"God's Beard!"
Member
He likes good characters, which DmC lacks.
Doesn't Impact Punch have no armor?
frames 10-48
He likes good characters, which DmC lacks.
Doesn't Impact Punch have no armor?
Maybe, but my hunch is that she'll be able to air dash up and out of the range because there's so much stuff going on.I just thought up some new anti phoenix tech. With Hulk, kill her with whatever normal on the ground, then cancel into Impact Punch and charge to absorb the shockwave. X-factor and do AA grab.
Would that work?
No clue. The easiest test is maybe killing Phoenix with Sentinel Force and seeing if the second and third drones blow up.Does the explosion have durability? The guide doesn't mention.
You got this all off of me liking MvC? LOLThe funny thing is that I feel you are the perfect target demography of DmC. You like swag combos, you like new tech, you like games with a certain level of depth and you like flash. Best of all you have no prior action gaming experience.
A man after my own heart.Well I wouldn't say no experience, I rented Ninja Gaiden way back (original Xbox version) and liked it a lot because of how you had to be aware pretty much at all times of everything going around you and always scheming for your next, next move. And DMC4 which is collecting dust on my shelf because it never really engaged me, tempted to go back now but I don't have much time.
Good god, even I would make better balance decisions than that. I dont normally state things that are that far from reality either.LOL GB, Noel Brown is theorycrafting Wolverine/Doom/X-23 right now.
Holy shit, Noel knows nothing about Morrigan. I asked if she should be nerfed, and he compared Astral Vision to Berserker Charge. Then he said all of the following:
1) Dark Harmonizer provides twice as much meter as Frank and Ammy's assist.
2) Soul Fist has "crazy durability" and is a great assist.
3) Shell Kick causes a soft knockdown.
He also thinks her fireballs should disappear if she gets hit, "like Sentinel Force". Ridonculus.
Damn, and he wants some invincibility back on Berserker Slash.
Noel Brown: "KFC is better than Popeye's".
Watch Chris G's Hawkeye.Feel-good moment of the night for me in Marvel: a Vergil tried to jump back and Helm Breaker, and I did Frank's capture hyper which killed him.
I think I might learn to use Hawkeye. Panda, since you're the Best Hawkeye in the World, do you have any advice?
Game is as fast as the player thanks to the cancels available in the game. This is the tip of the iceberg in terms of swag:I suppose I am the target audience but the flash is selling me more than the gameplay on that one. The DmC demo felt kind of sluggish, not sure if its the FPS people keep harping on about or it's just designed that way. But from watching reviews at least, it seems like there's a great deal of satisfaction people get from switching between the myriad of cool looking weapons mid-combo.
Review: http://www.neogaf.com/forum/showpost.php?p=46377119&postcount=1670Dahbomb, link your DmC review for me?
The air combos are extremely limited in MGR especially compared to something like a DMC game and Bayonetta. It has more weight and less options in the air meaning you can't stay nearly forever up there. In DMC3, DMC4, DmC and Bayo... you can essentially combo for MINUTES in the air. That is the standard for godly air combos.Why do you say it's more ground based though? I see air combos, just not as often in trailers, etc. making me think its just them not showing them and aerial enemies, which I'm sure are in there somewhere, as much. Is it because of the amount of projectile-shooting enemies that are supposedly in the game that make the Ninja Run essential and deemphasize aerial combat or what?
LOL GB, Noel Brown is theorycrafting Wolverine/Doom/X-23 right now.
Game is as fast as the player thanks to the cancels available in the game. This is the tip of the iceberg in terms of swag:
http://www.youtube.com/watch?v=0Cikn_I6-AU
I'm not sure if I should be excited that someone will show the world the greatness of Dormammu/Jam Session, or laugh that another person is dropping Dormammu.Looks like Sanford is trying to pick up Dante according to his twitter.
Don't think Dante is his character but more power to him.Looks like Sanford is trying to pick up Dante according to his twitter.
Is Dante code word for Nina now?Looks like Sanford is trying to pick up Dante according to his twitter.
Is Dante code word for Nina now?
Against rushdown, it lets you charge Dark Spells with ease behind a wall. Against anyone else, jump, air dash up, fly, fly-dash across the screen, Jam Session + Mass Change is an unavoidable mix-up. Excellent combo extender in all positions and good DHC synergy. Amazing resets, Jam Session blocks provide a second mix-up attempt for you (multiple variances), etc. It's just really good.Elaborate on Dorm/Dante a little bit plz? Right now I'm working on Mags/Dante/Doom but I love Dormammu and would love to know how well he and Dante work together
Is Dante code word for Nina now?
