"God's Beard!"
Member
MARVEL CYCLE TIME!
Nerf three strong characters, buff one strong character, buff three weak characters, nerf one weak character and make three system-wide changes.
Nerfs:
Vergil -
Doom -
Morrigan -
Phoenix Wright -
Buffs:
Storm -
Thor -
Shuma Gorath -
Strider -
System:
Nerf three strong characters, buff one strong character, buff three weak characters, nerf one weak character and make three system-wide changes.
Nerfs:
Vergil -
- 2H no longer has knockdown property
- round trip charge glitch fixed
- Summoned Sword durability changed to 6 x 5 high durability
Doom -
- Hidden Missiles assist reduced to 4 missiles from 6, recovery increased by 10 frames
- Air S no longer causes ground bounce
Morrigan -
- Reduced the amount of guaranteed hitstun on Shadow Blade
- Flight startup increased from 11 to 14 frames
Phoenix Wright -
- Increased the number of available evidence items
Buffs:
Storm -
- Can call assists during float again
- Foul Wind/Fair wind is now active on the 8th frame, Storm recovers immediately after active frames
- Double Typhoon startup decreased to 45 frames from 63
Thor -
- Startup on Mighty Spark L decreased to 10 frames from 15, loses initial spark
- Startup on Mighty Strike decreased to 15-26 from 21-30, super armor lasts from frames 18-35
- Mighty Thunder now travels more quickly
Shuma Gorath -
- Recovery on Chaos Dimension eliminated, can now OTG into a combo afterwards
- Character profile and all respective hit/hurtboxes increased in size by 60%
- Mystic Smash hitbox moved forward
- Startup on all Mystic Ray versions decreased by 6 frames
Strider -
- Formation B(Shot) is now Air OK
- Ouroboros is now a level 2 hyper, active frames reduced to 300 from 420
System:
- TAC glitch where the direction can be changed is removed, post TAC combos no longer build meter
- X-factor boosts changed from 40/70/100% to 20/50/80%
- Overall damage decreased by 35%(or I should say, mid-late combo damage scaling increased drastically. this accommodates zoners)