Ubisoft stock is tanking hard after disastrous earning report

Looks great:

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Speaking of "financial literacy", here are the facts:

  • Down 17.77% today (at the time of writing)
  • Down 14.06% for the week so far
  • Down 7.51% month to date


Having a really bad day will do that. I wouldn't call 8% in a month a "tank". The stock was up big prior to today and this is a course correction.
 
Question for Western investors: can your stocks go up and down more than 10% in a single day, without getting upper- or lower-locked?
 
Having a really bad day will do that. I wouldn't call 8% in a month a "tank". The stock was up big prior to today and this is a course correction.

"course correction"?

Do you not understand what you are seeing in the chart I posted?

It's been locked in a monthly downtrend since February 2021.
 
Question for Western investors: can your stocks go up and down more than 10% in a single day, without getting upper- or lower-locked?

Individual stocks? No.

Indexes (such as the S&P)? Yes, but only to the downside as follows:

  • 7% decline: Trading halts for 15 minutes
  • 13% decline: Trading halts for 15 minutes
  • 20% decline: Trading halts for the remainder of the trading day
 
No more, Assassin's Creed, Splinter Cell, Prince of Persia, Farcry, Rabbids games ... that's a great win for gaming!! That's cutting off your own nose to spite your face.



The game works absolutely great on my PC. Played 70+ hours in 4K with all settings maximized.
Did you play it recently? I am thinking the issue happened due to the new drivers but not sure.

I tried to play the game on two different PCs and get the same crash with the DX12 error.
 
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"course correction"?

Do you not understand what you are seeing in the chart I posted?

It's been locked in a monthly downtrend since February 2021.

I'm not saying that ubisoft is a healthy company. I'm saying this thread title that it's "tanking hard" is hyperbole.
 
I still haven't seen anything to make me trust "Alinea Analytics".
But it's also clear Shadows wasn't the big hit they needed. Even if it had actually sold 3 million during its first month (instead of "players") that's not great for a game of this size (I mean, people were calling FFXVI a failure for doing that on only Ps5) and definitely not enough to save a struggling company.
 
I told everyone that AC Shadows flopped but no one believed me.

I worked backwards knowing that many who would have bought a similar non-woke game years ago would no longer be on board.

There are no new Ubisoft fans.

So this flopping came down to whether the modern audience existed or not. Many of you tried to will it into existence but you are just too few in numbers. The game flopped and the company was split up. Don't keep living in denial. Shadows will also lack of the legs of past entries as the game is super dull and boring after a very short time because it is of course generic, derivative, and woke. You tricked yourself into thinking you could enjoy a bad game again with nostalgia.

We have to deal with so much gaslighting in this industry. Things that are common sense become clouded when big companies spew their squid ink and warriors join their side. "And Seath the Scaleless betrayed his own, and the Dragons were no more"
 
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I'm not saying that ubisoft is a healthy company. I'm saying this thread title that it's "tanking hard" is hyperbole.

17% down in a single day in any context is "tanking hard".

It's going to be their biggest single day drop in over 10 years. You have to go back to the 16th October 2013 to find a bigger drop, which is when it fell 26.15% on that day.
 
17% down in a single day in any context is "tanking hard".

It's going to be their biggest single day drop in over 10 years. You have to go back to the 16th October 2013 to find a bigger drop, which is when it fell 26.15% on that day.

Again, it's the same price that it was a month ago... that's a market correction. If you think this was a tank what was the last month? A miraculous month?
 
I told everyone that AC Shadows flopped but no one believed me.

I worked backwards knowing that many who would have bought a similar non-woke game years ago would no longer be on board.

There are no new Ubisoft fans.

So this flopping came down to whether the modern audience existed or not. Many of you tried to will it into existence but you are just too few in numbers. The game flopped and the company was split up. Don't keep living in denial. Shadows will also lack of the legs of past entries as the game is super dull and boring after a very short time because it is of course generic, derivative, and woke. You tricked yourself into thinking you could enjoy a bad game again with nostalgia.
AAA aint it anymore unless you seek mass market appeal.

You want the modern audience? Go AA budget and a proper price.
 
Just Imagine if ubisoft devs released a AAA quality game with AA budget, No MTXs, no "Premium Currency" bullshit, no DEI, with an incredible quality story & universe the likes of Rayman or Beyond Good & Evil in the 20s ?

Oh wait, it's called Clair Obscur Expedition 33.

So a AAA quality game with an AA budget, no MTXs, no premuim currency bullshit, no DEI with a quaility story and universe called Clair Obscur Expedition 33 can only be created by a team once they were freed from the Ubisoft shackels?

Sounds about right.
 
Again, it's the same price that it was a month ago... that's a market correction. If you think this was a tank what was the last month? A miraculous month?

Why are you looking at this in the context of only "a month ago" when the bigger picture is that this just signals the end of yet another relief rally for the stock (meaning, the downtrend is resuming, once again).

Even in your twisted way of looking at things, if you purchased the stock on the 15th April and held it through to now you're right back to break even, which isn't what you want since it's an inefficient use of capital.
 
