Beef vs Taco. http://www.twitch.tv/kadeybaybe/b/329787143
2:46 is the highlight of that match.
Good question, I don't know. I only used it in a few matches, and the Wolverine I was facing was pretty conservative in his play. If it ends up not working out, I'll just do Helm Breaker followed by Dark Hole + Trick Down. I prefer not to simply because Wolverine could start the match with Berserker Slash if he knows what's up. Though there isn't much that trumps HS spam, so it probably catches the tatsu. If you end up testing it, let me know how it goes.I don't start Vergil ever, but that sounds good. If they call a stupid assist such as Tatsu/Fake Tatsu, will chaining said H in S hit the assist out of startup and thus win the game? If so I would totally switch my team order for the matchup.
The only thing that scares me is that Wolverine's dive kick is 2 frames faster than Vergil's H (8 frame, lol capcom). I guess if you see him jump well before the match actually starts you could just press L instead and chain into H to hopefully hit the assist. I should test this whenever I wake up tomorrow.
Want to play?I wish I could get into these streams sometimes, but they seem kinda random.
Oh shit, I made a video after forever.
All about Dante's ability to convert off airthrows solo. Plus some combos at the end showcasing what you can do with those solo conversions.
Oh shit, I made a video after forever.
All about Dante's ability to convert off airthrows solo. Plus some combos at the end showcasing what you can do with those solo conversions.
Oh shit, I made a video after forever.
All about Dante's ability to convert off airthrows solo. Plus some combos at the end showcasing what you can do with those solo conversions.
You've never heard of that before expression? It's pretty common in the United States basically what it means is that even losing 10-6 Andre should consider that a win because he did better than he should have.
Usually used when underdogs perform better than they should have. I just hate stupid people... like Andre. It's not like everyone decided to hate him because he drop combos. A lot of people drop combos the difference is that he gives everyone a reason to hate him (his big mouth, and actions) and then is surprised people hate him.
F. Champ's new tier list.
Oh shit, I made a video after forever.
All about Dante's ability to convert off airthrows solo. Plus some combos at the end showcasing what you can do with those solo conversions.
122 hits, 274k damage. That throw scaling.
Still, some really fancy stuff there.
Exactly where he should be.Legit shocked he has Iron Man that high.
Meh, agree to disagree.Exactly where he should be.
Funny thing is I don't think he should be that low lol. He is def in the bottom third of the cast though.You can champion the Mexican tier list. It has IM in bottom 5.
You can champion the Mexican tier list. It has IM in bottom 5.
Great video.
Good shit! Your Dante videos are always excellent.
Haha, thanks. I might make an video of Dante's XF2/3 loops since he's got like ten of them. Some are better in certain situations, too.Damn, I love your stuff always impressive.
Dante scaling, more like it. If this was vanilla Dante, that combo would do 471k before the super. And it'd have built like 3-4 bars instead of 2.122 hits, 274k damage. That throw scaling.
Airdash forward + H is your best friend. If you think you're close enough to grab someone, then you are. If you ever want to use POWER OF THE NOVA FORCE to try to level up Frank, then you have to do it in the air, since Frank will hit them with the THC if you do it on the ground.Any advice for learning Nova? Some beginner to intermediate level stuff?
glad to see beef is still free to the robot. and tacs. :v
When OTGing, mid-screen forward H works and so does SRK forward L. In the corner, only forward H works and is comboable.Any advice for learning Nova? Some beginner to intermediate level stuff?
He can also literally cover the entire screen in traps - give a little to get a little!really hate how RR has the crappiest normals in the fucking game. i remember when everyone thought hed be the new cable :lol
Airdash forward + H is your best friend. If you think you're close enough to grab someone, then you are. If you ever want to use POWER OF THE NOVA FORCE to try to level up Frank, then you have to do it in the air, since Frank will hit them with the THC if you do it on the ground.
Thank you both. How does a team of Cap/Nova/Hawkeye sound?When OTGing, mid-screen forward H works and so does SRK forward L. In the corner, only forward H works and is comboable.
Nova with a beam or projectiles or drones is really good. Allows you to take to the air, airdash, potentially set up a cross-up. All ontop of getting a way in.
Mid-string, if your opponent is blocking too much, don't be afraid to throw out a forward H in there as it's an overhead you can combo out fo.
Your main moves: H in the air for highs and cr. M for lows, because it has really good range and is really easy to confirm out of.
His air flight combos are really easy to do. I suck at this game and can do them. After launch, MMH, qcb+S, LMHS is a good beginner combo. From there you can start adding in rocket punches into your air combos, learn the staircase loops, etc.
