Wolverine self-OTG without assists in Beserker Charge I believe?what did champ find?
Wolverine self-OTG without assists in Beserker Charge I believe?what did champ find?
A full sequel makes sense next gen a small expansion maybe even dlc ala Arcade Edition made sense now since Marvel was so popular. People wouldnt complain with rebalancing and 4 new characters
Maybe if it's for $10 or something. Otherwise, that's the exact sort of thing that sets people off.A full sequel makes sense next gen a small expansion maybe even dlc ala Arcade Edition made sense now since Marvel was so popular. People wouldnt complain with rebalancing and 4 new characters
A full sequel makes sense next gen a small expansion maybe even dlc ala Arcade Edition made sense now since Marvel was so popular. People wouldnt complain with rebalancing and 4 new characters
I went from a Captain America hater to a bit of a fan...what has to be worth something, right? I'll be first in line to see the Dr. Strange film if it has Dormammu in it, and I wouldn't have cared otherwise. I might not buy comics, but the game has made me a fan of some things I did not previously care about.I hope they are in fact laying the groundwork for MvC4 at this moment so that we can hopefully see it sometime early next-gen. I'm wondering what Marvel actually thinks of the competitive scene for this game. Ultimate may not have sold as much as they hoped, but it must be nice to know their characters are getting exposed to a somewhat sizable niche on a regular basis but I don't know how much they actually value that.
There is always SOMEONE who is like "y isnt dis free? lol capcpom."Maybe if it's for $10 or something. Otherwise, that's the exact sort of thing that sets people off.
I might not buy comics, but the game has made me a fan of some things I did not previously care about.
That's the Permawhiner, though. That person will complain even if it is free. Probably because Megaman is not in it. And if Megaman is in it, because they didn't include the "right" version, or give him the "right" powers. Even though the Permawhiner will buy the game, it will be with a scrunched up face that looks like this:There is always SOMEONE who is like "y isnt dis free? lol capcpom."
Once the game is purchased, Permawhiner will play it for all of two weeks before giving up because the game is "imbalanced". The rest of Permawhiner's time will be spent watching streams, taking on the temporary guise of the "Stream Monster". This person will flood forums with very strong opinions about game balance on characters he/she has never used or fought against. Within a month, a new game will be releasing that makes the Permawhiner spend most of his/her time elsewhere, complaining about that game's features and development decisions, though he/she will still return for major streaming events to revalidate past prejudices. If the event overturns provides evidence to overturn prejudics, it will simply be further evidence that the game is "ass" or "random". It will never occur to this person that, perhaps, the whining was never justified in the first place.
If timed properly and priced correctly people will love it. See AE 2012
If timed poorly and priced incorrectly people hate it. See Ultimate Marvel and SF X T dlc
In the end, theres always going to be complaints. There would be more complaints about MVC4 so quickly after MVC3 imo
I think that's way too quick, especially considering next gen development time, time needed to develop a new engine, etc.Early next gen like Feb 2014 or something should not be perceived as quickly.
Early next gen like Feb 2014 or something should not be perceived as quickly.
Good stuff! I was doing some soul fist loops too coincidentally.I spent a good amount of time in training mode, and landed my first full Morrigan double Soul Fist combo! (j.S, s.LMH, f.H, j.MMH, qcf.H, qcb.S addf, j.H, qcf.H, qcb.S, s.S, sj.MMH, dp.M/H, qcf.AA) I actually did it quite a few times in a row, which felt pretty good. I've had to do my own single Soul Fist variant for a while now.
SO GOOD.gifXF3 Vergil with DT on does 400K chip damage with Dimension Slash. WTF.
Wow did you get this from the Vergil SRK forums or the Gamefaqs forums? That's VERY very interesting. Thanks for sharing that.I found out that Vergil can DHC glitch to Morrigan. I didn't mess with it a lot, but she can definitely start doing a Soul Fist loop from that point. Throw, Devil Trigger, Astral Vision, Soul Fist loop. As with any other throw -> tag situation, the Soul Fists don't seem to suffer from damage decay, since just landing 2 of them did 240K. I'll mess with it more some other time, though.
