followup on strange/ammy from the strange boards, found a couple of cool ideas:
from Maziodyne:
from Mollyfighter:
from Maziodyne:
I am abusing the hell out of TACs and DHCs now. Every single touch from Magneto (even throws) either turns into a Strange DHC or TAC that lets me get at least one rep of Flames loop no matter how long the combo leading into it was. I usually build (close to) 3 meters along the way also, so in the event I need to kill a character without using X-Factor, I have the Ammy THC available. I can even go for resets, so instead of doing that one rep of the Flames loop, I can just do launch, Palm xx Flames, j.S knockdown, M Daggers into lockdown stuff with Ammy (Sent would work wonders here too, so I'm definitely considering him as well).THIS is how Strange in second is supposed to be played, I think.
If you're doing TACs (any direction works) with Strange it's best to just skip the actual TAC thing and lead into Flames loop right away. That way you get the one rep of Flames loop all the time.
As for my corner resets, if I'm not gonna attempt a throw setup, I'll just react to whatever direction you roll and use the appropriate assist. If you roll forward, you block the M Daggers, [blockstun gap here], crossup with Disruptor assist. If you stay in the corner, Cold Star locks you down and I get a free overhead attempt with Teleport H, j.S.
from Mollyfighter:
I play a similar playstyle with Viper/Strange/Ammy. I open people up with Viper then go into either DHC or TAC building atleast 1.5 bars for atleast for a level 3 to get the kill. Strange/Ammy THC Sheningans involve me M Teleporting until the opponent blocks wrong. I setup up a red grace and go into either a relaunch or reset. Cold Star is so good midscreen on incoming though. I teleport M and they eat a crossup into Palm loop. I started using that XF2/3 infinite also against Wesker/Vergil/derp anchor after I catch a random SOV off of random teleports.
I suggest if you really want to be quick and high/low opponents in the corner, you call Cold Star for the lockdown and just Instant Fly into either a high/low. I've been using EoA for front techs though. If they front tech I EoA then Teleport M twice if they block the first mixup.