Thank you both. How does a team of Cap/Nova/Hawkeye sound?
really hate how RR has the crappiest normals in the fucking game. i remember when everyone thought hed be the new cable :lol
it sucks! not having haggar drops it down to 4/10 and not having task drops it down to 1/10.
But it's the first piece of official-esque art that has women that resemble women!it sucks! not having haggar drops it down to 4/10 and not having task drops it down to 1/10.
Japan practicing those infinites:
http://www.youtube.com/watch?v=SOaLk3d28mU&feature=g-u-u
Japan practicing those infinites:
http://www.youtube.com/watch?v=SOaLk3d28mU&feature=g-u-u
Id pick Megaman and CapCo before id pick Gene. In fact in my hypothetical Ultimate Marvel vs Capcom 3 Uncanny AE eddition it would be dlc, Captain Comando/Megaman/Gambit/Venom with some rebalancing/hitboxmode and replay mode from vita for 15 bucks.
SMH indeed.Ryan Ramirez ‏@fchampryan
Combofiend said dr.doom is the best char in the game lol
Combofiend... smh
It's alright, though I was getting salty during those last 10 or so games. I was dropping every hitconfirm, every combo, and choked away a shit ton of games. Not one of my best days, today.Sorry about the abrupt leave Frantic, got a call from a friend and they get pissed when I play/dont pay attention while on the phone, lol.
Very ggs, dem Strider and Dante combos. Latency prevented some of em but the ones you hit were so pretty.
To me, and I may be wrong, the problem isn't your Spider-Man. While I do need to respect that uppercut(such an amazing move) and Web Throw more, it's freaking the Greyhound assist that bodies me. It's really fast on startup, and is causes more block/hitstun than I expect. I can usually deal with it pretty well when there are other characters using it, but the angles that Spider-Man comes at makes it difficult for me to do that. I also was getting annoyed with the fact I hit you like a dozen times with Air Play per match, but couldn't follow up on them because Greyhound was in the way. I could have killed Spider-Man so many times, but Greyhound just says nope. Spidey/Hawkeye are definitely BFFs.
I'm itching for a runback with you, haha. Next time I'll do better.
Honestly, I normally have no issues with Greyhound assist or even Hawkeye in general, but Spider-Man's attack angles make that assist the bain of my existence. Didn't help that I was dropping my combos left and right, fueling my frustration. I checked in training mode, and Spider-Man falls slower, making Stinger whiff after a Clay Pigeon if not timed correctly. Each time I dropped one, I lost so much momentum until I was just a pile of salt.Frantic, I'm convinced now. Arrows are a devil hunter's worst machup.
I usually use Low Voltage, but I figured the trap might be better against the matchup hence why I ran it first. I ended up switching just to test out what I'm more comfortable with. I might try to switch to Hopscotch next time too, just so it doesn't get nullified by Hawkeye arrows and prevents more immediate rushdown. I will lose the tricky mixups on incoming, but I'd rather keep Spider-Man off me, especially since Dante already gets good mixups on incoming anyways.Also, I wouldn't shy away from rushing down too much. Spider-Man's defense isn't that great, and all of your characters outrange my normals. I saw your switch to voltage, but the trap might be better overall. You have the best two way character this side of Dorm -- force me to come to you, and then start making some chaos.
I felt that it came down to who killed who first, honestly. If I killed Spider-Man, I was pretty comfortable against your team. If I lost Dante, it felt uphill(mainly because of Trish v Hawkeye being a pain in the ass) and I'd usually end up with XF-less Strider vs XF3 X-23 at some point. I probably should snap X-23 in if I can't get the kill on Spidey, just so I keep full momentum, but I don't do a lot of things I should do. Plus, X-23 is almost as 'ohshitohshit' inducing as XF3 Strider or Vergil, for me, just because I know if I lose one character, I lost the next too.I think you have capable team to go down the line against mine -- Dante just has to kill Spider-Man, and I feel like I'm looking a little uphill. The only matchup I feel is considerably in my favour is Hawkeye v Trish. That said, if you're going to snap, I'd say snap X-23. She provides a considerable amount of extra damage for Spider-Man and her XF is amazing -- will runback 2 characters pretty free with a guard cancel or regular hitconfirm cancel, and can definitely do 3. I feel like I'm still winning if I'm down to her alone with XF while the opponent has 2-3 without XF. Trish can manage her XF, but since she's second, she usually either got guard cancelled or dirt napped before she could manufacture something.