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Ultimate Marvel vs. Capcom 3 |OT2| New Age of Zeroes

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Neki

Member
My team history:
Day 1: C.Viper/X-23/Ammy
Week 1: Zero/Ammy/Sentinel
Month 1: Ammy/Tron/Sentinel

UMvC3:
Day 1: Ammy/Tron/Sentinel
Week 1: Nova/Ammy/Sentinel
Week 3: Nova/Storm/Sentinel
Current: Nova/Frank West/Sentinel

Haven't played in a while though, got school and been playing RPGs.
 
If I remember correctly...

Pre-release:
  • Wesker/Dormammu/Amaterasu

Vanilla early:
  • Dormammu/Thor/Iron Man

EVO:
  • Magneto/Doom/Phoenix

Post-EVO:
  • C.Viper/Magneto/Doom
  • Wesker/Magneto/Phoenix

Ultimate:
  • Wesker/Nemesis/Magneto
  • Spencer/Wesker/Magneto

Current:
  • Dormammu/Spencer/Magneto
 

Frantic

Member
Why is C. Viper apparently Dormammu's one troublesome matchup? For me, it's definitely Dante. Hulk seems to rock me, too.
I would imagine the reason Viper gives Dorm trouble is because of her Eye Beams, Seismos and EX Seismo. Eye Beam is very good at punishing assists, Seismo makes it hard for Dorm to even breath since they'll probably hit him out of anything he does, and EX Seismo kinda stops all of Dorm's momentum if he ever does manage to get it. At least, that's what I'm assuming.

Dorm vs Dante is pretty good for Dante, in my own experiences. I've never really had problems fighting Dormammu with him, at least.
 

Tobe

Member
had to dig some memories to remember what teams ive played.

Vanilla Beginnings(i didnt knew how to play, so just spam H and armored moves)

Ammy/Sentinel/Hulk

Vanilla Post Justin Wong's discovering of the BFF's (had all my wisdom teeth removed, got 2 weeks of doing nothing but be in bed and grind, i learned how to be a cheap shit with wolvie plus dark hole wasnt that bad of an assist for him ) also i started getting into the lab with phoenix

Magneto/Wolverine/Dormammu

Evo and Junior membership on GAF ( i played Solar i think or was it 645 but boy did i received a beating Dormammu justs wasnt well with the team actually i was ass with him)

Magneto/Wolverine/Akuma
Magneto/Wolverine/Sentinel

Post Evo (i started playin against smurf a whole lot more and practiced patience tho still i got owned by zoning but man the haggar stare downs were godlike)

Magneto/Wolverine/Akuma
Magneto/Wolverine/Sentinel
Wesker/Haggar/Phoenix

Ultimate Day One

Vergil/Hawkeye/Wesker

Present Day ( i seriously need to oul search for a while and get a really good team cause im just not getting the damage i need. im looking into playing MastaCJ team or idk i need trijump)

Magneto/Wolverine/Sentinel
 

Dahbomb

Member
I would also assume that FA allows Viper to deal with Dorm's teleport mix ups.

Vergil is the only character in the game that I know of that doesn't have have to respect EX Seismo because Spiral Swords completely absorbs the projectiles of EX Seismo. Still though the match is not in his favor because FA deals with teleport mix ups and Seismo spam limits Vergil's control of the ground which he needs to start throwing out normals. Viper also has a Seismo OS for teleports. She is the ultimate anti-teleport/cross up/anti-rushdown character in the game.

My teams in my entire Marvel career:

Vanilla Marvel -
Slot#1 Wolverine/Storm/Akuma (Day 1 team, switched to secondary status)
Slot#2 Wolverine/Wesker/Akuma (Main team for Vanilla, had this team made before it was popular)
Slot#3 Dormammu/Wesker/Iron Man (my IM team, basically worked like MastaCJ's team)

Ultimate Marvel -
Slot#1 Vergil/Iron Man/Akuma (Not day 1 team but is my current main)
Slot#2 Wesker/Iron Man/Vergil (Day 1 Ultimate team, I sometimes use Vergil in the middle if I want to)
Slot#3 Firebrand/Iron Man/Akuma (New team I made about a week ago, built to exploit Firebrand and unblockables using lockdowns. Very much in its infancy stage but I have started using it now more often)

I had a Ghost Rider team with him, Hawkeye and Doom. My Doom was ass and the only way Ghost Rider is viable is with Missiles.

