SMP
Being fly with Magneto
Damn at XF3 Magnus combos. I would feel sorry for someone if they got styled on with some of this shit during a tournament...
Ok that shit was fucking SIGMA TIER SWAG!Alioune > *
Midscreen Hyper Grav Combos
SMP
Being fly with Magneto
Damn at XF3 Magnus combos. I would feel sorry for someone if they got styled on with some of this shit during a tournament...
In coming Diablo 3 rage rant, don't read if you are weak at heart:
I am so fucking done with broken ass piece of shit Diablo 3 for the week. Fuck that game and fuck Blizzard up their shit infested asshole, fuck the trolls, fuck the DRM, fuck the dupe gold exploits, fuck Inferno, fuck range vs melee balance, fuck shitty itemization, fuck AHs, fuck Invulnerable Reflect Damage Jailer Teleporter Soul Ripper mobs, fuck Wasps, fuck Lacuna Huntress, fuck Belial, fuck invisible naga enemies, fuck gold farmers, fuck bots, fuck lag spikes, fuck stealth hot fixes and nerfs, fuck rollbacks, fuck the goblins, fuck the secret level, fuck maintenances. FUCK FUCK FUCK FUCK... FUCK!!!!
Alioune > *
Midscreen Hyper Grav Combos
SMP
Being fly with Magneto
Damn at XF3 Magnus combos. I would feel sorry for someone if they got styled on with some of this shit during a tournament...
Health is an important indicator of character potential. Any character 1 million health+ has either standard movement or some weakness in movement. You won't find a character with dash-cancelable ground normals and an air dash above 1 million, and for good reason.Why was health brought in? Why not talk about how Chun Li has 850K and she has shittier tools than C Viper who has 900K? This is Capcom we are talking about here, not much thought is put into their health distribution or tools.
I do not agree. Dr. Strange just needs a safe blockstring. It's the only thing crippling him right now. Hawkeye has better mix-ups than Firebrand, hilariously enough. Sure, he can't fly, but he has godlike hypers and assists, screen presence, damage, and more health. He has really strong and various tools.Firebrand is roughly on par or better than half of those characters. Only characters he isn't better than on list are the Magneto, Vergil, Zero, Viper and Dante. Dr Strange has a bunch of tools but mostly pretty shitty. Hawkeye has no where near the mobility of Firebrand nor the same up close game or approaches. Nova is so linear in design with a bunch of gimmicks. Deadpool has very limited air game and a situational teleport.
Because all of those characters prove my point. Magneto, Dante, Deadpool, Hawkeye, etc. are exactly what a character in the 900K-850K health range should offer. X-23, Jill, and Chun-li prove that it's not enough to just have decent rushdown in that range. Firebrand's fireballs are nothing to write home about. It's not like he can play keepaway with them.You forgot to list the other low health characters in Firebrand's health vicinity like X-23, Jill and Chun Li that neither have his air mobility nor his fireball options yet Firebrand outclasses Chun Li even in the mix up and low hitting department.
Could Iron Man really charge Smart Bomb in MvC2? I can agree with all of it beyond Iron Man having a proper, ground-cancelable wave dash. That would make him the only character with 1 million health+ with that kind of mobility. Hard knockdown spread is too good for how fast it would come out, but I love the general idea and would be cool with a soft knockdown. I'd also like for his c.H to have full-screen tracking, similar to Phoenix's fireball H. I think most of your changes are really fair, personally.Here's my buff list for Iron Man so that people can pick him over Magneto and Doom:
*Air dash down/forward increased in start up
*Air dash down/back also buffed accordingly
*Smart Bombs have more hit stun at the start of the combo like in Vanilla but reduce to Ultimate status at max scaling
*L/M/H Smart Bombs in the air have different trajectories
*Smart Bombs in the air can be held down/charged up. Charged up smart bombs drop slower and more in numbers with much higher durability (MVC2 style)
*Iron Man gets his Knee Dive move back. Mapped to d+M, causes hard knockdown on hit
*Iron Man has a proper wave dash and can cancel out of it anytime
*Flight movement increased
*Can refly as long as he hasn't used up his fly time yet
*Unibeam starts up faster on all versions
*Unibeam as an assist comes out behind the point character
*Cr.H has faster start up
*Hit stun on all of Iron Man's j.H attacks increased but reduce to Ultimate status at max scaling
*Proton Cannon has less recovery frames
*Proton Cannon can now be aimed upwards there is no longer an extra input for it to get the other version
*New Warmachine missiles hyper. Can be comboed off of Repulsor Blast, does a lot of damage if all the missiles hit and is safe on block or from DHC because if someone tries to hit Iron Man the down coming missiles will hit them. The missile pack has a hit box so anyone near Iron Man will get popped straight up and eat all missiles (and to prevent people from throwing him out of it)
*Iron Avenger's vertical hit box improved and has more invincibility
*J.M has a better posterior hit box and is now the cross up move of choice for Iron Man
*Launcher has a better horizontal hit box so he can more easily confirm off of cr.M
*St.H priority increased to match length of cr.M
*Smart Bomb assist removed, replaced with instant Repulsor Spread assist. Iron man basically comes out and does an instant Repulsor Spread to get the opponent off and end in a hard knockdown
*Gets his double jump back
*Health buffed to 1 million to match Doom's
Problem?
