peacemountain
Member
Oh come on. Guess I'm done with this game for a while.
This sucks! Bug got me yesterday
Oh come on. Guess I'm done with this game for a while.
just to be sure: There is no way in this game to completly stand still?! 'No dedicated break button?
just to be sure: There is no way in this game to completly stand still?! 'No dedicated break button?
It's my right index finger taking the punishment from the trigger.. My left thumb seems to have gotten out with little to no damage.
I get what you mean and no. there is only the'break and then backwards'-button.
but with a little training is gets easy to stand perfectly still if you need to.
Well thats a shame. Would make the game even more enjoyable in my opinion.
No, mainly to align jumps without wiggeling left and rightto what, just be able to stick to any surface no matter the incline? or am I not understanding what you mean?
holy...
I suck at this game..
No, mainly to align jumps without wiggeling left and right
I just suck at stopping on a flat surface..
I totally found one of those on the PC Beta on one of the earlier tracks (medium or hard at the most). You didn't have to finish the track though, you just had to miss a jump somewhere on the track. There was an obvious bottom and lower level to the track, what wasn't obvious was the middle level. I fell there by accident after mistiming a jump and continued driving until I found a portal. The stage it took me too was completely different and crazy hard, I couldn't make the very last jump and ran out of attempts.
Doesn't look quite as hard as a lot of the custom made ninja tracks in Evo, but still cool that they put those in.
X1: 150,350 as of a minute ago.What do the leaderboard numbers look like for the first map across platforms? Just want to get a very rough idea of how it's selling. Last I checked PS4 has around 101,000 on the first map.
Haha I still can't sign into Uplay and it's been a week now. LOL.
X1: 150,350 as of a minute ago.
Last game the dlc had more than just expert tracksHas Ubisoft/RedLynx said what the planned difficulty will be of the DLC? If I'm having trouble with the Expert levels in the base game then I'm screwed if the DLC is even harder.
Has Ubisoft/RedLynx said what the planned difficulty will be of the DLC? If I'm having trouble with the Expert levels in the base game then I'm screwed if the DLC is even harder.
Well thats a shame. Would make the game even more enjoyable in my opinion.
I think Im hitting my wall on These extreme tracks.
Allready took me 486 checkpoints and 28:30 to beat the first one.
Second extreme track is a work of sorcery to get through this one jump.
Zero faulting every previous Event will be enough for me.
Same here. I think I only hit the 500 fault/30 minute limit once, though. I just could not get past the pallets on Inferno 2.If you go through and Zero fault everything but the extreme tracks, you'll find that the extreme tracks aren't that hard anymore. It happened the exact same way for me on HD. I felt like i'd never be able to do them. Now I can zero fault Extremes.
Doesn't look quite as hard as a lot of the custom made ninja tracks in Evo, but still cool that they put those in.
If you go through and Zero fault everything but the extreme tracks, you'll find that the extreme tracks aren't that hard anymore. It happened the exact same way for me on HD. I felt like i'd never be able to do them. Now I can zero fault Extremes.
Same here. I think I only hit the 500 fault/30 minute limit once, though. I just could not get past the pallets on Inferno 2.
well, thanks guys. that gives me hope.
I will see what I can do.
Regarding the numbers across platforms I think they are ok so far. I think this game has some legs.
Also the ps4 numbers seem ok, taking into account that the series was xbox console exclusive so far and did not have the exposition on ps platforms that it had on xbox.
I just would love to see a trials collection with HD and Evolution coming to current gen plattforms.
IS this possible or are any or both of them micosoft owned?
X1: 150,350 as of a minute ago.
108151 on ps4
Both are Microsoft Studios published, so that would likely be determined by what kind of contract they have with Microsoft regarding the distribution of those properties. Would be cool though.
WW?
Surprised it's lower on PS4 considering it sold more at retail on PS4 in the UK...
well, thats lowering the chances i guess.. thanks
I think your best bet in this regard is just getting the PC version of Evolution (it has all the tracks from HD as well) since, unless this game is a gangbuster on PS4, I doubt they'll spend any resources on porting that old game.
How's the community on Xbone? With my PS4 in for repair I am strongly considering buying the Xbox version even with the resolution hit. As long as I get a rock solid 60fps.
How do the two compare? And as a side question, how do you guys think the PC community will compare to consoles?
WW?
Surprised it's lower on PS4 considering it sold more at retail on PS4 in the UK...
How's the community on Xbone? With my PS4 in for repair I am strongly considering buying the Xbox version even with the resolution hit. As long as I get a rock solid 60fps.
How's the community on Xbone? With my PS4 in for repair I am strongly considering buying the Xbox version even with the resolution hit. As long as I get a rock solid 60fps.
How do the two compare? And as a side question, how do you guys think the PC community will compare to consoles?
Yeah, Ive allready considered that. However I would have loved to play them on ps4.
I will look them up on steam then.
has the game general PAd support natively or only 360 PAd?
Not sure about general controller support (I use a 360 controller myself), but it should support the PS3 controller with motioninjoy (emulates the PS3 controller as a 360 controller).
http://www.motioninjoy.com/download
Edit: I checked the Steam page for Trials Evolution and it says "Partial Controller Support" whatever that means.