Dante has never made it out of training room aside from a few random matches. I have actually played more Trish + Deadpool than Dante.
 

Solune

Member
Need a crash course on some Magneto and/or Dante combos. Anyone got some basic ones? I'm more interested in playing with their movement but it'd be nice to be able to finish some with em. I feel like I shouldn't just jump right into Nini Heart's stuff without figuring out some of the fundamentals of it (or maybe I should?).
This should get you started.
Dante 101

Magneto - First Class
Magneto 101
In other news, how the fuck can anyone play Zero optimally on pad? Holy shit.

Triggers/Shoulder Buttons are your best friend. Unless you have a saturn pad.

--
Not counting teams I was experimenting with.

Vanilla:
Chris/Zero/Dante
Wesker/Storm/Dormammu
Magneto/Wolverine/Ammy

Ultimate:
Spencer/Vergil/Doom -- Spencer/Dante/Doom
Chris/Ghost Rider/Hawkere -- In process of assimilating Rocket Raccoon
Iron Fist/Nova/Ryu -- In process of reverting back to Zero/xx/Dante
 

A Pretty Panda

fuckin' called it, man
Day 1 Vanilla:
Wolverine/Hulk/Ryu

Early Vanilla:
Wolverine/Hulk/Sent
Akuma/Storm/Sent

Mid Vanilla:
Wolverine/Akuma/Sent (had this in this wonky order for the longest time)
Thor/Hulk/Iron Man

Later Vanilla:
Wolverine/Sent/Akuma
Thor/Hulk/Iron Man

Very End of Vanilla:
Wolverine/Wesker/Akuma
Thor/Hulk/Iron Man
Ryu/Wesker/Akuma
Storm/Wesker/Akuma
Dorm/Sent/Tron
------------------------------------
Day1 Ultimate:
Thor/Hulk/Iron Man
Iron Fist/Nova/Strider

Week 2 Ultimate:
Thor/Hulk/Iron Man
Nova/Sent/Strider
Ryu/Sent/Wesker

Like December-ish:
Thor/Hulk/Hawkeye
Wolverine/Wesker/Akuma
Nova/Frank West/Wesker

Now:
Thor/Hulk/Hawkeye
Hulk/Sent/Wesker
Hawkeye/Wesker/Strider

--------------------------------------

I barely play my Thor team anymore.

Lots of Akuma, Wesker, Sent, Hawkeye throughout.
 

Grecco

Member
Vanilla i started with Captain America/Deadpool/Taskmaster then went to Zero/Taskmaster/Amateratsu then went with Wolverine/Zero/Akuma and ended with Wolverine/Wesker/Akuma


In Ultimate i tried pretty much everybody

Day 0 was
Zero/Vergil/Hawkeye

then Wolverine/Wesker/Frank West

after that its a mish mash of Captain Americas/Wesker/Dante/Vergil/Dormmamu/Viper/Strider/DrDoom/Hawkeye/Zero/Nova/SupeSkrull/Wolerine/x23


I settled with

Spencer/Taskmaster/Wesker and probably wont change.
 
Pre-release, my intended team was:
Magneto/Dormammu/Sentinel (probably still the best team among those listed)

Then I switched around a lot. Teams I used for a significant period of time:
Skrull/Dormammu/Sentinel
Ryu/Dormammu/Sentinel
Taskmaster/Dormammu/Shuma-Gorath
Phoenix/Dormammu/Morrigan
Akuma/Dormammu/Sentinel

Probably more.

I've stuck with Firebrand/Dormammu/Morrigan since pre-UMvC3. Always finding new synergy with it, too. It's not the best team, but there aren't many characters that can fit in on a Dormammu/Morrigan team aside from Dr. Doom, whom I really hate anchoring and find boring to play in general.
 

enzo_gt

tagged by Blackace
Oh jeez I don't think I can remember all of the teams I've played.