That's the M version. It just seems to me like the opponent could easily XFC the blockstun into a throw to kill Firebrand if he wanted to, because he sails forward pretty slow.The Japanese were using the forward moving one to set up a cross up with Rapid Slash. He would go through the opponent and while going through they will get hit by Rapid Slash as it was a cross up. Looked like it was be fairly easy to pick up but among his other bag of mix ups it would be pretty easy to sneak it in.
Whoo! Those were beautiful. In a few years, one of those might even see a tournament. In 10, his bnb!Alioune > *
Midscreen Hyper Grav Combos
SMP
Being fly with Magneto
Damn at XF3 Magnus combos. I would feel sorry for someone if they got styled on with some of this shit during a tournament...
I think the contract was just for this game, and not for the general license. I could be wrong.Did Capcom loose the "Fighting game licence" in 2012?
http://www.youtube.com/watch?v=KX9FMdxaN_Y
Makes me wonder if this Ubisoft game is the reason why Ultimate was rushed in 2011????
lol @ "for the week". I'd love to know what's up with all these things. Blizzard is well known for their stealth changes - pisses off everyone, and their excuse is always something like "we don't always know what's going in the latest patch", and that just blows my mind. How the fuck can't someone know?Ok that shit was fucking SIGMA TIER SWAG!
Actually I think it should be ZETA tier.... holy shit. If the end of the match combo at 2:00 happened in real life I might actually die from hype coma. And HOLY SHIT @ 3:00 with "HYPER.. HYPER... HYPER... HYPER.. HYPER GRAV!!!!"
In coming Diablo 3 rage rant, don't read if you are weak at heart:
I am so fucking done with broken ass piece of shit Diablo 3 for the week. Fuck that game and fuck Blizzard up their shit infested asshole, fuck the trolls, fuck the DRM, fuck the dupe gold exploits, fuck Inferno, fuck range vs melee balance, fuck shitty itemization, fuck AHs, fuck Invulnerable Reflect Damage Jailer Teleporter Soul Ripper mobs, fuck Wasps, fuck Lacuna Huntress, fuck Belial, fuck invisible naga enemies, fuck gold farmers, fuck bots, fuck lag spikes, fuck stealth hot fixes and nerfs, fuck rollbacks, fuck the goblins, fuck the secret level, fuck maintenances. FUCK FUCK FUCK FUCK... FUCK!!!!
I don't have a console but I am going to a local LAN center and see if I can play some Marvel casuals there. I will have to pay by the hour but I need that Marvel crack back in me.
This is the true crack game of our generation.
LOL, reminds me of MSLE monsters in Diablo II. If you aren't aware, for like the first year of the game MSLE (Multishot, Lightning Enchanted) monsters were glitched. Lightning Enchanted makes it so that Charged Bolts flew out of the monster if it got hit, and Multishot would triple the number of bolts that come out. Fair enough. However, the game wasn't able to render the bolts fast enough when you attacked, so they were all invisible. Basically you'd walk into a room, throw a fireball, and die because 20 bolts just came at you out of nowhere. You wouldn't even know that there was a MSLE there until you were dead or close to.The level of broke in Diablo 3 is if Dark Phoenix had 3.3 million health, permanent LVL4 XF, shot lightning in 8 way directions simultaneously even if you hit her, did damage to you if you hit her, had Buster, Spiral Swords that was free to activate, invincible Berserker Slash + Hammer, EX Seismo that was free to use, Magneto's tri-dash, had hyper armor and all her attacks were unblockable.
