The problem is the JP-centric nature of Capcom's decisionmaking.
It's not JP-centric. It's just bad decision making.
Evidence:
1) The current MvC3 vs. SFxT argument.
2) Spending more on Dragon's Dogma, an unproven "westernized" game, than any other title.
3) Asura's Wrath, a God of War rip-off.
4) Resident Evil mirroring successful western TPS games more and more.
5) MH3G not being localized; rumored no internet play for MH4.
6) AAI2 not being localized.
7) DmC.
Just look at that hodgepodge of crap. There's no rhyme or reason to it, no theme. It's just Capcom not really understanding what the hell it's doing. That has always been the case, though. Talented programmers keeping poor company decisions alive. Capcom once thought it would be a good idea to reboot the Street Fighter cast -
why?
Something I typed on GFAQs applies as well:
Some companies just poorly manage their IPs. Capcom is one of them. They single-handedly killed off the entire fighting game genre back in the day. Think about the kind of talent for failing one must have to accomplish slaughtering a genre. A genre you own and created. If I said it without the history, you might think it's impossible, but it happened.
I seriously thought of you when that happened. BoF love is strong.
Haha, thanks. Rei would be a badass character, too. Wolverine with teleports, basically.
I don't think this game is going to last 10 more years without some key changes. People are eventually going to get tired of TAC infinites, TODs, unreactable mix ups leading into character kills and Hame situations.
Game might survive longer if someone breaks the TAC system which leads to OS on TAC guesses.
Agreed.