What are you talking about?Cold Star better than Stalking Flare??? Let's go!
Working on Wesker/Magneto/Ammy right now. I got those triple layer mixups.
It's the reason why Phoenix needs that Overload hyper I posted! ;-DKore waaaaaaaaa!?!?!
It's almost like Liberation isn't actually a good assist...Well my whole strategy with Wesker/Dormammu/Magneto was DHC to Stalking Flare, build up liberation, use another stalking flare to get back in and pin down the opponent for wesker.
But I can just use cold star and get more active frames for better mixups even if they're solo Wesker. And to be fair, Liberation with Wesker is not really optimal for much other than getting a combo on people running away in the air.
Which is a problem.
It's the reason why Phoenix needs that Overload hyper I posted! ;-D
Wright's Maya hyper hits low. Hsien-ko's Tenrai Ha hits high. It would be hilarious to put them both on a team for the unblockable DHC, haha.I've been thinking a lot about Marvel lately, and now I'm thinking about something....is there a hyper that hits low?
Oh, is THAT all she has to do. Win consistently before dying!Or she can learn to kill Spencer.
Wright's Maya hyper hits low. Hsien-ko's Tenrai Ha hits high. It would be hilarious to put them both on a team for the unblockable DHC, haha.
Viper's Burst Time, if Azure is right!I've been thinking a lot about Marvel lately, and now I'm thinking about something....is there a hyper that hits low?
If you can't kill Spencer with Phoenix, then pick a better character. ¯\_(ツ_/¯Oh, is THAT all she has to do. Win consistently before dying!
I've been thinking a lot about Marvel lately, and now I'm thinking about something....is there a hyper that hits low?
i think i am gonna put my spencer team on the shelf for a while.
i think i enjoy the game a little more with nova/taskmaster/akuma. i kind of like using the vertical arrows assist a lot more than horizontal. i like the dhc synergy between POWER OF THE NOVA FORCE and up arrows too.
Wright's Maya hyper hits low. Hsien-ko's Tenrai Ha hits high. It would be hilarious to put them both on a team for the unblockable DHC, haha.
There's your anti MorriDoom tech!
Picture a Spencer/PW/Dante team. When you get 3 bars and Doom's assist shows up, THC and X-Factor! Dante's hyper lasts time enough for you to open Morrigan up, while Doom is already being hit. With x-factor you kill then both and only have 1 more character to deal with. Perfect solution!
[SANFORD]EAST COAST IS NO LONGER FREE TO CHRIS G[/SANFORD]
Anti-Vergil tech is just brush up on your incoming mix ups.More anti tech being thought of or shown every damn day...
Why doesn't anyone put that much effort into anti Vergil tech, my god...
I've been thinking of using Nova-b/Task-a/Spencer-B myself actually. That DHC synergy hits surprisingly hard.
Speaking of Spencer, I think you did GX loop on me during one of our matches (or FSLink I'm not too sure). Can you give me some tips on that sequence ? I've been trying to land that combo and the first two thirds I'm able to do fine I'm assuming but when I do 6Zip, 6Zip, 3Zip, 2H, 236H~L, I just can't seem to land and do 2H in time for them to pop into the up Wire Grapple. I'm not sure if what I'm doing wrong is not doing the first part fast enough, need to speed up the zip line corner press or just slow down either the zip lines press or just overall.
There's your anti MorriDoom tech!
Picture a Spencer/PW/Dante team. When you get 3 bars and Doom's assist shows up, THC and X-Factor! Dante's hyper lasts time enough for you to open Morrigan up, while Doom is already being hit. With x-factor you kill then both and only have 1 more character to deal with. Perfect solution!
[SANFORD]EAST COAST IS NO LONGER FREE TO CHRIS G[/SANFORD]
I need to research what Kusoru did to F.Champ's Phoenix. I always say "I'm gonna do that" and then the next day I completely forget it.
Too bad that last character is either Vergil or Strider.
Kill her on the ground, X-Factor, roll, AA Grab super
Only if you need to. You can probably just cancel into the roll from something but Kusoru was using a super. Then aqgain you probably want xfactor just to make sure the throw kills