A Pretty Panda
fuckin' called it, man
No the super will do that. And maybe the roll.
Actually I'm not sure he needed to roll either
Actually I'm not sure he needed to roll either
No the super will do that. And maybe the roll.
Actually I'm not sure he needed to roll either
You can combo after Frank's AA hyper, so using XF isn't really needed. Certainly doesn't hurt though.Only if you need to. You can probably just cancel into the roll from something but Kusoru was using a super. Then aqgain you probably want xfactor just to make sure the throw kills
No, like Panda said the roll does. Once Phoenix goes boom, you cancel the roll into the hyper and cross your fingers you didn't mis-time it. The roll was done for safety reasons since it goes past the explosion. Since Frank was Level 4, the AA hyper was invincible too.Doesn't the X-Factor prevents you from the pullback of Dark Phoenix's explosion?
ChrisG responded to my tweet about Morrigan/Vergil DHC synergy. I feel special.
You can combo after Frank's AA hyper, so using XF isn't really needed. Certainly doesn't hurt though.
No, like Panda said the roll does. Once Phoenix goes boom, you cancel the roll into the hyper and cross your fingers you didn't mis-time it. The roll was done for safety reasons since it goes past the explosion. Since Frank was Level 4, the AA hyper was invincible too.
I noticed that in his matches against MarlinPie he did Dimension Slash -> Astral Vision, and he did Astral Vision after the opponent landed. I told him that if he DHCed right before Dimension Slash ends he would be able to link Soul Drain (x2 since the clone is there).PICS OR IT DIDN'T HAPPENI believe you, just wanna see what it was about ^^
I noticed that in his matches against MarlinPie he did Dimension Slash -> Astral Vision, and he did Astral Vision after the opponent landed. I told him that if he DHCed right before Dimension Slash ends he would be able to link Soul Drain (x2 since the clone is there).
He's just jealousDon't help him get better dude!! Sanford dislikes your tweet
That sounds like some Dragonball Z shit Karst.I want everyone to get better. That's why I tell people here how to kill people with Dormammu and how to kill Dormammu. If my opponents are stronger, then I get stronger, too. No one ever built muscle by having no opposing force.
I want everyone to get better. That's why I tell people here how to kill people with Dormammu and how to kill Dormammu. If my opponents are stronger, then I get stronger, too. No one ever built muscle by having no opposing force.Don't help him get better dude!! Sanford dislikes your tweet
I want everyone to get better. That's why I tell people here how to kill people with Dormammu and how to kill Dormammu. If my opponents are stronger, then I get stronger, too. No one ever built muscle by having no opposing force.
No one ever built muscle by having no opposing force.
Then how do you explain DMC combo videos?
i assume you're using this as your point of referencehttp://youtu.be/p3MnQ0ZZzHg)
to be honest,i came up with a variation for midscreeni like to use the "old" zip loop, because it requires less timing and i can use wesker's otg assist to bring them into the corner for another up grapple and bionic maneuvers.
i do this for two reps after the initial up-forward zip:
j.M, j.H, df zip, S
on the third rep of the loop:
j.M. j.H df zip, df zip, cr.H xx up grapple
the trick is to do this fairly fast from the beginning, so that the df zip x2 catches the opponent rather high, then you'll be able to land and catch them with the cr.H upgrapple. it doesnt carry corner-to-corner, but it can take them there from roughly 3/4 of the screen.
if you decide to start the loop near the corner, you just take out the last rep or even the second rep of the loop.
solo, after you land from the df zip in the corner, you can do s.S sjc up grapple, tk bionic bomber xx bionic maneuvers.
That's pretty much how it started. It has evolved from there where competitions are held regularly and videos are judged by a panel of experts. I used to be on the panel for the first few TSTs (True Style Tournaments). Videos were judged on various criteria (creativity, technical skill, execution and variety). The last one happened like a week ago although it was more of a memorial event (a player in the community died... RIP). The rules are also more complex now because the PC version has various mods and trainers that amplify various aspects of the game.I assume people sort of compete by watching other people's videos and trying to actively outdo them, so it'd still have what Karst is talking about.
