crimsonspider89
Banned
Yeah but play him on a Morrigan/Doom shell. That shit is stupid. Point with Morrigan going build meter as he does swords and allows him to maintain DT after a certain threshold.
If you need an anchor, Arthur is the best choice besides Magneto out of the horizontal projectile characters. Or Akuma as well. Akuma is pretty much one of the best assists with tatsu.
But Magneto you have to spend time learning his combos. Akuma, you can derp it with. Arthur just laughs and destroys team if they already use XF.
Vergil goes anywhere. Just like the other goddamn trenchcoats.Seeing more and more Vergils online. Usually at point, which I kind of enjoy considering it's almost a free kill with just one meter and allows me to save up meter for the rest of their team, but damn he can swing high. Have to really watch it.
Is he really best at point, though? It strikes me as he'd be better second or final (but then he can be mixed up and easily slain on entry, I guess).
The only way I could possibly be interested in that game is if they brought Hydra back.Guys I am going to be going in hardcore with Diablo 3 starting tomorrow. Will still hang around this thread for a bit but not as much.
The Assassin was pretty poorly executed. The whole charge system was just terrible. I'm sure more classes will come in future expansions, but that's not my concern. Blizzard just doesn't know how to balance anything that isn't an RTS. Diablo II and WoW were always pure garbage when it came to character balance.By the way I am not actually going to be playing Hardcore mode in Diablo 3 (too hardcore even for me these days). I just meant that I am going to be playing it a lot.
Also they might bring back the old classes or some new similar ones in the eventual expansions to the game (they are coming obviously.. it's Blizzard). I want my Assassin back!
My wife should be home in 15 minutes, otherwise I'd say "yes".Anyone up to play on PSN?
Edit: Amusing Morrigan "tech":
http://www.youtube.com/watch?feature=player_embedded&v=-PXbl-vwVr0#!
LOL @ "balance" in Diablo. Assassin was a fun class and I had fun with the different charges and unleashing them. Considering that I mostly played PvE in Diablo 2 it mattered more to me whether a class was fun. Although really all classes were fun (except Paladin which was my first one and really hampered my single player experience) and I found Assassin the most fun.The Assassin was pretty poorly executed. The whole charge system was just terrible. I'm sure more classes will come in future expansions, but that's not my concern. Blizzard just doesn't know how to balance anything that isn't an RTS. Diablo II and WoW were always pure garbage when it came to character balance.
[AG] MarlinPie ‏ @MarlinPie
found so many.. nonsensical things in marvel. marvel Bible needs to be rewritten.
Edit: And by the looks of things, D3 is yet another successful "Blizzard launch", meaning half of the people who bought it can't play because of server failures. Has this ever not happened for a Blizzard game?
Likely so.I've done this with Hawkeye before. I guess it's character and screen dependent since I had to be in the corner with the other Hawkeye.
I'm not talking about PvP balance, I'm talking about PvE. Every patch Blizzard would destroy some PvE builds and create new ones that were really good, and it annoyed the hell out of me. Then they upped monster immunities so Sorceresses were just fucked in general unless they were cold-based. Unless you were a Hammerdin, and then the whole world was your cookie. It stopped being fun because I couldn't play what I wanted to play. I got my Necromancer to 77 in Hardcore and stopped because it was just mindless grinding at that point - nothing was going to kill me and my 40+ minions running around. If you just played "fun" builds, then I can only assume that you weren't soloing through Hell Difficulty, because that took planning. You can pretty much throw anything out there and win on Normal. I even beat the game as a dedicated Blaze Sorceress.LOL @ "balance" in Diablo. Assassin was a fun class and I had fun with the different charges and unleashing them. Considering that I mostly played PvE in Diablo 2 it mattered more to me whether a class was fun. Although really all classes were fun (except Paladin which was my first one and really hampered my single player experience) and I found Assassin the most fun.
I am probably either going to play Monk or Demon Hunter in D3.
You can leave Marvel, but Marvel never leaves you.If MarlinPie rewrites the New Testament... does that make him... God of Marvel?
Anyway I am not "leaving" Marvel, I will always be in here to chime in on the meta game, help people out if they need it and watch tournaments. Actual play time is pretty much 0 for Marvel anyways since I don't even have a console, just a nice PC which is going to be playing Diablo 3 in about 5 hours or so.
I saw that. Absolutely absurd. I remember when Diablo II came out their excuse was "we didn't expect this many people to buy it on release night". I believed them because I was like 14, and sure, why not? Then they used it again for World of Warcraft, and every single World of Warcraft expansion...The most stupid thing about it is that even people that just want to play purely PvE and not have any interaction with anyone else ALSO couldn't play at launch.
i still don't know why spencer can pick your ass back up after doing his hypers. if capcom is going to do that then give all the characters an option to hyper you again as easily as it is with spencer. not only does he get that but he also gets unscaled damage and he got buffed in ultimate!Blegh been trying to get back to Zero and its just so ridiculous how the difficulty/damage curve goes up vs Spencer. Spencers TOD combos are brain dead. Zero is actually difficult to use effectively.
i still don't know why spencer can pick your ass back up after doing his hypers. if capcom is going to do that then give all the characters an option to hyper you again as easily as it is with spencer. not only does he get that but he also gets unscaled damage and he got buffed in ultimate!
spencer gets wolverines vanilla dive kick in umvc3 ae!And he has over a million health!