Day 1 Vanilla: Wesker/Iron Man/I forget
Week 2 Vanilla: Zero/Iron Man/Akuma
Vanilla Team: Dormammu/Iron Man/Super-Skrull
Vanilla Alt 1: Dormammu/Iron Man/Hulk
Vanilla Alt 2: Dormammu/Hulk/Super-Skrull
Late Vanilla: Ryu/Iron Man/Super-Skrull

Ultimate: Iron Fist/Ryu/Iron Man
Ultimate alt: Nova/Frank West/Akuma

I'm thinking of switching up my main team though. Will still run Iron Fist team but it seems against experienced players or projectile spam tactics I don't know what to do with him.

How does Ryu/Iron Man/Akuma sound? Is there a better anchor I can place there? Kinda like Nova too but dunno about him as an anchor, as I really want to keep Ryu and Iron Man in those two spots.
 
I don't play UMVC3 anymore really (still read the thread though) because I have gone back to SC5 and VF5/3rd strike (and playing SFxTekken).

But in MVC3 I used Spider-Man/Doom/Haggar at day 1.
Switched to Sent/Doom/Haggar after a while and kept going through the health nerf. Never have switched teams really in Ultimate.
Messed around with Dorm/Sent/Haggar, and Capt America/Doom/Sent for a bit, but didn't stick with it.

I even get bored watching UMVC3 streams now sometimes :( I've fallen out of love.
 

GatorBait

Member
I don't know if I ever had a set team in Vanilla because I experimented with a lot of characters during its short life, but I'd say the two teams I ended up using the most were:

Deadpool/Dante/Hulk
Deadpool/Dante/Wesker

I have settled on a team for the time being in Ultimate and have just been focusing on learning that team and leveling up (ranked up to 7th Lord yesterday!). Currently using the team Noel Brown made popular: Wolverine/Frank West/Wesker.

I still use Dark Wesker as a crutch at times, but I do like the character. I would actually like finding a team where I can put him on point or in the second slot so I can better learn and use some of his longer combos. I would also eventually really like to learn Vergil and/or Dante.

There are so many characters in this game that I could enjoy playing. I hope an online community stays intact because I can see myself continuing to play this game until MvC4 sees the light of day.
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
Putting in some much-needed training mode time towards making my combos less ass. Finally cracked the 800k mark for 1 bar with Felicia. Now to get consistent at doing it on the shorter characters.
 

V_Arnold

Member
Played quite a few MAHVEL tonight, and even after SF X T, Marvel is the HYPE, man. We kept on shouting like imbeciles during the whole session. It was pure and utter hype. Feels good.

And not a single mg of salt was present.
...

About my teams. Funny: I never had a set team, really, only "concepts".
Vanilla: Viper/Deadpool/Amaterasu
then it was...Wesker/Amaterasu/Deadpool
then I sold the game cause it was bad.

UMVC3: Vergil/Strange/Hawkeye
Then Dante/Vergil/Hawkeye
Then Vergil/Dante/Strider
Then Dormammu/Vergil/Wesker

And now, finally:
Dante/Vergil/Wesker.

My dante is non-existent right now, still in "infant" stage. But I can do bold cancels if I am preparing for them - not on reaction, not yet.
 

smurfx

get some go again
i don't remember who i played with other than zero/task/haggar. i remember playing with hsien ko for a bit at the beginning of vanilla but quickly dropped her. right now i'm using task/hawkeye/haggar and i'll use my old team too so i don't get rusty with it.
 

mr. puppy

Banned
I would also assume that FA allows Viper to deal with Dorm's teleport mix ups.

Vergil is the only character in the game that I know of that doesn't have have to respect EX Seismo because Spiral Swords completely absorbs the projectiles of EX Seismo. Still though the match is not in his favor because FA deals with teleport mix ups and Seismo spam limits Vergil's control of the ground which he needs to start throwing out normals. Viper also has a Seismo OS for teleports. She is the ultimate anti-teleport/cross up/anti-rushdown character in the game.

