Moving this to a new post:
Having another team identity crisis here. I decided to mess around with my B Team's order more but I don't have any solid directions to take them in. So now I'll ask you all directly. If you were to make a team from the following:
Morrigan (Dark Harmonizer)
Vergil (Rapid Slash)
Doctor Doom (Hidden Missiles)
What order would you have them in? For reference's sake:
- Vergil/Doom/Morrigan was the initial idea. Morrigan on meter assist built meter for Vergil to burn on Sword Loops, Crowning troublesome characters and Devil Trigger. Throwing a Devil Trigger'd Round Trip out generates absurd advantage, enough so Morrigan can raw tag in and take advantage of Missiles + Rapid Slash assist. Doom has wonderful DHC synergy in second spot from the ending of most Vergil combos after High Time/Super Judgement Cut thanks to Sphere Flame. And Morrigan on point with Missiles is tried and true good stuff. Rapid Slash also aids her swooping rushdown style thanks to soft knockdown.
- I've recently messed around with Morrigan/Vergil/Doom. It has all the benefits of Morrigan on point backed with Missiles and Rapid Slash I mentioned before. I also have grown fond of point Morrigan (dat health), but doing so means I lose out on most meter assist shenanigans. Also Doom anchor. Although I can open people up between a small volley of Missiles to set up high lows, who's ever going to give him the time to get the missiles out when he's on point?
Of course this is just my current POV, I am always up to hear something different.
1D2C is hilarious with Firebrand on your team.
1) Get 1D2C.
2) Release 1D2C.
3) If your opponent blocks (or gets hit - basically don't whiff), cancel into Stalking Flare.
4) DHC into Luminous Body.
5) UNLEASH THE UNBLOCKABLE!
Firebrand and Dormammu have some solid synergy together. It would be even better if either of them had a good assist. Dark Hole isn't too bad if your opponent doesn't have mobile characters on his team though, since you can snapback-juggle between them. If my opponent is using something like Hulk/Nemesis/Sentinel, the first time I touch Hulk or Nemesis he ought to start thinking about how Sentinel is going to come in, since that is the next time he'll get to fight back.
With Firebrand around, I only end combos with Chaotic Flame if it will kill my opponent. Otherwise I end with Stalking Flare -> Luminous Body. With Firebrand on point, I TAC to Dormammu or do Dark Fire to Stalking Flare, XFC, charge 1D2C, let it go and kill my opponent. If Stalking Flare kills, charge 1D2C, unleash it on the incoming character, and then raw tag to Firebrand to start it all off with some free chip and blockstun!
Haha, good shit. I'm glad to hear that your Firebrand+Dormammu pair worked out so well in synergy.
lol every time the conversation turns technical.
If it's any consolation, I used to be the same way back when I was the "ordinary guy"/eternal stream monster of the Marvel OTs.