Why are you looking at this in the context of only "a month ago" when the bigger picture is that this just signals the end of yet another relief rally for the stock (meaning, the downtrend is resuming, once again).

Even in your twisted way of looking at things, if you purchased the stock on the 15th April and held it through to now you're right back to break even, which isn't what you want since it's an inefficient use of capital.

Breaking even isn't tanking... which is my point. I'm not saying that the stock is in good shape, I'm just saying this is hyperbole based on one really bad day, but is clearly a market course correction.

I'll leave it there though, because we're just saying the same things over and over.
 
The guys suspiciously forget Ubisoft own store which the most of units would be sold on PC. We are back on fake drama. Ubisoft is already living a drama, no need to make more fake of it.
 
Did you play it recently? I am thinking the issue happened due to the new drivers but not sure.

I tried to play the game on two different PCs and get the same crash with the DX12 error.

I played the game yesterday with the latest Nvidia drivers on W11. Core i9 12900K, RTX 4090, 32 GB RAM. I've turned on framegen and the game runs silky smooth at 120 FPS with VRR. The game looks beautiful.
 
Breaking even isn't tanking... which is my point. I'm not saying that the stock is in good shape, I'm just saying this is hyperbole based on one really bad day, but is clearly a market course correction.

I'll leave it there though, because we're just saying the same things over and over.

Let me give you some context as to why it is:

There are only 10 days across the last decade where you could have purchased this stock and not potentially* be underwater based on its current price.

That means if you purchased at any point over the last decade you have just a 0.40% chance of being breakeven or above.

*potentially due to the fact that on 5 out of those 10 mentioned days you could have purchased at a price above where it's currently trading dependant on the exact time of your purchase, so in fact the odds are slightly worse than 0.40%.
 
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Cause it didn't. Star Wars Outlaws flopped yes (didn't even sold 1 million), so did Avatar, Skull & Bones, Prince of Persia. But not AC: Shadows
Here is why I think you are wrong and no offense to your opinion at all.

Assassin's Creed is possibly the biggest franchise Ubisoft has.

Each entry needs to show growth. Instead this entry (possibly) retracted. That is a huge disaster. Most likely those pitching this game at Ubisoft pitched it to show growth.

If the game didn't show growth or did stagnate that will mean that future games in the series will start to slowly decline as there are not many new players and the old AC fans will start falling off one by one.

I saw the same thing with WoW. When this starts, they will need to replace the IP with a new flagship but they are creatively bankrupt. In this way, AC Shadows numbers are far more disastrous for Ubisoft than Outlaws(imho). They know they can't so this is the beginning of the end. They will milk the current franchises until they run dry under the new company and desperately hope they can figure out a way to create new franchises or successful games with the ones they have left, but the brain drain was real and the issue seems insurmountable. They are now "in decline" and with a company that huge we could start seeing big changes. They need to bring in a lot of revenue every year.
 
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Foundations for Shadows were really solid (stellar world design, beautiful graphics, solid stealth gameplay - way better than the rest of the series).

However, everything related to quest design and narration is absolutely terrible. Game has a ton of cutscenes but nearly every single one of them is a torture to watch due to how boring it is. Story is totally fragmented and very hard to follow with no sense of progression, charm or momentum, and quests are copy pasted all accross the board. I will never understand why nobody in Ubi is realizing that they must really step up their game in the narrative department if they want to find sucess again.
 
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I've said it before - this company started embracing "modern audiences" at the worst possible time - just when they needed a few solid hits and just when people were seriously starting to tire of all that bullshit. They really screwed themselves.

In a way though upper management is not to blame. They resisted it for as long as they could - but their woke employees were given too much power and allowed to make trouble. Well I hope those employees are happy now lol.
 
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Here is why I think you are wrong and no offense to your opinion at all.

Assassin's Creed is possibly the biggest franchise Ubisoft has.

Each entry needs to show growth. Instead this entry (possibly) retracted. That is a huge disaster. Most likely those pitching this game at Ubisoft pitched it to show growth.

If the game didn't show growth or did stagnate that will mean that future games in the series will start to slowly decline as there are not many new players and the old AC fans will start falling off one by one.

I saw the same thing with WoW. When this starts, they will need to replace the IP with a new flagship but they are creatively bankrupt. In this way, AC Shadows numbers are far more disastrous for Ubisoft than Outlaws(imho). They know they can't so this is the beginning of the end. They will milk the current franchises until they run dry under the new company and desperately hope they can figure out a way to create new franchises or successful games with the ones they have left, but the brain drain was real and the issue seems insurmountable. They are now "in decline" and with a company that huge we could start seeing big changes. They need to bring in a lot of revenue every year.
I see, thanks for detailing your thoughts on this. I guess we'll have concrete info 6 months from now when someone will casually mention it in a 3 hours long podcast. But for now, I expect better than this Reddit screenshot full of assumptions.
 
They can hide, fudge AC Shadows number as much as they want, but the truth has to come out on earning reports and it's not good



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As far as AC Shadows sale number, 2.4 million sold in 2 months. OUCH!!!!

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Imagine being dumb enough to think that selling over 2 million copies in 2 months is a failure.