My teams in my entire Marvel career:

Vanilla Marvel -
Slot#1 Wolverine/Storm/Akuma (Day 1 team, switched to secondary status)
Slot#2 Wolverine/Wesker/Akuma (Main team for Vanilla, had this team made before it was popular)
Slot#3 Dormammu/Wesker/Iron Man (my IM team, basically worked like MastaCJ's team)

Ultimate Marvel -
Slot#1 Vergil/Iron Man/Akuma (Not day 1 team but is my current main)
Slot#2 Wesker/Iron Man/Vergil (Day 1 Ultimate team, I sometimes use Vergil in the middle if I want to)
Slot#3 Firebrand/Iron Man/Akuma (New team I made about a week ago, built to exploit Firebrand and unblockables using lockdowns. Very much in its infancy stage but I have started using it now more often)

I had a Ghost Rider team with him, Hawkeye and Doom. My Doom was ass and the only way Ghost Rider is viable is with Missiles.

Dante has never made it out of training room aside from a few random matches. I have actually played more Trish + Deadpool than Dante.

why do you like the Iron Man/Akuma shell so much?
 

Dahbomb

Member
I thought the V Joe Bomb trick was known for quite a while. It debuted alongside a Spencer combo in Vanilla. Being hit by the Bomb or blocking it resets the combo and the assist call.

why do you like the Iron Man/Akuma shell so much?
IMO top 3 assists of Vanilla MVC3 were Haggar, Tron and Akuma in that order. To fight against them you only had the option of playing a full screen game utilizing beams. Iron Man's beam assist is the best beam in the game IMO.

In Ultimate despite being nerfed, Akuma Tatsu is still top 3 assist and Iron Man's Unibeam has even more utility as the universal assist HSD nerf didn't affect Unibeam all that much as it still locks opponents in place. Not only that but Iron Man's Repulsor Blast is also much more useful in the meta game present in UMVC3 and more characters can take advantage of it.

The thing was that I never used IM and Akuma on the same team in Vanilla because there was no need. IM could handle anchor position before, now he needs a minimum of one assist to play his game to his optimum level. While Sentinel Drones are arguably the best assist for IM due to various tricks like the Repulsor Trap, I personally don't like playing Sentinel despite the great synergy between the two.

Akuma Tatsu gives IM a lot of things. It makes his pressure/block string way deadlier as he can convert the pressure into a scary high/low mix up situation. IM can hit convert off of even the nerfed Tatsu but the conversion varies from Unibeam to jump loop combo to Repulsor Blast to Proton Cannon. In the corner I have a few options selects against the opponent where I do j.f+H into air dash d/f plus Tatsu assist call. This OS the air throw and if they block or tech it they will have to deal with a Tatsu lock down set up. Advance guard is negated by the air dash in thanks to IM's new dash cancellable normals. In addition, Tatsu extends IM's combos for ample damage and also allows him various reset opportunities. Finally, Tatsu also aids in IM's defensive game as it wards off attackers in conjunction with IM's normals/specials, creates some space and just in general makes it harder for people to attack IM. That small breathing room that Tatsu gives can give IM enough time to settle into a comfortable neutral or even an advantageous position. The new changes of IM's dashes go well with Tatsu assist along with the cr.H change.

In the reverse order, Akuma of course benefits greatly from Unibeam for both his teleport mix up and his high/low. You can also use the Beam for various reset situations. Akuma is also one of the characters who can convert off of a Repulsor assist thanks to his new Air demon flip ground bounce move. Plus they both have Beams they DHC into each other and Akuma's down angled beam DHCs nicely into Proton Cannon. While IM himself doesn't have a safe DHC, he can in turn spend another bar into Akuma's multi fireball for actual safety.

Now going back to my 2 teams that use this "shell". Vergil gets great mix ups/wake up game off of Tatsu along with fuzzy guards and other lock down set ups. Tatsu is amazing with any form of teleport and Vergil's normals make it a cinch to confirm off of Tatsu. Vergil of course benefits greatly from a beam so that he always has a full screen presence with Unibeam by his side plus I have a little Spiral Sword set up with the Unibeam and Tatsu. Vergil is also one of the characters who can convert off of Repulsor and I am especially enjoying experimenting with Repulsor + Vergil. Don't have to worry about DHC synergy on this team either.

