And Bursts in Marvel is baaaadddddddddddd.
I do not think anyone wants to face a Phoenix or Zero who can burst.
Imagine, Dorm bursting and then killing a character.
Just want to tack on some things
- When teleporting with Dante, test your opponent to see if they can react to it/punish it.
- For the most part, Dante can NOT LMHS hitconfirm his opponent like in Vanilla, you should learn the Volcano Bold Cancel bread and butter.
- XF3 Dante is a complete different beast and CANNOT do normal bread and butters, you have to be creative and utilize his infinites
Also Azure, been working some new combos with my Dante team... I can't do the "high impact" damage but I cap out at like 850k with million dollars. Any new swag you got?
*You cannot follow up after the burst in any situation and both players are reset back to neutral.
No way because certain characters still do tons of damage even when max damage scaling is applies. I guess that's something that should be addressed first with characters like Zero, Spencer, Viper and Vergil but it's still not something that would be advisable.What if it can be followed up in certain situations but the combos are very heavily scaled like in Blazblue? Like, even more than throws..
I am fine with it using up red health and the way that I have set it up is that both players recover at the around the same time and you cannot raw tag until at least a few seconds after the burst. Should've mentioned that in my list.When used for a burst, removes all red health to prevent tagging out by pixie characters to recover said health and increases all scaling of normals/special for a set time afterwards. To prevent zoners/pixies to mix up or set up wake up traps after burst.
That's my stance on it, burstee shouldn't be able to combo after it.When talking about bursts I assume we mean bursts that don't allow you to combo after or give the burstee the advantage. No, it needs to be like the Dark Phoenix transformation burst. Puts opponents at opposite sides and back into a neutral game.
When talking about bursts I assume we mean bursts that don't allow you to combo after or give the burstee the advantage. No, it needs to be like the Dark Phoenix transformation burst. Puts opponents at opposite sides and back into a neutral game.
How come my gif had to be posted on srk then put back on gaf for people to say anything about it :lol
I used a very bad example, my apologies.Final Strikes need something extra to them for them to be worthwhile... like take away red health maybe.
FChamp vs. Infrit
Learn every character's magic series for starters (basic chains, usually some variation of L M H S air M air M air H air S) to get a feel for what works and what doesn't when it comes to move properties. I.e. for Iron Man you pretty much have to use crouching M instead of M for everything because M pushes them too far away to chain.Alright I ended up getting the 360 version of this game. I am extremely drunk right now but it took me a good while to beat the campaign on easy, which obviously means that I suck at this game. What is a good place to start to learn combos and stuff for the characters I like? I know there's a few links on the first page but they're not beginner enough to make up for my noobishness (I literally ended up mashing random buttons, including the hyper, to beat Galactus).
I also really want to read comics right now.
Alright I ended up getting the 360 version of this game. I am extremely drunk right now but it took me a good while to beat the campaign on easy, which obviously means that I suck at this game. What is a good place to start to learn combos and stuff for the characters I like? I literally ended up mashing random buttons, including the hyper, to beat Galactus, so I imagine I am pretty terrible at this game.
I also really want to read comics right now.
Alright I ended up getting the 360 version of this game. I am extremely drunk right now but it took me a good while to beat the campaign on easy, which obviously means that I suck at this game. What is a good place to start to learn combos and stuff for the characters I like? I literally ended up mashing random buttons, including the hyper, to beat Galactus, so I imagine I am pretty terrible at this game.
I also really want to read comics right now.
Play mission mode to get a basic feel for combos.
MAMESPIDER WITH THE PERFECT ON THE EVO CHAMP
Spiderman hidden top tier?
DuhNothing against MaMe SPider and Abegen but i dont think Champ really is playing at 100 percent.
Meh, he also wasn't trying to lose...
850K? Is that with a j.S confirm or from the magic series chain? Run some notations by me, I'd love to see what's new and what I should play with more.
Meanwhile, I feel like I've slowed down with R&D for really high damage Dante stuff. The most I've gotten is like 800K from a M chain doing Frantic's Million Carats + Strider assist stuff and about 30K more from a j.S/Hammer start. I think I need to play in the lab some more though, I had an idea for the rapid Volcanos transitioning into a Million Carats as Strider comes down and wanted to see what the damage was like. Problem is, all of a sudden I suck at TKing Volcanoes. :lol
I'm trying to learn more about getting the first hit and staying in there from watching Yipes and also trying to officially learn/create/use more resets. I feel a bit more confident though playing matches even if I will still call Zero the Antichrist & Vergil the goddamned Xenomorph. Just gotta keep trying new things. Speaking of which, why is Glaive Ammy so damn good? I didn't realize how much frame advantage her j.H had on block. Feels so good to hit my brother with that and give him a taste of what Sentsuizan - low hit is like.
If your timing is really tight you can add another Beehive > Stinger xx BC Jet Stream for another 19k damage. I failed so many times tonight that... it's not even worth it as a max damage combo but, I just like experimenting anyways.
Speaking of Zero, X-Factor 3 Zero is so much fun it's ridiculous.
If you have an XF3 Zero, something has gone completely haywire.
I bought a 50" TV today. Excited to play some Marvel on it. :-D
Grats! IMO, once you get a basic ABC combo down, most of your time should go into learning the feel of a 3-character team you want to stick with for a while.Congrats! I played it drunk on my own 50" screen yesterday, looks super awesome. So many pretty lights.
I tried the mission mode this morning with X-23 and I can see why you guys were saying the execution in this game isn't too difficult. It's not really an issue of timing for the combos, since it's pretty lenient on that front, but more an issue of remembering all the damn inputs and doing them properly in order. I got to the 8th combo in about 20 minutes, so it's much easier than SF4 when I tried doing the challenge mode back in the day. However I still get a little stuck at long combos that require a lot of directional inputs since I don't really have the dexterity to pull them off consistently.
Sticking with my usual team, though a part of me really does want to use Morrigan on point. I can make so many comebacks with her without X-Factor that I wonder how things would be if I backed her properly.now that evo's done, do you guys plan on going back to the drawing board and coming up with new teams?
i've been going through a team crisis for the past couple of months, but all i really know is i'll probably won't stop playing spencer. i just can't seem to find two other characters that really click for me that i enjoy playing.
now that evo's done, do you guys plan on going back to the drawing board and coming up with new teams?
i've been going through a team crisis for the past couple of months, but all i really know is i'll probably won't stop playing spencer. i just can't seem to find two other characters that really click for me that i enjoy playing.