And she was a character you could just pick from the character select screen.
I really really really want to play Magneto, like so badly. But fuck if he isn't hard as shit for a newbie player. I just don't have the spatial awareness and execution for this stuff. Even stuff like his Fly combo which is easy enough to understand gets dropped like a butter coated bar of wet soap by me.
The three highest execution characters I've dabbled with thus far are Magneto, Viper & Morrigan. (Runner up Felicia) They also happen to have some of my favorite playstyles in this game.
Fucking godlike.
Mr Wizard just tweeted that they might go to 3/5 in Marvel..... depending on how it goes at CEO
Thank you based god.
I could give you one of the three I have.
In my honest opinion, Magneto. But really, anyone who helps both Spencer/Vergil get in (i.e Doom but you hate Doom anchor =p.) Or anyone who is self-sufficient. I'm gonna try it tonight but Magneto covers both of these requirements. Yipes team is also solid with Hawkeye.
Magneto, Arthur or Akuma for sure. Hawkeye, Iron Man, Doom and Taskmaster work too if you don't mind playing them anchor.
Spencer/Vergil/Magneto is my shit ^_^I think the real answer is "any character with a projectile assist that you don't mind anchoring". Magneto is probably the best option among those, though.
Deadpool's game is really strong. People just don't like playing lame. A situational teleport? You mean one of a few teleports that can create full combos from a projectile? The only keepaway character in the game with a standing overhead? Screen-relative teleports (my god I would kill for this)? Honestly, the only reason Deadpool ISN'T on my team instead of Firebrand is that he doesn't have any use for excess meter. I would finish all my matches with him sitting on 5 bars thanks to Dark Harmonizer. The synergy just wasn't there. I think Deadpool is one of the most underplayed top tier characters in this game, right behind MODOK. Regarding Nova, I can only say that "a bunch of gimmicks" added together is what makes for a good character.
Alioune > *
Midscreen Hyper Grav Combos
SMP
Being fly with Magneto
Damn at XF3 Magnus combos. I would feel sorry for someone if they got styled on with some of this shit during a tournament...
Strange has a lot more issues than that. And Hawkeye has better mix ups than Firebrand? Surely you jest especially when compared to Firebrand who has an instant overhead and an unblockable. Hawkeye only has one great hyper and one good assist.I do not agree. Dr. Strange just needs a safe blockstring. It's the only thing crippling him right now. Hawkeye has better mix-ups than Firebrand, hilariously enough. Sure, he can't fly, but he has godlike hypers and assists, screen presence, damage, and more health. He has really strong and various tools.
I know that Deadpool is a really strong character, he is highly rated in all my tier lists. But his teleport holds him back from being a true threat. The fact that you know he can only do 2 teleports holds him back and when he has used those up his threat is greatly diminished. His support game is also pretty bad. He needs the hard knockdown removed from his 3rd teleport and his LVL3 buffed plus he needs a couple hit box buff so it's easier to confirm combos for him (a lot of combos especially from his slide whiff too easily).Deadpool's game is really strong. People just don't like playing lame. A situational teleport? You mean one of a few teleports that can create full combos from a projectile? The only keepaway character in the game with a standing overhead? Screen-relative teleports (my god I would kill for this)? Honestly, the only reason Deadpool ISN'T on my team instead of Firebrand is that he doesn't have any use for excess meter. I would finish all my matches with him sitting on 5 bars thanks to Dark Harmonizer. The synergy just wasn't there. I think Deadpool is one of the most underplayed top tier characters in this game, right behind MODOK. Regarding Nova, I can only say that "a bunch of gimmicks" added together is what makes for a good character.