That isn't even the scary team though... more like a team that happens to work well made of my 3 favorite characters. Firebrand + Repulsor is a true death loop unblockable set up although strict in timing. Firebrand is also one of the characters who can easily convert off of Repulsor thanks to Bon Voyage. That assist provides great coverage to Firebrand in general. The Tatsu assist is for possible right/lefts with Demon missile, instant overhead high/low mix up with j.L (the main reason why I want Tatsu as well) and even potential fuzzy guards. Firebrand can easily DHC into Proton Cannon although he loses a lot of damage going into Akuma's DHC (not a big problem either). This team is still under a lot of scrutiny but I think this team is real good for Firebrand. I think Firebrand is godly in UMVC3.

I don't think IM + Akuma is some godly shell that people should be using but I feel comfortable with it because I started learning the game with Unibeam or Tatsu as a main component of my team plus I feel comfortable using the characters. It's a major plus that I like those characters and enjoy playing them.
 
Yeah, I just thought they fixed it.

Anyway, I feel like playing some Ghost Rider/Doom/Rocket Raccoon today for some reason. Actually, lets replace Doom with Sentinel.
 

Dahbomb

Member
Keep Doom instead of Sentinel. Missiles at least allows Ghost Rider to have some way of touching opponents at SJ height hopping around at the opposite corner of the screen. It also makes the opponent want to rush you down where Ghost Rider excels at.
 

rexor0717

Member
I thought the V Joe Bomb trick was known for quite a while. It debuted alongside a Spencer combo in Vanilla. Being hit by the Bomb or blocking it resets the combo and the assist call.
Yeah, probably. Just seems like a useful tool for any character with a move that always does a hard knockdown.
 
God, Sentinel/Log Trap is so cool. Fly/unfly, double jump, the robot gets so much air time with the ability to call assists.

Hmm, maybe Magneto/Sentinel/Rocket?
 

Tirael

Member
Oh man, I'm such a scrub. One of the main people I play against uses Ghost Rider, and he seems to know exactly what to do to shut me down. He's amazing at reading, such as j.S and st.M, M, which can easily convert into full combos.

I use Dante and Frank. How am I supposed to deal damage when Frank's projectile moves him within range of Ghost Rider's chain, and every time he hears the click of the control stick for me attempting to teleport with Dante, he does j.S? Not even Frank's slide can get under it.

I feel like I should have better tools, considering I use DANTE.

Edit: OH AND ALSO HEARTLESS SPIRE.
 

Grecco

Member
Oh man, I'm such a scrub. One of the main people I play against uses Ghost Rider, and he seems to know exactly what to do to shut me down. He's amazing at reading, such as j.S and st.M, M, which can easily convert into full combos.

I use Dante and Frank. How am I supposed to deal damage when Frank's projectile moves him within range of Ghost Rider's chain, and every time he hears the click of the control stick for me attempting to teleport with Dante, he does j.S? Not even Frank's slide can get under it.

I feel like I should have better tools, considering I use DANTE.

Edit: OH AND ALSO HEARTLESS SPIRE.



Out range him with Misiles and jam session in the air. Then learn to call franks shoping cart and dante teleport in rapid succesion


Ghost Rider absolutely gets destroyed by teleporters. Gotta learn how to time it correctly
 

Azure J

Member
Random note again: I fucking love creating incoming mixups. I had no idea how much fun this little aspect of the game could be.

Doom isn't that fun to play unless he's the center of the team.

It's so weird but this is true. As much as I'm putting in some training time with my Vergil/Doom/Morrigan team, I kinda dislike playing Doom when he isn't the star of the group. Weird. :lol

Current (Hopeful) Team List:

Main: Dante (Jam Session)/Amaterasu (Cold Shots)/Strider (Vaijra) [With some Felicia (Rolling Buckler) here n there]
Secondary: Vergil (Rapid Slash)/Doom (Hidden Missiles)/Morrigan (Dark Harmonizer)
Third: ?/?/?