It's actually called High Time, unless you're planning to take them to a skyscraper LOL. SS > High Time doesn't always work depending on when you Trick Down, they may pop out so it's not exactly guaranteed. Also that combo you posted sounds a little bit difficult, I think you should be able to Rising Sun after the trick down from High Time. I will test it when I get home.Landed Helm Breaker, Dark Hole, High Rise (df.H's name, right?), j.S once. Hard as hell, not sure if I'll be able to do it for a long time. Since someone discovered that you can Spiral Swords, High Rise, Lunar Phase to OTG someone after Helm Breaker, but that's way too hard for me, I might try and do Helm Breaker, Dark Hole, Spiral Swords, High Rise to see what happens. I don't care about the damage scaling, I'd just like some way to benefit from happy birthdays without blowing X-Factor when I catch them on a Helm Breaker.
If you're all about efficiency, it's best to learn the double c.H in the loop because you get ALOT of meter from them. After the Round Trip hits(should be getting 3 hits) immediate c.H xx Judgement Cut, Vergils loops are VERY timing dependent, getting in the first c.H as early as possible will make it that much easier to get the second c.HDid my first sword loop. The c.H after Judgment Cut L is hard as heck to get out. Not sure why. I might end my loops early for a while like some noobs do.
What's the notation for this combo Karst? If you perform Dimension Slash after a the High Time from a hard knockdown the opponent will not be in "Launcher" state. That's why in the combo that was posted of Taekua is ended early from Judgement Cut L right into the High Time, so that the launcher state was still in effect.Tried to do the Dimension Slash -> Stalking Flare -> 3D0C combo, but my j.S wasn't spiking. Not sure why.
It's the wallbounce that causes the hitstun to deteriorate much worse in an extended combo. Tip: Vergil's Stinger will always cause a wallbounce if you haven't used it yet, however the opponent will not go from one side to the other if the hitstun decay is too high.Gah, the hitstun decay on f.H is just brutal for Dormammu. I can't seem to get anything more than this combo going:
j.S, c.LHS, sj.MMHS, dash, call Rapid Slash, Flame Carpet, f.H, Dark Hole, Chaotic Flame.
In corners I get a full relaunch, so this is mostly an issue with mid-screen. I'd like to be able to get more, just so I can get the Dark Harmonizer call in.
If I call Rapid Slash at the same time I throw Dark Matter, they always combo. I can wait for Rapid Slash to hit before I teleport, and then air dash into j.S for a full combo.
Starting a round by throwing Round Trip and canceling into Devil Trigger provides ALMOST enough time to combo off the Round Trip after a hard tag. AAAAALMOST. :-( Still a fantastic way to start rounds if I want Morrigan or Dormammu on point. People are too scared of Vergil to start near him.
Yes for a while now, details and pricing are in the OP.off topic: have they bundled the costume packs into one set and price?
I think that's way too quick, especially considering next gen development time, time needed to develop a new engine, etc.
I don't think we'll get recycling either. It's too far into the future for them to do so, much of this stuff wouldn't hold up especially on new tech. I certainly feel like it will hit after SF5 too, which IMO will be 2014 at the earliest. Capcom likes to stagger things, so I feel MvC4 would come at least a year or two after SF5.I dunno, they're probably gonna use some version of the Framework engine and there's probably a good chance they're tweaking that for next gen platforms is one of the main priorities at the moment. But yeah I may be overestimating the speed this takes, but I think in whatever shape or form we get MvC4 they'll still be looking at recycling as much as possible.
I don't think we'll get recycling either. It's too far into the future for them to do so, much of this stuff wouldn't hold up especially on new tech. I certainly feel like it will hit after SF5 too, which IMO will be 2014 at the earliest. Capcom likes to stagger things, so I feel MvC4 would come at least a year or two after SF5.
I think Trish is terrible second, personally. She's all about establishing and maintaining a lead. Your second character should be able to even the match in the event your first character gets whopped via extra meter.Hm...
I have spent a few days in the lab, working on different Spencer combos.
It feels great to pull off stunts with him (especially that corner zipline zigzag) that I considered OMG-worthy before. Respect for Combofiend for doing those consistently in big matches.
Anyway, I still cant decide what assists to bring with him as support. My options are kinda limited, as Vergil is the only real third character that I can be dangerous with (aside from Wesker, but I prefer my Wesker to be on point, that is way honorable ) ...and after almost a year, I have yet to settle for a second character.
My options at this point are limited: Trish, Strange (I love both of these characters, but I am not consistent with their more advanced stuff, so it is barebones at this point). As far as projectile support goes, it should be Trish > Strange, but Strange's Eye of Agamotto might open up brand new combo possibilities as well, I imagine.
I do not know who to pick as second, honestly. Is Trish or Strange considered more viable to be seconds?