So basically Spencer. I don't prescribe to using health as a metric of tools given to a character and neither should Capcom. It's a bad design IMO, health should be distributed based on size of character not on toolset. Sentinel being a large character should have more health. There is no reason why a 1 million health character can't have both dash cancellable normals and an air dash. Mobility is WAY too important in this game to deny some characters. Thor has the highest health in the game yet is way more mobile than the other heavy characters in the game plus he has a projectile AND an air command grab. Their system just doesn't make sense and quite frankly is arbitrary at times.Health is an important indicator of character potential. Any character 1 million health+ has either standard movement or some weakness in movement. You won't find a character with dash-cancelable ground normals and an air dash above 1 million, and for good reason.
If you really want to stick to the whole health thing then I would be perfectly fine with all those buffs AND take down Iron Man's health to 900K. The Repulsor Spread assist I would actually change to soft knockdown, don't know why I wanted to keep the hard knockdown. It should be like the Haggar assist, a great get off me move but doesn't give you a win assist if you can self OTG. Also Iron Man can't charge his Smart Bombs in MVC2 but the charged version that I proposed are basically what his default bombs were in MVC2 (slower, different trajectories, more of them etc.). I wanted IM to have the option of both, a faster Smart Bomb to pepper and harass opponents with and a slower Smart Bomb to help him approach with like Magnetic Blasts.Could Iron Man really charge Smart Bomb in MvC2? I can agree with all of it beyond Iron Man having a proper, ground-cancelable wave dash. That would make him the only character with 1 million health+ with that kind of mobility. Hard knockdown spread is too good for how fast it would come out, but I love the general idea and would be cool with a soft knockdown. I'd also like for his c.H to have full-screen tracking, similar to Phoenix's fireball H. I think most of your changes are really fair, personally.
Mr Wizard just tweeted that they might go to 3/5 in Marvel..... depending on how it goes at CEO
Thank you based god.
Thor has the highest health in the game yet is way more mobile than the other heavy characters in the game plus he has a projectile AND an air command grab.
does anyone here main thor? is he a viable point character?
YES!Mr Wizard just tweeted that they might go to 3/5 in Marvel..... depending on how it goes at CEO
Thank you based god.
I think it's weird that people don't use him, because he's fun as hell to play and very effective. Is it because he's goofy? I love his goofiness.100% agree. every now and then i run into a really good deadpool, and sometimes you can't even touch him. i really want to pick him up because i prefer to play lame (other than spencer) so i might have to find another new team in the next few weeks.
What other issue does Strange have?Strange has a lot more issues than that. And Hawkeye has better mix ups than Firebrand? Surely you jest especially when compared to Firebrand who has an instant overhead and an unblockable. Hawkeye only has one great hyper and one good assist.
The third teleport can be used mid-combo, though. Good Deadpool players recently have been incorporating teleports into their combos so they can burn the 3rd one at an opportune moment. I've honestly never had a problem hit confirming with him. I agree that his level 3 is trash, and his assists could use some reworking.I know that Deadpool is a really strong character, he is highly rated in all my tier lists. But his teleport holds him back from being a true threat. The fact that you know he can only do 2 teleports holds him back and when he has used those up his threat is greatly diminished. His support game is also pretty bad. He needs the hard knockdown removed from his 3rd teleport and his LVL3 buffed plus he needs a couple hit box buff so it's easier to confirm combos for him (a lot of combos especially from his slide whiff too easily).
I think of the tackle as more of an anti-projectile DHC than something you use on reaction, like X-23's Weapon X Prime. I don't think he needs any changes. He's an air dash character with She-Hulk's OP Vanilla slide that gets full combos from any throw. That's enough to be high tier right there. The rest is just gravy, and his damage is enormous.Nova's gimmicks are pretty bad though what makes him usable as that just like She Hulk has some good fundamental tools to fall back on. His red health mechanic holds him back tremendously from using his good tools, his Speeding Tackle doesn't do what it's supposed to do which is to beat projectiles on reaction (can't do it on reaction because it's not invincible on start up) and him not having a fast low hurts his high/low game a lot. You fix these 3 issues about him then he becomes a near top tier IMO.