Edit: Sorry for the endless number of questions regarding these things, but just wondering, what do you Dante players do to hit either the launcher or s.H after Volcano - j.H - Air Play - j.H in Dante's BnBs? I'm able to hit everything up to that, but no matter what I do, they always pop out when I'm supposed to extend with s.H.
 

mr. puppy

Banned
Random note again: I fucking love creating incoming mixups. I had no idea how much fun this little aspect of the game could be.



It's so weird but this is true. As much as I'm putting in some training time with my Vergil/Doom/Morrigan team, I kinda dislike playing Doom when he isn't the star of the group. Weird. :lol

Current (Hopeful) Team List:

Main: Dante (Jam Session)/Amaterasu (Cold Shots)/Strider (Vaijra) [With some Felicia (Rolling Buckler) here n there]
Secondary: Vergil (Rapid Slash)/Doom (Hidden Missiles)/Morrigan (Dark Harmonizer)
Third: ?/?/?

you gotta try firebrand then, there isn't a better character at doing it.
 

Vice

Member
Does anyone have suggestions for button layouts on stick for this game? I find the default settings all pretty impractical.
 

rexor0717

Member
Random note again: I fucking love creating incoming mixups. I had no idea how much fun this little aspect of the game could be.



It's so weird but this is true. As much as I'm putting in some training time with my Vergil/Doom/Morrigan team, I kinda dislike playing Doom when he isn't the star of the group. Weird. :lol

Current (Hopeful) Team List:

Main: Dante (Jam Session)/Amaterasu (Cold Shots)/Strider (Vaijra) [With some Felicia (Rolling Buckler) here n there]
Secondary: Vergil (Rapid Slash)/Doom (Hidden Missiles)/Morrigan (Dark Harmonizer)
Third: ?/?/?

Edit: Sorry for the endless number of questions regarding these things, but just wondering, what do you Dante players do to hit either the launcher or s.H after Volcano - j.H - Air Play - j.H in Dante's BnBs? I'm able to hit everything up to that, but no matter what I do, they always pop out when I'm supposed to extend with s.H.

I'm not going to say its amazing, but Doom's jH, the squirt gun, it really good for fucking with people as they enter. You have to watch your spacing, but a hit from that gun can turn into a dead character.
 
1) The only real use she had on my team at the end of vanilla's life was that she had an advantageous match-up against Phoenix, which was a convenient thing to have on anchor position. She didn't really offer me anything else in that configuration since "run away with Taskmaster and call meter assist" wasn't really a good strategy by that point. If it wasn't for Phoenix, I probably would have traded her in for Haggar near the end anyway.

2) I don't really enjoy and am not that great at fly-cancelling fireballs ad infinitum, and I'm of the opinion that this is more or less how you have to play her now. I also don't want to have to pick up new characters (Doom) just to compliment that playstyle.

3) Hawkeye makes any team better fits this team better.

4) She's not that much better than how she was in the previous game. She's arguably worse at rushdown considering the airdash nerf and other minor things such as Finishing Shower using up aerial actions now, although faster flight cancels do make for easier/better combos.
I see your point. What would it take for her to earn a spot on your team again?
If I remember correctly...
Where is the rest of the cast?
I don't play UMVC3 anymore really (still read the thread though) because I have gone back to SC5 and VF5/3rd strike (and playing SFxTekken).

I even get bored watching UMVC3 streams now sometimes :( I've fallen out of love.
You aren't the only one who feels this way. I think it's just school and other things becoming more important. It would really help if more of my favorite games were streamed alongside Mahvel. I don't see myself playing it seriously until they add Gene or another couple of interesting characters(we all know they are going to nerf the living shit out of Morrigan).
 

shaowebb

Member
Lets see my teams.