(Or I could just embrace my tier whore self, pick Wesker on point, go Spencer on second and Vergil on 3rd? :O Cause I am not sure how much a 2nd Wesker brings to the table.)
I discovered it. I always check for DHC glitch openings for Astral Vision with any new character I play after discovering the Firebrand setup.Wow did you get this from the Vergil SRK forums or the Gamefaqs forums? That's VERY very interesting. Thanks for sharing that.
You got me. I'm a meter whore, I need this.If you're all about efficiency, it's best to learn the double c.H in the loop because you get ALOT of meter from them. After the Round Trip hits(should be getting 3 hits) immediate c.H xx Judgement Cut, Vergils loops are VERY timing dependent, getting in the first c.H as early as possible will make it that much easier to get the second c.H
That must have been the difference. I'll we-watch the video. So if you do SH, is your opponent is technically in a launcher state?What's the notation for this combo Karst? If you perform Dimension Slash after a the High Time from a hard knockdown the opponent will not be in "Launcher" state. That's why in the combo that was posted of Taekua is ended early from Judgement Cut L right into the High Time, so that the launcher state was still in effect.
Really?! Good to know. I've been messing with c.H, Stinger, Trick Down as my reset option. It's really hard to see what's going on.It's the wallbounce that causes the hitstun to deteriorate much worse in an extended combo. Tip: Vergil's Stinger will always cause a wallbounce if you haven't used it yet, however the opponent will not go from one side to the other if the hitstun decay is too high.
I'm exploring it as a way to start Dormammu or Morrigan off with a Devil Triggered Vergil assist, so the DT is pretty necessary. Just exploring team setup options.You can combo off of a Round Trip into hard tag if you don't cancel into Devil Trigger, unless you mean after that hard tag hits but in which case you should be able to combo anyways.
Me too. In my dreams they would just make the MvC3 combat engine a platform and continuously add to it like TF2. A massive undertaking though, and for such a (relatively) small fanbase, too much work for very little return for it to be feasible. But that is my dream, I love the combat system so damn much.Very possible. My predictions are more wishful thinking on my part than anything else. I'd actually prefer it if they recycled things as it would mean few to no cut characters, a battle engine that I love and hopefully more time to commit to more content besides what we already got rather than nuke all that and give us another barebones but entirely new title. I'd be completely okay with only a marginal graphics update.
-good hud
I don't think it demonstrates stupidity. Niitsuma flew over to say howdy to the Marvel folks. Until we know what they talked about, it's not fair to assume there isn't any interest on Capcom's side. Maybe Capcom tried, Marvel said no (or had outrageous prices), and so Niitsuma went in person to barter. It's hard to imagine a scenario where Niitsuma goes to Marvel HQ with total passivity toward this game.Actually, this shows how stupid the Capcom CEOs are. After week two of Avengers, they should of said, go back, expansion, include Loki and Thanos. GOOOOOO!!!!!
But another discussion.
Just to beat the dead horse:
https://twitter.com/Ryota_Niitsuma/status/235636596169379840
Ono has been working on "Remember Me", apparently.
MVC4:
-Next gen consoles
-ties in with Avengers 2
-at least 90 playable characters
-good hud
there you gooooo
Dat innovation.I discovered it. I always check for DHC glitch openings for Astral Vision with any new character I play after discovering the Firebrand setup.
This should be the case, but I'm not gonna state it as fact because there are probably exceptions and I don't want to get embarassed by Sixfortyfive again.That must have been the difference. I'll we-watch the video. So if you do SH, is your opponent is technically in a launcher state?
I haven't tested it thoroughly for how much hitstun is required before this happens but I found out during my recordings of some combos.Really?! Good to know. I've been messing with c.H, Stinger, Trick Down as my reset option. It's really hard to see what's going on.
Round Trip doesn't upgrade right away, correct? I've been trying (very hard) to record this Round Trip raw tag combo into Morrigan and it does work, though the conditions are a little bit different as the opponent is airborne as opposed to grounded and hit by a hard tag.I'm exploring it as a way to start Dormammu or Morrigan off with a Devil Triggered Vergil assist, so the DT is pretty necessary. Just exploring team setup options.
Edit:
I also want to add that Rapid Slash assist wins my award for "assist where I am just as happy when my opponent blocks it as when he gets hit by it". It's just so satisfying to see my opponent, who has slowly been making progress across the screen, get his ass pushed aaaaalll the way back to the corner. HAHAHAHAHAHAHAHA, DO YOU LIKE IT THERE?! STAY FOR A WHILE, AND LISTEN (/Deckard Cain) TO ME ASK "YA LIKE THAT?!" OVER AND OVER!
