You are not the only one who feels this way.Why does everyone say to put X-23 with Jam Session for the unblockable? Can't you just j.S right when they come in anyway?
Edit: Also, I'm losing energy for this game. Really tired of not having a team that feels good. I might take a break from it all.
Iron Man should've been one of the fastest characters in the game with top tier air superiority and top level zoning because of the amount of weaponry equipped on that suit.
Yeah, I always do better after a break. I'm sort of on break from the game right now. I still head into training mode every now and then since I will always be a training mode monster, but haven't really actually played for a while.Taking a break does wonders in this game IMO. Tend to come back stronger when I do.
There is no such thing as "more better".
And I was just providing an example, I am not saying you need to pick Iron Man in that team.
Yeah, but you can't do it meaty off a raw tag, Jam Session fixes that. I just do a blockstring with Doom Missiles, works as well.Why does everyone say to put X-23 with Jam Session for the unblockable? Can't you just j.S right when they come in anyway?
GGs Sigmaah, it's midnight and I'm getting kicked out of the console. I fucking lol'd at that last second time out comeback with Rocket air grabbing you into the spring, not gonna lie XD
Still, I'm sure you saw what I meant about my Zero lacking damage.
Even the modern equivalent of the Proton Cannon (side note: the fuck is the origin of that?!) in the bleeding edge suit is über stupid.
You mean chargeable Smart Bombs. That was my idea by the way, except instead of tracking they would be more like their MVC2 counter parts when they are charged up.I liked the idea of the chargeable repulsars from the Uncanny Edition, as much as I hate moves where you have to hold a button down. Release, and they should semi-track but do ass damage.
Lmfao, that shit got me salty as fuck, but I respect that, GG's too u to man, we will deff play more. Where are u located, Mexico? My god, the connection was good. Better than then most online connections.
Put Dante with Zero and BAM, u get over 500K no problem, that's one of the reasons why I play Dante.
Okay that's awesome.
You mean chargeable Smart Bombs. That was my idea by the way, except instead of tracking they would be more like their MVC2 counter parts when they are charged up.
Iron Man needs a safe DHC probably more than he needs an aerial hyper. Since his most preferred spot is down the order, he needs a good DHC. Proton Cannon has ass hit stun from DHC, most characters have a shit time trying to combo after it unlike other superior beams because they cause soft knockdown before the final hit. To be honest the #1 most important thing for him to have is being able to attack out of ground dash instantly. Without it his normals are wasted.
Nova doesn't have that great of air superiority and to be honest even he isn't done justice. He has a whole slew of powers that aren't tapped in the game.
LOL. Yeah Nova if he was done to comic book style would of had the fastest air dash, a move that allowed him to absorb projectiles into meter, projectiles out of the ass, and still have grown ass damage. Well, it would be more like Hulk damage.
Just got done reading the Nova run from Annihilation through Thanos Imperative and I'm glad Capcom nerfed this mofo straight out of the comic books. I actually think they did a pretty good job in translating him without bringing the "everyone is so OP" of Cosmic Marvel with it. It'd only be more accurate with old air dashes I think. Also it was cool seeing where they got all of his hypers from.
What the hell am I supposed to do against a Shuma G? I don't have the character so I have no way to dissect what all of his moves are and I have never seen another Shuma online so I was mindfucked when I played this Shuma. The only way I killed him was using a lot of bar on hypers by chip (which wasn't that effective considering he can float over them!). So any thing I could learn about this squid thing?
Shuma sucks. Mystic Ray leaves very little guard/hit stun. If you get hit by Mystic Stare, you can feel free to attack Shuma because as soon as you hit him, the Mystic Stare goes away. Most Shumas approach from the air via Mystic Smash. Mystic Smash has fixed trajectories so you have to be in certain areas to get hit. Air version is overhead (watch out for tiger kneed versions). Ground version is not. Shuma has jump cancelable moves so watch out for blockstring into tk smash overhead (I think this is possible).
Shuma can theoretically do a TON of damage, but there are very VERY few Shumas that will do real damage in an actual match (especially online). When he's in level 3, the attack is unblockable so do not get near him. His other hypers are insanely negative on block. His hurtbox is weird so stick to combos that work on all character types if you really want to kill him in one combo.
Not sure what else to cover. He's not too hard to anti air and that's his most reliable way in. I don't think he can get a ton of damage off his command throw, but who knows- maybe with Wesker assist or something he gets a full combo.
Mystic Ray = beam (3 versions, but all super slow and very punishable if you avoid it. I'm pretty sure very punishable if you block it from close range)I prob gotta find a video or something with his moves or how he plays because I am not sure what any of his moves look like other then Mystic ray. I can theoretically understand what I should look out and punish for so I will try that if I ever find an another Shuma. And it wasn't damaging combos I was concerned about at the time, it was his odd mobility and possible gimmicks that I would have no way of figuring out.
Just a few questions about his moves. Will his jumping attacks with the multiple tenticle hit cross-up ambiguously? Also is there a way to punish his mystic ray assist once the laser animation starts? Other then that I feel much better with Shuma match-up knowledge of any kind (literally have never seen Shuma used personally or in match videos) so thank you.
