Steve is super fair.
Big damage, but he's one of those "shouldn't be able to pin you down/hit you" characters, so you gon die when you get hit -- with the added mix of giving no f*cks about projectiles. In exchange, "harder" corner combos, weak solo mixup, the meh-est solo string (albeit safe) and no SJ height control.
Like any well designed character, he's powerful when he assists to buff his strengths/mitigate weaknesses.
Hyper Charging Star damage is so lol, that it wraps around from being amazing to stupid to amazing again. Always surprised by how much that, Chaotic Flame and the basketball hypers do.
Going to echo that dat cr. L is amazing. Leads to stupid stupid damage too, hahahaha.