Spencer doesn't have an air dash in the normal sense, which is what I was referring to. Spencer needs a nerf anyway, though. Of course toolset should determine health. You can't just look at Sentinel and say "he's huge, let's give him 1.3 million", because then you're making Sentinel Force too good as an assist. Thor has normals with shitty hitboxes that are also slow. I think he's pretty well balanced. Besides, do you really want Dormammu to get a health buff? lolSo basically Spencer. I don't prescribe to using health as a metric of tools given to a character and neither should Capcom. It's a bad design IMO, health should be distributed based on size of character not on toolset. Sentinel being a large character should have more health. There is no reason why a 1 million health character can't have both dash cancellable normals and an air dash. Mobility is WAY too important in this game to deny some characters. Thor has the highest health in the game yet is way more mobile than the other heavy characters in the game plus he has a projectile AND an air command grab. Their system just doesn't make sense and quite frankly is arbitrary at times.
I'm good with that.If you really want to stick to the whole health thing then I would be perfectly fine with all those buffs AND take down Iron Man's health to 900K. The Repulsor Spread assist I would actually change to soft knockdown, don't know why I wanted to keep the hard knockdown. It should be like the Haggar assist, a great get off me move but doesn't give you a win assist if you can self OTG. Also Iron Man can't charge his Smart Bombs in MVC2 but the charged version that I proposed are basically what his default bombs were in MVC2 (slower, different trajectories, more of them etc.). I wanted IM to have the option of both, a faster Smart Bomb to pepper and harass opponents with and a slower Smart Bomb to help him approach with like Magnetic Blasts.
Fair enough. I'm not about making my own characters great. It's not about character envy. I just look at characters and think "there's potential to be more here, they have a good idea and it can be fleshed out". That's how I look at Firebrand. He has a great concept going for him, but some of it just needs adjusting. I love that Magneto has Attraction/Repulsion/Gravitation now. Fucking badass moves. I wish that Storm could still call assists during Float, because it was a unique and cool feature she had. I wish Storm had some better zoning options that fit her character.Also if you are fine with the IM changes then I am fine with the Firebrand changes except for the unblockable as an assist and MAYBE the LB buffs. That's something that I want to see more in action then judge.
He's viable. You want a really strong horizontal assist to back him up. When I was practicing for a GFAQs tournament that banned your top 10 most used characters, I used Thor/Deadpool/Arthur. The goal was to make a team to show that Thor is a good character. I actually had to cancel my attendance because of family stuff, but I played against my regular sparring partner, who is a Thor main, and beat him. The daggers are big for Thor. Katanarama! was there to get full combos off of Thor's air throws, because you tend to get them a lot in my experience. Deadpool/Arthur have a natural synergy. I loved it, personally. Thor's Mighty Smash assist is really strong, and the best alpha counter in the game. It's a really good assist for Dormammu, too. You can charge 3 dark spells and release 3D0C before your opponent recovers from the Mighty Smash assist mid-combo. Very sexy. IIRC Crimsonspider uses Dormammu/Thor.does anyone here main thor? is he a viable point character?
Yes.
Eh depends. He should probably only be played as a point character, but I'm not sure I'd call him viable.
That mix up is his only mix up and it's very easy to scout out. Ryu has better mix ups than Hawkeye...Hawkeye has his somersaults for solo cross-ups that lead into full combos.
Alioune > *
Midscreen Hyper Grav Combos
SMP
Being fly with Magneto
Damn at XF3 Magnus combos. I would feel sorry for someone if they got styled on with some of this shit during a tournament...
These are Level 60 bad items, right?After typing that long post and venting some D3 frustration... I thought I got it out of my system and turned on D3.
They launched )more like rushed) the Real Money Auction House....
And people are BUYING shitty items for $250!!! HAHAHA.... what is wrong with gamers these days?
These are Level 60 bad items, right?
Mr Wizard just tweeted that they might go to 3/5 in Marvel..... depending on how it goes at CEO
Thank you based god.
Risky and bad, but he has it, and you can cover it with an assist. You also get the benefit of people not really wanting to pushblock Hawkeye. It's hard for me to do anything with Firebrand beyond Bon Voyage hits because people pushblock everything immediately, and he doesn't have any kind of decent sustained pressure.That Hawkeye mixup is risky and bad. If it's blocked he's super fucked.
And there is really only one mixup since he only has 1 command jump that crosses up.
Damn, get in on that. Must be kids using Mom and Dad's credit card?After typing that long post and venting some D3 frustration... I thought I got it out of my system and turned on D3.
They launched )more like rushed) the Real Money Auction House....
And people are BUYING shitty items for $250!!! HAHAHA.... what is wrong with gamers these days?