They literally cited it as a positive and are delaying other tentpole games to achieve similar levels of success.
 
Imagine being dumb enough to think that selling over 2 million copies in 2 months is a failure.

They literally cited it as a positive and are delaying other tentpole games to achieve similar levels of success.

AC Valhalla sold way more than that - even AC1 got to that number way faster. Shadows apparently needs around 7 million in sales at full price just to break even. Not gonna happen. The game is indeed a failure when compared to previous AC games and what they needed it to sell.
 
Looking at this stuff moment to moment is stupid. One year ago, Ubisoft stock was 23.55 euros. As of this writing, it is $9.45 euros. That's not good.

remember efficient market theory, stock price incorporates all known information. Based on this I would say Ubishit is in deep deep trouble.
 
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For those that don't know the sentence mods kindly added(no hate) to my account "are in a big trouble" a miss typed title for a post was in relation to me saying that Ubisoft was in trouble people didn't think so at the time looks like I'm right there for.

UBISOFT ARE IN A BIG TROUBLE
 
This can't be! 😱 I was told AC Shadows was a huge success with a gazillion players!
Anyway, see you in the next flop cycle. 🤷
I just wish it didn't take months to prove retarded shills wrong.
 
This is sad, not gonna lie 😔

People rejecting the most beautiful, historically accurate depiction of Japan and its heroes just shows the actual damage and massive reach Asmongold has in human culture. I'm speechless and shaken to my very core.. 😭
 
AC Valhalla sold way more than that - even AC1 got to that number way faster. Shadows apparently needs around 7 million in sales at full price just to break even. Not gonna happen. The game is indeed a failure when compared to previous AC games and what they needed it to sell.
Valhalla was crossgen and was out during the current gen launch too. There was no way Shadows would match it.

As a project, Shadows can only be described as a success. The issue for Ubi has always been that they need many more projects to similarly hit in order to make a comeback as a company. Just look at how many flops they had this gen, lots of them without any real controversy too.

This is a daunting task given the sheer size of the corporation. It's like asking a cruise ship to navigate an F1 course.
 
This can't be! 😱 I was told AC Shadows was a huge success with a gazillion players!
Anyway, see you in the next flop cycle. 🤷
I just wish it didn't take months to prove retarded shills wrong.

This same exact cycle happens so many times now, we need a meme or a chart for it. It's without fail the different stages modern AAA flops and the defense of them. Like I am wondering if I am in an Outlaws thread or a Veilguard thread.
 
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Imagine being dumb enough to think that selling over 2 million copies in 2 months is a failure.

They literally cited it as a positive and are delaying other tentpole games to achieve similar levels of success.


If GTA sold 20 million in 12 months, it would be called a failure. It's all about expectations.

AC is Ubisoft's star product, nothing else comes close. For a game with a budget around 400M those figures are ridiculous.
 
AC Valhalla sold way more than that - even AC1 got to that number way faster. Shadows apparently needs around 7 million in sales at full price just to break even. Not gonna happen. The game is indeed a failure when compared to previous AC games and what they needed it to sell.
even if the game sold 70 million copies, it's not enough to fix the issues with Ubisoft which go way beyond just one game selling or nto selling (and part of the issue with Ubisoft is reflected in Shadows). If they announced the game was a massive hit and sold 12 million copies, it would boost the stock short-term but the issues would still be there.
 
meanwhile. Valhalla sold like 20 million
Yes, across many years. This reports only covers 11 days of AC Shadows.

Let's see if the 2 million sold unit can recoup the cost of this:
AC Shadows was tracking as to be the top 2 selling AC game, meaning will end over 15M copies. And Ubisoft said 3M players, didn't mention units sold.

These games don't stop selling a few days after launch. They keep selling (game units, DLCs and IAPs) for many years.
 
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Imagine being dumb enough to think that selling over 2 million copies in 2 months is a failure.

They literally cited it as a positive and are delaying other tentpole games to achieve similar levels of success.

We don't know how much the game has sold up till now, because the sales data is made up and even leaves out sales of AC:S on Ubisoft's own store where the bulk of AC:S PC sales probably are.
 
Individual stocks? No.

Indexes (such as the S&P)? Yes, but only to the downside as follows:

  • 7% decline: Trading halts for 15 minutes
  • 13% decline: Trading halts for 15 minutes
  • 20% decline: Trading halts for the remainder of the trading day
Oh interesting. It's very different than what we have here in my country then.

Individual Stocks: No halting for less than 10% movement. -10% means lower-locked and trading halts for the remainder of the trading day. Same goes for the upper-lock (+10%).
Index: 5% up or down means trading halts for roughly 1 hour. 10% halts it for the remaining day.
 
Oh interesting. It's very different than what we have here in my country then.

Individual Stocks: No halting for less than 10% movement. -10% means lower-locked and trading halts for the remainder of the trading day. Same goes for the upper-lock (+10%).
Index: 5% up or down means trading halts for roughly 1 hour. 10% halts it for the remaining day.

On rare occasions you can get temporary circuit breaker halts on individual stocks but it requires sudden large % moves in either direction, and those halts are only for a few minutes anyway when they happen.
 
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