I did! But I'm sticking with T2K for the time being as it has controller support and feels like it runs far more smoothly/steadily. Will be trying VJ with other stuff as well, for curiosity's sake
Haha! I was more thinking about a post just to spread the love for arcade games over waypoint games (that's my rather rubbish term for games where it's just "go here" - "do thing which has no real challenge" - "watch purdy cutscene" - "increase completion percentage" - get trophy" - "go here" etc etc , games which can be fun and impressive but just feel kind of mild). But it would be great to have a corner of GAF for arcade games (excluding fighting games). I guess you'd have to define what is meant by arcade game or the thread would just go bonkers.
This is the first time in bloody years that after a game launch I actually don't feel crushed and disappointed. I actually feel gruntled
I hate my brain. Somehow I've come to be that the first level now reminds me of Goatse. I'll never start a Pure run the same again
Finally broke thru the million point mark last night - been getting better and better with each play through. Then I met the bull heads... f.u. bullheads.
How do you access Classic mode? I only can play Pure and Survival mode so far - is it an unlockable?
Push right or up on the game start screen instead of select.
Also, I generally look for where me extra lives take a big drop and start the board right before that.
Yeah, but we'd have to be specific about what arcade games ArcadeGAF is about. Otherwise we'll get all those stupid fighting game fans in there as well
There needs to be an important line drawn somewhere, but I don't know how :/
How do you all decide which level to use as your jump-off point for Classic? I've been playing Pure/Survival mostly.
How do you all decide which level to use as your jump-off point for Classic? I've been playing Pure/Survival mostly.
I think it's level 38 (Trilobite?) that gave me some real trouble. There's a few tricky ones there, aren't there?
I'm getting confused going into levels 7+, it just seems like there's some sort of explosion on screen and I end up losing all my lives. There is no one to shoot but somehow I die. I guess that epiphany comes later?
The scores not always synching right away all the time is annoying. Glad to see I'm still 10 on Classic. Put together a good run on Pure over the last 24 hours that'll get me at #5 if it ever submits.
My thumbs hurt...
Edit: turned my Vita off and on to finally get it. BTW - it was a pure run to level 77 for a score of 4,265,370. I think I'll be able to Pure run to the end at some point, but Survival is gonna be brutal.
Respect guys.Only have about 8 levels left in classic and the difficulty is ramping up. It has that Space Giraffe feel where it might be better to drop down a few levels to build back up in order to conquer the remaining of the game. I think I am about 15 on the classic leaderboard and then on to score shaping. I did do the long march with SG and I hope to be able to complete that with TxK. It was such a rewarding experience.
I haven't experienced any problems with the bombs going off, but yeah the score uploads are spotty. I have a feeling that the score uploads but the boards themselves doesn't refresh immediately. Closing the game and starting it again always brings my updated score up.Loving it so far, just a couple of issues- the smart bombs sometimes seem to go off at random. Also my scores do not seem to be being uploaded online, even from days ago. When I go online (it says that it is syncing) and click to search for my score it doesn't find anything and there is nothing recorded in My Scores online. Am I missing something?
Starting to get the hang of this game. Enjoying it quite a bit. I noticed that once you get the Jump power-up, you're practically invincible as you can just spam it when there are enemies on the rim.
If you move the left analog stick (maybe it works with the d-pad too) a bit before the triangles show up, its easier to center it, in my opinion. You can also use the Vita's gyro sensors to center.
There's newer builds?!? Fantastic, will try again at home tonight (I knew there were SVN builds, but 9/10 times I find those they're uncompiled)Sorry for off topic, latest VJs support pads, but if that emu is working for you no probs.
OK, no more Jaguar talk, promise!
Subbed! Haven't read because I'm at work, but make sure pinball gets a mention, tooOK, so I stuck my head above the parapet and did it...hope you enjoy!
http://www.neogaf.com/forum/showthread.php?p=101048702#post101048702
Hehe, trueYou know what they say,
TxK minds think alike
Just out of curiousity, which method are you refering to, using the left analog stick or using the Vita's gyro sensors?This totally works! Awesome!
Mad props to you guys that have cleared it. Just passed level 20.
Just a heads up, if you quit a level by pressing start and then select, be aware that the game isnt saved eventhough you can select the last level that you're on. You have to get game over on a level for the game to autosave, at least from what i've seen. Yesterday i got to level 85 or something, but i quit by pressing start and then select, and today when i started the game again, i could only select level 64 or something as the highest. So make sure that you get game over in Classic Mode before you quit the game. Luckily its not a big deal to me because the game is pretty fun, but i'd thought it was worth mentioning it. I actually think its fine that it doesnt autosave when you press start and select, because then its much quicker to restart a level, but i do wonder why it doesnt autosave when a level is completed though.
Hehe, true
Just out of curiousity, which method are you refering to, using the left analog stick or using the Vita's gyro sensors?
Actually, up and down are the right way, it's you who is backwards But I have a feeling an option in an upcoming patch will probably be to disable those sort of controls so it's a little easier for those who are having trouble. Maybe tweet Minter with the idea?Ugh... I can't clear that freakin' pass through the rings bonus stage. I hate airplane controls with a passion. It messes me up so bad because up and down is reversed but left and right is fine. WTF
Time to try again...
Ugh... I can't clear that freakin' pass through the rings bonus stage. I hate airplane controls with a passion. It messes me up so bad because up and down is reversed but left and right is fine. WTF
Time to try again...
Actually, up and down are the right way, it's you who is backwards But I have a feeling an option in an upcoming patch will probably be to disable those sort of controls so it's a little easier for those who are having trouble. Maybe tweet Minter with the idea?
Didn't play much flight sims in the 90s?
if i hated space giraffe am i gonna hate this... seems like i would... i LOVE trippy visuals and trippy music in games though (which is originally why i got SG) but... iono... is it different enough to warrant a playthrough?
Main problem I have with the rings bonus level is the sensitivity, not the orientation.
Jeff Minter @llamasoft_ox · 12 Std.
@dndn1011 just so happy to be off the iOS treadmill. God *damn*.
WIll this please me?