You're dashing through buttons and not double-taps, right?How am I supposed to hit the second standing H after the second air dash loop? I have little trouble hitting the dash down Air H but the second standing one never comes out. I watched Desk's combo video and he is doing it really fast. When I try to do it as fast as he does, I always dash too far down and am unable to hit H. I'm using a pad with dash mapped to R1 so I can hit it really quick.
I guess I'm really just looking for some advice on how to being practicing magneto, and some help with the timings on Trial 9 because I think that's invaluable to my progression.
Get in on that! Put up every piece of crap you can find for 50 cents or something. Why would anyone prefer to pay cash over gold, though? Mind-blowing unless you're rich.There are no words. An item like this shouldn't even be on the AH much less be selling for anything about 1 cent. The good items are selling at max price of $250 already and they aren't even THAT good.
Anchor Deadpool makes my blood boil. I'd rather fight XF4 Wesker than an XF3 Deadpool.I'm in agreement about Deadpool being pretty awesome. I really hate playing a good Deadpool. You have to stay in the air or they will lock you into a guns-teleport mixup which is really annoying. I need to get better with my own Deadpool play, because I run a Hulk/Deadpool/Doom team, and Deadpool plus missiles makes for some sick keepaway. That team maintains its synergy really well after Hulk gets killed, though I prefer to keep Hulk as long as possible to minimize time spent with solo Doom (also, my Doom is ass). This team actually won me a match as a counterpick in a tournament I played on Saturday. I went 1-2 with my Wesker/Dante/Strider team against Zero/Morridoom. Switched to Hulk and he just couldn't handle it.
Additionally, after running into a really nasty XF3 Deadpool online I think I will be snapping in anchor Deadpool in the future as well.
Time to sell off some gear! (I have a pair of crappy legendary barb boots for level 12 lol)There are no words. An item like this shouldn't even be on the AH much less be selling for anything about 1 cent. The good items are selling at max price of $250 already and they aren't even THAT good.
Time to sell off some gear! (I have a pair of crappy legendary barb boots for level 12 lol)
Oh okay. I'm used to using a stick. That's probably best for you. I can't think of any advice other than to keep practicing, then.@Karsticles
yeah I have R1 set to L + M and R2 set to M + H so i can do rush downs with both L and H attacks on mag/storm easier.
It came out there once, but it feels sloppy. I don't know how you can do trial 9 so fast. The only way I can do it is by pausing between inputs. I hold back between Standing H and standing S for instance.
I guess I'm really just looking for some advice on how to being practicing magneto, and some help with the timings on Trial 9 because I think that's invaluable to my progression.
I swear, there's going to be a point where I just plateau and say "fuck it, only doing what I'm capable of and screw everything else". I'm trying to learn how to plink dash on the ground and man, I suck at this shit. :lol
Thing is, if I can get something like this down, I would feel sooooo much more comfortable with playing footsies and emergency bailouts.
I swear, there's going to be a point where I just plateau and say "fuck it, only doing what I'm capable of and screw everything else". I'm trying to learn how to plink dash on the ground and man, I suck at this shit. :lol
Thing is, if I can get something like this down, I would feel sooooo much more comfortable with playing footsies and emergency bailouts.
You always reach new levels eventually. When the game came out I wanted to play Morrigan but couldn't because fly/unfly was too hard for me execution-wise on a stick. Now it feels pretty natural to me, which isn't to say I never mess it up. Though I'm terrible at remembering to do her jump loops - I always go straight into launcher like a fool.I swear, there's going to be a point where I just plateau and say "fuck it, only doing what I'm capable of and screw everything else". I'm trying to learn how to plink dash on the ground and man, I suck at this shit. :lol
Thing is, if I can get something like this down, I would feel sooooo much more comfortable with playing footsies and emergency bailouts.
No way I am going to get in on that as 15% of the sale price goes to Blizzard. No way I am paying Blizzard anymore for this game.Get in on that! Put up every piece of crap you can find for 50 cents or something. Why would anyone prefer to pay cash over gold, though? Mind-blowing unless you're rich.
Another note about Thor: his damage is ass compared to the other heavies.
Just pick a top tier.No way I am going to get in on that as 15% of the sale price goes to Blizzard. No way I am paying Blizzard anymore for this game.