Anyone check out Bum's stream? He talked about a balance patch for Marvel that was supposed to come out earlier but didn't because Capcom wanted to focus on other games and is being delayed to probably after EVO. In line with what FChamp claimed earlier.
He claimed characters like Zero, Wesker, Spencer and Morrigan are getting nerfed while characters like Hsien Ko and Thor are getting buffed (among others).
Sounds like BS. I'm not even salty either. It just seems like they forgot about her.
I will say it again... Morrigan getting nerfed would effectively remove her from the meta if they do it improperly. Also no news on Viper/Dorm would make them the 2 best characters in the game.
All I ask for is OTG missles and Lilith's ground dash. I could accept the AV nerf if I got those two for better rushdown.
I don't put too much weight in Bum/FChamp's statements but more on what my own gut says. And my gut says that there will be a balance patch sometime in the game's future.
That much is a given. I expect something by this year's end.
The big issue with Morrigan is just how safe everything is for her due to the fly cancels. Bullet hell in and of itself is actualy a good thing. Got a link to Bum's stream when this went down?
They have to be safe. Her game hinges upon perfectly executing her strategy for a long stretch against her opponents that can undo all her damage in five seconds once they touch her.
Niitsuma working on DSIV and Ono's team continuing with the future of SF kinda makes sense though. Execs maybe given Niitsuma the go ahead after seeing how he handled them in Marvel.
I hope it turns out like this. A smaller budget game that is more faithful to it's predecessor means far more to me than a bloated game full of awkward decisions and bad aesthetics.
Does anyone know what's Ono's status in Capcom anyway? He supposedly has stepped down because of health reasons but he still made the trip to Captivate in Rome? You would think heads in Ono's team have rolled over SFxT's commercial failure.
This stuff takes time. I don't think Japanese corporate culture moves so quickly that they can sack someone in the course of one month. Some folks at Capcom are certainly not going to have a peasant time though.
I think Hsien-Ko is beyond repair.
Buffs:
+Give her Vampire Savior pendulum cancels with simple S input for the cancel
+Change her current launcher to a hammer launcher with better range so she can get more combos off her long range normals
+Change command grab input to half circle back like Savior and change input for gongs to quarter circle back+attk or back+attk instead
+Buff normal air dash/ground teleport speeds to UMvC3 XF3 levels and walk speed to UMvC3 XF2 speed
+Buff item durability to 3 low projectile points(compare to one point currently) and bomb instantly explodes on contact with opponent(qcf+s)
+Every 4th item tossed causes a dizzy even if they get hit in the air
+Reduce startup of gold from 20 frames to 7 frames. It was a great "get off me" move in Vampire and it should be fast here
+Gold armor allows her to drain red health in combos
+Lower start up of Chirei-tou
+Give her more frame advantage off air throw and command throw
+Crouching Heavy has OTG property, is slightly faster and travels farther
+Henkyo Ki assist is changed to heavy version
Nerfs:
-Nerf all gold assists to four points of super armor instead of hyper armor
-XF1=no speed buffs, XF2=5% speed buff and XF3 is 5% more for 10% speed buff total