Well I remember you mentioned long sets AND I'm really stubborn when I play. I will play until I break 50% win ratio or until my opponent tires of me =p.
I love the long sets! The matches were extremely satisfying and fun. We have a good connection.
I honestly didn't know how to go about facing your team. Since you have Dormammu I NEED X-factor unless I snap him in, which I failed in many attempts... So my objective was to try to use Doom to backup Vergil but it really really backfired because I got happy-bdayed so many times. I'm really bad at calling assists and defending them. I think in that matchup I need Vergil anchor, but I started Vergil in alot of rounds because he actually opened you up whereas Spencer and Doom (LOL) not so much.
I think it's best to snap in Morrigan. Dormammu/Morrigan is one of those combos that I'm happy to burn XF2 with over XF3 just because it's so strong. I agree that anchor Vergil would have won you a lot more fights over Doom. Part of the reason I didn't hesitate to burn XF1 off a Helm Breaker is that I know it's essentially a 2-character match on my end. Burn XF1 on Spencer, and I'll have 4 bars for Vergil. Then I just need to play the matchup against Doom.
Regarding your Spencer, part of the reason you didn't open me up a lot is you do the c.LMH, f.H blockstring, which is really predictable. Part of the reason ComboFiend's Spencer is so scary is that he's willing to throw the f.H out there first. It's not a safe move, but I think it's Spencer's best option outside of command throws. I also think you spend a lot of time going for grapples from across the screen. Maybe that has something to do with it.
I think your general defense of assists is fine, but Vergil just tends to catch assists (Morrigan bit the dust a few times, and she's borderline invincible). With Dormammu, I'm pretty good at sniffing out assist calls. If we have an exchange that leaves us both at the neutral and I know you have an assist call, I'm especially alert.
You scooped me ALOT in that set, so at least it wasn't guaranteed or anything. But I feel like you punished me more for using it than I did capitalizing off of it. Though I understand your point.
Mostly I feel like you do the "ADF" version of it, and I jump to air throw you, but get hit by the line instead and then you get a j.H or something on me. What should I be doing different?
OMGitzSolune =( But yah I'm fully aware. I'll just let you know now I was raging because I kept saying "why did I drop that combo" and "Really, he punished that?!"
Haha, when you said "Saltune" at the end of the matches, I laughed. I had my fair share of "BS" moments too. Especially against Spencer. And some really messed up input reading. There were 3 matches I lost Dormammu because I was blocking and went to Liberate 2D1C to catch you, but did Mass Change H instead and died. -_- I hate this game's input reading. It's expected that you drop some combos - the ones you are doing are really complex compared to mine, haha.
Random Select - I was gonna pick Bonne Wonderland but I didn't know if you liked it or not.
I adore Bonne Wonderland.
Taken with all of the above, you're VERY effecient and calculated. It was really scary. Never played a Dorm that good and you rarely dropped any Vergil combos. That meter assist is insane, you probably doubled my meter or more in total. Your Morrigan also pulled some clutch wins when it counted. Overall I REALLY like your team, obviously your Vergil will get better. Just a tip I would learn the Yipes(if he made it, not entirely sure of its origin) Rapid Slash into SS combo because it is completely self-sufficient, so with that Morrigan assist it would be come POSITIVE overall.
Thank you! Most people are surprises when they face Dormigan at how fast the meter comes. I really don't exaggerate when I say it's like playing Dormammu with infinite meter. If you want to burn someone, you do it. Their DHC synergy makes everything super safe, too. On that note, I was really alleviated when this exchange happened:
Me: Chaotic Flame
You: Bionic Arm
Me: Shadow Servant
You: Spiral Swords
Shadow Servant...wins?! I thought I was a goner that round. I also raged when you did a Dimension Slash to chip me out one fight, I responded with Shadow Servant, and Vergil somehow dodged it while flying around the screen. Definitely a first.
Learning the Rapid Slash into Spiral Swords combo you do is my next goal, along with finding the best follow-up to the Dark Hole + Spiral Swords OTG. This was my third day using Vergil, so there's still a lot of room left for improvement. I got a lot better at charging Round Trip while doing other things, though. I was not so good at that the last time I played. My big goals for Vergil in the future are:
Rapid Slash + Spiral Swords combo
Dark Hole + Spiral Swords OTG
Incorporating Dark Hole into Vergil's blockstrings
As for starting off the match, I think that's just a weakness of your team unfortunately. All of your characters don't have really fast normals that can be made safe. Vergil is kind of an exception obviously due to the no whiff cancel normals, it's really a guessing game especially against Wolverine *shudder*. Depending on how the opponent is approaching, jumping back and making room for your Round Trip is vital.
Morrigan has really safe and fast normals, but I don't like risking her against most matchups. She can start any round with f.H, which gives you the throw option select, and then you can cancel into her 1F command throw on the break. It's also a great anti-air, and she has Shadow Blade to get up and out if she wants, which has a 3F startup (underused, including by myself). I want to go into Devil Trigger more for Vergil, but I mess up his air dashes. He needs to be so low to the ground for the j.H to connect, it's annoying.
Last thing I'll point out is you challenged EVERYTHING I did, you got all those punishes and happy bdays - but that's also a weakness even if I didn't capitalize on alot of opportunities. Towards the end I started punish your Helm Breakers since EVERYONE likes to upback and do it, hell I pulled some Helm Breakers myself.
Thanks! What really surprised me was the Zero matches. This team is the first one that didn't get completely roflstomped by a solid Zero. Zero having to be afraid of someone else's normals is a completely foreign notion to me. It took a match or two before I realized "WOAH, Zero is...
afraid of Vergil." I do too many up-back Helm Breakers, but my real problem is I don't follow it up with Dark Hole + Trick Down on block like I should.
Overall it's obvious you're the smart/better player but that was a great set despite my saltiness.
I feel a pang of guilt when I beat people who do really advanced combos, like "do I really deserve to win with my ABC stuff?". Plus I know my team is super cheap and unfair in some matchups. Thank you for the compliment, though. My strengths in fighting games are around situational awareness and reaction time, not execution. It's part of why I like Marvel and Smash Bros over other fighters.