Vanilla day 1
Spencer/ammy/ Doom

Vanilla later
Wolverine/Taskmaster/Sentinel
Ryu/Taskmaster/Sentinel
?/Ryu/Sentinel ( I ran everyone in the game looking for a point I liked to no avail)

Ultimate
Day 1
Iron Fist/Ryu/Sentinel
Day 2
Iron Fist/Ryu/Hulk (better for IF because it stays lower and cuts through zoning)

Ultimate Current

Iron Fist/Rocket Raccoon/ Sentinel(or Hulk)
ALT TEAMS
Chun Li/Rocket Raccoon/Sentinel *fun as fuck. Chun Li air dashes plus drones are awesome. Log makes it that much better. Still want to time OTG chun stomp into log but so far its OTG dash into stuff or OTG kicks ex SBK that works best*MODOK/RR/Sentinel
C.Viper/Joe/Sentinel (just messing around)


Every team I play suffers due to my inability to find a beam user I like and from poor mixup options since I don't play teleporters. Its why I like RR so much is he gives me a ton of options and I just love zoning with him. MODOK is the closest I get to having a beam assist character I can sorta play, but I prefer him on balloon bomb for the irritating shenanigans it can create. Hulk/MODOK/Taskmaster is really fun BTW.

Not like I ever get to play anyhow. 6 more months to go!
 

Zissou

Member
Does anyone on gaf currently play viper? I was thinking of messing around with her a bit but the SRK forums for her lack any consolidated info on her basics and I'd rather not dig through pages and pages of random threads just to find stuff. Are there any good videos or succinct guides for her current bnbs and how utilize all of her broken-ness? The one viper thread on SRK that's really solid is a guide to doing her more technical stuff (rapid fire seismos, etc.) but anything else feels like looking for a needle in a haystack.
 

smurfx

get some go again
man i'm loving dat hawkeye zoning. i'm beating this one dude who used to out zone me with dr doom back when i used zero/task/haggar.
 
Lets see my teams.

Vanilla day 1
Spencer/ammy/ Doom

Vanilla later
Wolverine/Taskmaster/Sentinel
Ryu/Taskmaster/Sentinel
?/Ryu/Sentinel ( I ran everyone in the game looking for a point I liked to no avail)

Ultimate
Day 1
Iron Fist/Ryu/Sentinel
Day 2
Iron Fist/Ryu/Hulk (better for IF because it stays lower and cuts through zoning)

Ultimate Current

Iron Fist/Rocket Raccoon/ Sentinel(or Hulk)
ALT TEAMS
Chun Li/Rocket Raccoon/Sentinel *fun as fuck. Chun Li air dashes plus drones are awesome. Log makes it that much better. Still want to time OTG chun stomp into log but so far its OTG dash into stuff or OTG kicks ex SBK that works best*MODOK/RR/Sentinel
C.Viper/Joe/Sentinel (just messing around)


Every team I play suffers due to my inability to find a beam user I like and from poor mixup options since I don't play teleporters. Its why I like RR so much is he gives me a ton of options and I just love zoning with him. MODOK is the closest I get to having a beam assist character I can sorta play, but I prefer him on balloon bomb for the irritating shenanigans it can create. Hulk/MODOK/Taskmaster is really fun BTW.

Not like I ever get to play anyhow. 6 more months to go!

Holy crap I didn't know there were actual Chun-Li users I thought that shit was just a myth! Haha interesting set of teams though I gotta commend you for that. I just pick top tier characters and call it a day.

Vanilla Day 1
Zero/Wolv/Sent

Vanilla Week 1
Zero/wolv/Akuma

Vanilla Last week
Wesker/Zero/Akuma

Ultimate Day 1
Dante/Zero/Sent

Ultimate week 1
Zero/Wesker/Spencer

Ultimate now
Zero/Wesker/Dante.
 

mr. puppy

Banned

zlatko

Banned
SFxT is giving me too much salt. I feel like giving it another week or two to see how I shape up, but the constant time outs, and certain characters (Rufus, Hugo, Ryu) are full of such bull shit, that I feel like throwing in the towel.

In this game even with Wesker or Zero, I don't feel that sodium level as when I see a time out occur because I can't do shit in the last 30 seconds to a jump backing dude. ; ;

Granted Strider with Uroburos does in fact make my sodium level rise hard. :(
 
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