming and answering our questions here. Quick question how much say our influence does a developer have when it comes to embargoes? What's you opinion on them? Thanks again for rolling throughThe game uses 2D art assets so AA is not relevant in our game (as Andrew one of our engineers puts it "wouldn't really do anything but slow down the game"). Hop in one of those King of Fighters / BlazBlue threads around here on GAF and ask those guys what they think of smoothing / anti-aliasing...
Quick question how much say our influence does a developer have when it comes to embargoes? What's you opinion on them? Thanks again for rolling through
Assuming you mean review embargoes...
Assuming you mean review embargoes, we had complete influence over Transistor's review embargo. It's our game.
Some reasons we felt a review embargo was appropriate:
- While it is unavoidable to some extent, we wanted to give at least some media outlets an equivalent and sufficiently reasonable amount of time with the game. (We still have hundreds of requests for review code that we're evaluating.)
- We want to protect our game so that it's not spoiled for people before they can play it for themselves. We've purposely withheld a lot of information about Transistor. If someone live-streamed the whole thing yesterday, we would have been sad.
- We think it's good when reviews coincide with the availability of the thing being reviewed. I hate reading reviews of things I don't have the option to buy or play (regardless of whether the review is positive).
So, my opinion is that a review embargo such as this is primarily a request for courtesy between publications getting early access to a game, but it is also somewhat self-serving (as is the act of sending out review code). We have no real leverage to enforce this embargo, being a small studio that's only released one other game. However, we respect the editorial process and have faith that publications will honor the embargo for the sake of their peers in the field, if for no other reason.
Back in my game-reviewing days we would sometimes get reviewers' guides with lists of topics we were asked not to cover or spoil, or whatever. I think that stuff is nonsense and that we have no say in those types of decisions. Publications best know what level of detail their audiences want. It's right there in the word "Editor".
Anyway some reviews should start hitting before the game comes out for those interested. I will find out what reviews this game gets no sooner than any of you.
PC or PS4... cannot decide!
I could listen to kasavin talk about game design for hours. Really enjoyed listening to him on the latest bombcast.
PC or PS4... cannot decide!
Now I'm gonna watch him marathon Skyrim and talk to himself and the NPCs
Which of your systems is hooked up to a bigger and better screen? That one.
On a side note, DS4 is damn comfy, but so is the 360 pad if you have one for your PC.
Pre-ordered and ready to rock.
Side note the art director(s?) at Super Giant Games deserve a raise. I adore all the promo and in game art from Bastion and Transistor appears to be no different.
That was a great day in giant bomb content.
is this gonna be available for preloading on ps4?
How long is this game?
Man I hate talking about game length. I feel like it's a multiple-choice question where all the answers are wrong.
TL;DR.if you've played our first game then this one should be in the same ballpark for you
And now, for a treatise on game length! <standing on soap box, clearing throat>
In our playtests there was a lot of variance in play-through durations (as much as 50% difference from one player to the next). Some players take the fights in this game very deliberately while others don't, due to the nature of the planning mode and how it works.
Also there is (in my take-with-a-grain-of-salt opinion) a considerable amount of side content in this game that you can simply skip if you want to get to the end faster.
When making games at no point do we aim for some magical "hours of gameplay" number. It is more about making sure the promise set forth by the narrative and gameplay is delivered upon, without wasting the player's time. It's not difficult to make a game longer. It's more difficult to make a game with a good pace. We're more interested in seeing if we can do that.
The result we want is: If you're the type of person whose time is precious, we want you to be able to get through the game in a reasonable amount of time and hopefully have an experience that leaves a lasting and positive impression. We want you to not regret having played and finished one of our games.
If you're the type of person who wants to really dig into a game and spend a lot of quality time with it, we want to provide a lot of richness and variance in the gameplay to make it replayable and stay fresh so that you get a really good value. That's not about trying to be all things to all people, it's more about catering to two specific mindsets we happen to have on team and naturally gravitate to as game players.
Expectations about game length are all over the place so I hope this helps you calibrate yours.
PC or PS4... cannot decide!
Okay, I preordered this on PS4 today, and I still don't really feel like I understand anything about this game.
Maybe that's okay though.
Remote Play with Transistor should be good for some folks here.
Okay, I preordered this on PS4 today, and I still don't really feel like I understand anything about this game.
Maybe that's okay though.
will the game be available on tuesday, 9 am pacific or do we have to wait until grace chen time?
Games available for pre-order on PSN usually go up at midnight.
Which of your systems is hooked up to a bigger and better screen? That one.
On a side note, DS4 is damn comfy, but so is the 360 pad if you have one for your PC.
Games available for pre-order on PSN usually go up at midnight.
The embargo is up at 12pm on May 20th(release date). I doubt Sony will release it 12 hours prior to the embargo being up.
Games available for pre-order on PSN usually go up at midnight.
You can use a DS4 on a PC.
Does it function accurately?
Bastion is one of my all-time favourite games. Not feeling this game quite as much, but I will definitely buy it.
Does it function accurately?