I never thought I would like Rapid Slash so much, but I do. I found a hard time finding an assist like Jam Session and Hidden Missiles that had as much utility as it has power for starting and extending combos...but here it is, on Vergil.
Rapid Slash + Morrigan combination for starting combos from full screen.
Jump + call Rapid Slash, Soul Fist H, fly-cancel. Start air dashing forward. If Rapid Slash hits, it knocks them into the Soul Fist. Connect a j.H out of your dash into another Soul Fist H, land, and then do your bnb - does about 230K before the combo starts. If Rapid Slash is blocked, addf at some point into j.S!
Correct. I'm excited to see what you come up with! :-DRound Trip doesn't upgrade right away, correct? I've been trying (very hard) to record this Round Trip raw tag combo into Morrigan and it does work, though the conditions are a little bit different as the opponent is airborne as opposed to grounded and hit by a hard tag.
His basic bnbs:So I finally got back to this game after a few weeks spent elsewhere (Olympics, SOCOM 4, Darksiders, Black Ops), and I'm getting better at pulling off X-23 and Wesker's combos. However I don't have any Hawkeye combos. Would anyone be so kind as to provide a combo I can practice?
So I finally got back to this game after a few weeks spent elsewhere (Olympics, SOCOM 4, Darksiders, Black Ops), and I'm getting better at pulling off X-23 and Wesker's combos. However I don't have any Hawkeye combos. Would anyone be so kind as to provide a combo I can practice?
90?! 60 is the upper limit I'd say and even then I'm high as fuck to think of a number like that.
Why not HSHS instead of SHS?Ok so bringing back the topic of Iron Fist briefly, IT IS possible to combo into Red Chi level 3. I tried it from the wall bounce but there is not enough time after Rising Fang to do Chi xx level 3. It is possible to Crescent Heel xx Red Chi xx Level 3, so props to Sixfortyfive for pointing out the mistake.
---
@Karst
The best followup after a naked Helm Breaker > High Time + Dark Hole instance, is to teleport down, SHS > Magic Series. There was too much hitstun decay to follow up after the Rising Sun.
If you really want to make use of your ground bounce, do a Round Trip loop if you have it charged.
If not charged then you can do s.H xx Lunar Phase > c.H Stinger xx RoundTrip into another Lunar Phase (this works regardless of corner or not) Max range versions involved timing the Round Trip and dashing up for the Lunar Phase.
Time to work on more tech~
Why not HSHS instead of SHS?
Also, wild fact I learned via Big Two just now: Seven Rings does not beat Arthur's level 3. They negate each other.
Hahaha, I didn't even think of s.S. I kept trying to tridash in.Yes HSHS :lol , btw my camcorder is dead but I did do said combo. Round Trip xx Devil Trigger > Hard Tag to Morrigan > Mash s.S > Proceed to do Soul Fist combo etc etc.
Marvel
- Everyone in Marvel 3 + Phyllia Veil, Ms. Marvel, Doctor Octopus, Green Goblin, Armor, Cloak & Dagger, and... Shit I dunno, Juggernaut?
Loki, Thanos, Lizard, Ant Man, Nick Fury, Black Widow, Mr. Fantastic, Thing, Human Torch, Punisher, Daredevil, Blade, Venom, Carnage, Cyclops, Beast,MORPH, Young Magneto, Young Xavier... GET ERRBODY IN THERETHIS ONE'S FOR YOU
The funny thing is almost all of those characters are featured/playable in the Ultimate Alliance games.
Oh god, the revelation I'm having now is that the fighting game Niitsuma's been working on is only JoJo's and nothing completely new. Sadness. I hope that after this project he's still working on another fighting game.Just to beat the dead horse:
https://twitter.com/Ryota_Niitsuma/status/235636596169379840
Oh god, the revelation I'm having now is that the fighting game Niitsuma's been working on is only JoJo's and nothing completely new. Sadness. I hope that after this project he's still working on another fighting game.
I hope that's not the case but I agree, I would love to hear they are working with Marvel still but I don't expect anything till next gen at the earliest now.I think it's a very fair assumption that Capcom might not be working with Marvel again any time soon.
I think it's a very fair assumption that Capcom might not be working with Marvel again any time soon.