Yeah, I figured it out sometime afterwards. You gotta delay the j.H somewhat, and then you gotta switch between j.MMH and j.MH to keep them at a certain height to continue the juggle. I also figured out you can do it off an up exchange, just gotta delay the j.H > Air Play > j.H part by a lot. Side exchange doesn't work because Dante's j.H pushes everyone too far back in Ultimate.Frantic, in case you haven't, but you probably have, I did indeed manage to replicate the TAC infinite with Dante. It's a go.
these infinites are a huge buff to phoenix players. now you will almost be guaranteed level 5 phoenix in one combo if you get the tac.I so want to see an Iron Fist infinite someday, but who'd bother? I can see TAC infinites earning the game a patch at some point, but not before EVO and to be honest is there really any staff for this game now? Aren't they all spread out now or something? I'm thinking these are here to stay.
I can see a lot of mashing resulting in resets now that you guys mentioned it though. It just sort of makes sense. If theres one guy I could see going for an infinite though its F. Champ because he's just abusive enough in my eyes to use it to guarantee the 5 bars and at least one character kill. Dude doesn't really need it IMO, but I can see him going for one.
these infinites are a huge buff to phoenix players. now you will almost be guaranteed level 5 phoenix in one combo if you get the tac.
these infinites are a huge buff to phoenix players. now you will almost be guaranteed level 5 phoenix in one combo if you get the tac.
The downside for phoenix players is if they still mash side+S, the opponent can use their free down TAC to start an infinite.
The downside for phoenix players is if they still mash side+S, the opponent can use their free down TAC to start an infinite.
you think champ might go with dorm/magneto/phoenix? get that masta cj cross up and then tac into magneto for that infinite and level 5. wonder if phoenix can also do an infinite.And with up/side versions, direction doesn't even matter. No more mashing down vs phoenix. Man, Dahbomb must be so sad I'm winning the evo bet.
http://www.neogaf.com/forum/showpost.php?p=39248369&postcount=251is there a hsien ko tac inf in umvc3?
the only good infinites are the ones that can be done at any TAC direction. i think magneto can do it but i'm not sure what other characters can do it at this point.Bad day Bad day!: http://www.youtube.com/watch?v=-Um3A5n4OO0&feature=player_embedded Phoenix TAC infinite
Mags up, down, and side in one video: http://www.mmcafe.com/nico.html#http://www.nicovideo.jp/watch/sm18196831
Sentinel infinite with explanation of the tech: http://www.youtube.com/watch?v=92O1x2jdJws
hahaha preview of what we are going to see at evo. looks like all of champs characters can infinite. watch out for magneto/dorm/phoenix or dorm/magneto/phoenix at evo.https://www.youtube.com/watch?v=z1S5re71It4& Dormammu TAC infinite.
lol poor marlinpie spent all that time perfecting the doom swag combos and now people will be able to do even more damage and gain more meter by just doing infinites that aren't as hard or even fun to look at. i predict people being excited at the beginning of evo when people start doing the infinites but will be screaming bloody murder by the end when many matches come down to this.
you can still do huge combos and at the end launch people and TAC and then have the players have to guess right or have their characters killed but not before giving that player a ton of meter. even if the other player guesses the TAC right they still got a ton of damage on the character. having a ton of meter doesn't only benefit phoenix players either. if you can get close to 5 meters thanks to an infinite you can have a character like vergil use all of them on swords and cross you up and then TAC you to death again. that or just chip you down thanks to hypers.I think more people will more readily rely on guaranteed kills that aren't as meter friendly (ie.using DHC's) rather than rely on infinites that aren't guaranteed. I can only really see this benefiting Phoenix players.
you can still do huge combos and at the end launch people and TAC and then have the players have to guess right or have their characters killed but not before giving that player a ton of meter. even if the other player guesses the TAC right they still got a ton of damage on the character. having a ton of meter doesn't only benefit phoenix players either. if you can get close to 5 meters thanks to an infinite you can have a character like vergil use all of them on swords and cross you up and then TAC you to death again. that or just chip you down thanks to hypers.
sure zero can TOD characters but it isn't as easy as TAC'ing into another character for the kill and meter. you think players won't choose the easy route instead of having to do difficult combos for the kills? wolverine might get more usage thanks to the new infinites since he is one of the best characters at the start of a match and any hit will possibly lead into a TAC infinite.This is a game where leaving an opponent's character alive is one of the worst things you can do, and again the only true exception to that rule is Phoenix, sure Vergil uses meter very well with swords, but would you rather have Vergil with swords, or let Zero harass you for that much longer? If you're talking chracters like Vergil, or Morrigan who can dominate with meter (and that's you're end plan for them) they likely aren't on point, Zero can and will catch you're point character, and he will kill them. We all know what happens after that. Yes this is a specific example but it can apply to many characters
sure zero can TOD characters but it isn't as easy as TAC into another character for the kill and meter. you think players won't choose the easy route instead of having to do difficult combos for the kills?
I think people will go for the difficult route if they are confident, because it's a guaranteed kill (unless they mess something up) rather than a chance at a kill (which can fail whether they mess up or not).
Think about this, how often do you see Zero players go Rekkoha when it will kill rather than lightning loop? More often than not they will go into Sougenmu for a faster kill which leads to a better entry mixup. They really only Rekkoha if they aren't sure about their execution or if its a real problem character.
Good thing only a couple of top players might have this down at EVO. After that, Marvel will see a new age of broken. :3
And with up/side versions, direction doesn't even matter. No more mashing down vs phoenix. Man, Dahbomb must be so sad I'm winning the evo bet.