I wonder how people would react if Magneto was completely revamped for MvC4. I think it's pretty much taboo in the Marvel community and would probably get a large negative reaction.
It should've been in his win quotes, him arguing with Worldmind.The only thing I didn't like about Nova's translation to UMvC3 is that there is no trace of Worldmind in any of his dialog.
Nice find - you should post that in the Weekly thread.Well, good thing I didn't buy the SCV stick a few days ago for $99, it's down to $89 from NewEgg right now. In case anyone is interested.
Shuma-Gorath gets full combos off of his command throws.Shuma sucks. Mystic Ray leaves very little guard/hit stun. If you get hit by Mystic Stare, you can feel free to attack Shuma because as soon as you hit him, the Mystic Stare goes away. Most Shumas approach from the air via Mystic Smash. Mystic Smash has fixed trajectories so you have to be in certain areas to get hit. Air version is overhead (watch out for tiger kneed versions). Ground version is not. Shuma has jump cancelable moves so watch out for blockstring into tk smash overhead (I think this is possible).
Shuma can theoretically do a TON of damage, but there are very VERY few Shumas that will do real damage in an actual match (especially online). When he's in level 3, the attack is unblockable so do not get near him. His other hypers are insanely negative on block. His hurtbox is weird so stick to combos that work on all character types if you really want to kill him in one combo.
Not sure what else to cover. He's not too hard to anti air and that's his most reliable way in. I don't think he can get a ton of damage off his command throw, but who knows- maybe with Wesker assist or something he gets a full combo.
Nice find - you should post that in the Weekly thread.
You know who needs a revamp? Shuma...
Make his command grab HCB.S. Multiple command throw versions are largely pointless.Shuma already has a HCB move, so QCB wouldn't work for Mystic Smash. He's going to need a charge command if you want to give him a teleport.
I agree with the posts regarding the designs of the old Marvel characters. It's very jarring that all of the newcomers are implemented so accurately whereas guys like Iron Man, Doom, Magneto, Sentinel, and Shuma have virtually nothing in common with their comic book counterparts. It's as if Capcom looked at a picture or two of those characters and created an entirely fictitious move set around what they thought they should play like. Conversely, it's clear that a lot of effort went into designing the newer characters.
I did the same exact thing except I did it when Nova got leaked. I was like "THIS DUDE LOOKS SICK I MUST KNOW MORE"
In the comics Nova used some blue energy thing to contain people, I thought that could be in the game as a Hyper Grav sort of move.
There's been times where Nova has been all like "no, fuck you Worldmind, give me ALLLL the power of the Nova force, I don't care who else is using it.". Maybe that could be done like a Devil Trigger type of super.
So good.
Shuma-Gorath now has a teleport - he appears at maximum normal jump height either in front, on top of, or behind the opposing character - RDP motion.
.
Er, I actually meant above normal jump height. Think Dormammu's teleport, but double the height.EWW, I hate that everybody has the same teleports :-(
Er, I actually meant above normal jump height. Think Dormammu's teleport, but double the height.
Well, Shuma-Gorath is not the kind of character that would benefit from screen-relative teleports. Personally, I'd prefer Dormammu's teleports to have Deadpool's positioning. ;-) Besides, teleporting above someone right into j.S would be very satisfying.No I just mean the whole tracking above/in front/behind thing.
Is he fighting Thor there? Lol.
Well, Shuma-Gorath is not the kind of character that would benefit from screen-relative teleports. Personally, I'd prefer Dormammu's teleports to have Deadpool's positioning. ;-) Besides, teleporting above someone right into j.S would be very satisfying.
Dante has all those, too.You could still do that in the corner! I was thinking more for just getting way out there and spamming lasers and smash. He has an airdash and wavedash to get in, not like he needs tracking teleports.
I'm prepping my new and improved stream setup for a test run. I'll be streaming a Marvel lobby (Xbox) from the following URL after a quick computer restart:
http://www.twitch.tv/sixfortyfive/
Get on Live and join my lobby if you like. Same region (I'm in USA), Any rank. I'll only be sitting in there as a spectator, obviously. And I'm pretty much going to leave this up for several hours unsupervised as I go about my other business, so just search for me instead of sending me messages 'cause I won't be able to answer them. I'm checking to see if my setup can handle a long run without any major kinks.
I've checked in on it twice and haven't seen anyone playing.Awww man. Why did you have to do this while I'm at work? D:
LOL. Yeah Nova if he was done to comic book style would of had the fastest air dash, a move that allowed him to absorb projectiles into meter, projectiles out of the ass, and still have grown ass damage. Well, it would be more like Hulk damage.
I've checked in on it twice and haven't seen anyone playing.
I don't care how the teleports work because he's not getting a revamp.
I just mean that I don't care enough to argue about it with you. Isn't the context obvious?But you...
I just mean that I don't care enough to argue about it with you. Isn't the context obvious?