Funnily enough, I was over at SRK reading your Dorm thread to try and get a grasp of how to fit him in with others. Nice to get an answer from the guy himself. :lol
I'm thinking about one of the brothers Sparda on point with Dorm & Morrigan and currently swaying more to Vergil. If anything, I might take my Vergil+MorriDoom team and try playing with Vergil/Dorm/Morrigan.
At the same time, Estaka left rights make a strong case for Dante/Dormammu/Mags. I just wish if there was a good video like those old Doom/Dormammu vids on how to Magnus for me to practice with.
Yeah, it's more of a preference than anything. If you start with Vergil on point, you can abuse the heck out of Devil Trigger and the swords. With Dante, you can actually keep Devil Trigger up permanently with Dark Harmonizer, and just fly around spamming Vortex and lasers. I don't have the execution to pull it off, though.
Dante/Morrigan is actually pretty broken, but it takes a ton of synergy to do. Basically, here are the facts:
1) Dark Harmonizer can be called once every 135 frames and fills 30% of your gauge.
2) Devil Trigger lasts 600 frames.
3) With perfect execution, you would thus get 600/135 = 4.4 calls of Dark Harmonizer off, which equals 4.4x0.3 = 1.32 bars of meter - a
net gain.
Vortex's frame data:
Startup: 14
Active: 20
Recovery: 8
Invincible from frames 10-38
Advantage if Guarded: +10
And the big thing almost no one knows about Vortex: it locks out Advancing Guard.
In other words, since it's +10 on block and invincible from frame 10, once you land one Vortex, there's absolutely nothing your opponent can do to stop you from continuing the pressure but block. Dark Harmonizer lets you keep Devil Trigger up forever, which equals endless Vortex. With theoretical perfect execution, there's no reason you can't just chip your opponent out from 100 to 0 using this strategy.
You just need to have godlike execution to TK the Vortex over and over so it executes at ground level. If you don't want to just chip your opponent out, use Stinger bold canceled into Air Trick combined with Dark Hole for easy cross-ups.
you can say that for any team that only has 1 good assist. zak bennett does great with just cold star and people don't bother snapping in ammy.
They don't bother snapping Ammy in because they don't understand the team yet. In playing 20+ match sets with people, my Morrigan gets snapped in all the time because they realize that it's far better to deal with XF3 Dormammu or Firebrand than to deal with Dormammu with infinite meter. Dark Hole and Hell Spitfire H don't help her at all, and it's quite frustrating to deal with.
Plus, Dormammu backed by Cold Stars isn't nearly as bad as Firebrand backed by Cold Stars, and Firebrand dies easily. His opponents tend to TOD Firebrand, so there isn't the same kind of incentive to snap Ammy in as there is to snap Morrigan in.