I'm pretty sure that was NeoG playing favorites. I believe they've been quoted several times on the subject of DMC characters getting special attention.Dear Niitsuma
Fuck you for letting Dante be able to cancel air S into Hammer. I hope you never make a videogame ever again.
Signed, Fuck You.
Neo G to everybody.Dear Niitsuma
Fuck you for letting Dante be able to cancel air S into Hammer. I hope you never make a videogame ever again.
Signed, Fuck You.
Uh well yeah. That's why I don't play a lot of characters. My execution is butt.
just curious, and maybe this isn't me, but does anybody else not play dante b/c his comboes are relatively difficult to do and over time the character just wears your hands down quicker? like i can do a combo with spencer with far less effort, which does far more damage, and not wear myself out over a long time period.
Uh well yeah. That's why I don't play a lot of characters. My execution is butt.
not execution. i dont have a problem with dante combos. its the fact that they are tiring as hell.
I wrote off Dante the moment I heard he had 40+ moves. I expected that you wouldn't even have to use half of them to play him effectively, but I don't like using characters I don't think I can "maximize."just curious, and maybe this isn't me, but does anybody else not play dante b/c his comboes are relatively difficult to do and over time the character just wears your hands down quicker? like i can do a combo with spencer with far less effort, which does far more damage, and not wear myself out over a long time period.
Dear Niitsuma
Fuck you for letting Dante be able to cancel air S into Hammer. I hope you never make a videogame ever again.
Signed, Fuck You.
Dear Niitsuma
Fuck you for letting Dante be able to cancel air S into Hammer. I hope you never make a videogame ever again.
Signed, Fuck You.
I'm pretty sure that was NeoG playing favorites. I believe they've been quoted several times on the subject of DMC characters getting special attention.
That's small fries compared to his old hammer and the stupid hitboxes on the twin sword normals.
just curious, and maybe this isn't me, but does anybody else not play dante b/c his comboes are relatively difficult to do and over time the character just wears your hands down quicker? like i can do a combo with spencer with far less effort, which does far more damage, and not wear myself out over a long time period.
not execution. i dont have a problem with dante combos. its the fact that they are tiring as hell.
I wrote off Dante the moment I heard he had 40+ moves. I expected that you wouldn't even have to use half of them to play him effectively, but I don't like using characters I don't think I can "maximize."
Dear Niitsuma
Fuck you for letting Dante be able to cancel air S into Hammer. I hope you never make a videogame ever again.
Signed, Fuck You.
I wrote off Dante the moment I heard he had 40+ moves.
Anyone know of any easy Spencer combos to start out with?
I didn't play Dante long enough, so my muscle memory didn't set in. I took him out of my team for a month, and when I tried him again I forgot how to do all my combos.just curious, and maybe this isn't me, but does anybody else not play dante b/c his comboes are relatively difficult to do and over time the character just wears your hands down quicker? like i can do a combo with spencer with far less effort, which does far more damage, and not wear myself out over a long time period.
Anyone know of any easy Spencer combos to start out with?
Alright this is what I got from like 10 mins of training mode.
In the corner
LMHS-MMH Zip Line S-Air Wire Grapple H S Zipline Zipline Ground Wire Grapple H- Bionic Maneuvers
Anything midscreen? And is there anything more I can do for damage in the corner?
I got like 680k so far.
by no means am i a very good marvel player but an easy 2-meter corner combo i learned was:
lmhs-air mmhs-bionic bomber (before landing)-bionic maneuvers-otg grapple H-air S right before you hit the ground-up grapple then L-bionic maneuvers-otg H
does like 910k. i use spencer second so he usually has 2-3 meters before i can connect with a corner combo.
i believe you can get the opponent into the corner from a midscreen combo:
lmhs-mhs-otg grapple M-diagonal down forward zipline-air S-S relaunch-mmhs-zipline towards corner x3-S- bionic bomber-bionic arm
edit: forgot to proofread the combos before submitting. fixed some stuff.
After the initial S whipping them back to the ground, if your in the corner you can get a QCF+S in as your falling (not TKed), to get another launch (after the bomber you can MHS and do MHS in the air) or up grapple or what have you. Which from there you can OTG ground grapple, and complete the combo.Alright this is what I got from like 10 mins of training mode.
In the corner
LMHS-MMH Zip Line S-Air Wire Grapple H S Zipline Zipline Ground Wire Grapple H- Bionic Maneuvers
Anything midscreen? And is there anything more I can do for damage in the corner?
I got like 680k so far.
i still don't know why spencer can pick your ass back up after doing his hypers. if capcom is going to do that then give all the characters an option to hyper you again as easily as it is with spencer. not only does he get that but he also gets unscaled damage and he got buffed in ultimate!
Thanks!
That first one was really easy. I got like 893k from it but that's still great.