Wesker trying to feel up Trish?
I'm not seeing it.
Why not just use team Yipes? (Dante)
I'm not seeing it.
In the 0.0001% chance that the patch is real, it means that it had tons of time in the oven because this patch is basically what FChamp has been harping for quite some time. I doubt there would be any knee jerk changes after a year of data collection. This does not discount dumb changes because it's Capcpom after all.I hope if the constantly rumored but unlikely balance patch is made, they avoid knee-jerk reactions and make changes with a similar thought process to how they did (most of) the vanilla -> ultimate transition. They have done stuff in the past that was clearly an overreaction (Sentinel health nerf!), so I’m slightly pessimistic. That people still complain about things like foot dive at this point in the game’s life shows how stupid a lot of the people who play the game are. People need to realize that nearly every member of the cast has powerful options that you HAVE to respect IF they manage to put themselves in the correct situation to use that tool. If Doom is above you, don’t press buttons. If you’re in range of Das Paipu, don’t press buttons. If Magnus is on the same horizontal plane as you, beware the estaka. Respect bionic arm. Respect Hulk’s standing H. These are all fair tools because if you can put these characters in situations where the ‘respect me’ move is irrelevant, then you no longer have to respect them and you can do your thing. Some of the worst characters have no such move (poor Hsien-Ko). The only things that need nerfing are things you ALWAYS have to respect, i.e., things where your opponent is always threatening no matter where they are- things that make marvel a one player game. Outside of Morridoom, Zero, and Vergil with bar, I don’t know if anything else really qualifies. Maybe Viper fits this description too when played extremely well, but I don’t think the current crop of Viper players has managed it yet. I guess we’ll see what happens.
I was thinking about Doom last night, and I realized that Photon Shot isn't any better/worse than TK Shot H was in Vanilla. A little ridiculous, but I don't think Foot Dive is.
The ability to superjump and sit in a corner spamming a projectile safely against 70%+ of the cast. It's just poor balance. I played Phoenix on point in Vanilla and got her Dark 80% of the time just because it's too hard to deal with for most people.How so?
Would anyone (Slasher?) want to make an informational video with me about how to counter Vajra? I'm tired of seeing players get stomped by it and would like to make a video showing all the options the cast has to beat it. I don't have a recording setup, but I can figure out all the counters.
This is actually true. A lot of characters don't have a good answer to that at all. Doom has more holes in his shots though and he can't really use it go on the offense like Phoenix can.I was thinking about Doom last night, and I realized that Photon Shot isn't any better/worse than TK Shot H was in Vanilla. A little ridiculous, but I don't think Foot Dive is.
The ability to superjump and sit in a corner spamming a projectile safely against 70%+ of the cast. It's just poor balance. I played Phoenix on point in Vanilla and got her Dark 80% of the time just because it's too hard to deal with for most people.
Would anyone (Slasher?) want to make an informational video with me about how to counter Vajra? I'm tired of seeing players get stomped by it and would like to make a video showing all the options the cast has to beat it. I don't have a recording setup, but I can figure out all the counters.
I asked him to do one on Stalking Flare and offered to help and he never responded.Honzo did a video about how to punish Lightning xx buster shot. He'd probably be interested in it i dunno.
This is actually true. A lot of characters don't have a good answer to that at all. Doom has more holes in his shots though and he can't really use it go on the offense like Phoenix can.
There are some differences. Phoenix can get teleport mix-ups from TK Shot H, but in practice that never happens because no one stays on the ground against Phoenix. They all jump-block or jump-hit into the fireballs. Since the fireball goes off screen, it's also really hard to tell when to teleport if you want the mix-up. TK Shot H also disappears about halfway across the screen at superjump height against a cornered opponent, so it's not quite as universally oppressive.Phoenix could use hers to create a 50/50 whenever she felt like it- a pretty significant difference.
I did not know that about Trap M, but I'm not surprised.I see what you mean.
Though a lot of the cast has some benefit since they are so slow, arc out, and have low priority. Unlike Phoenix which homed in on you and had one of the best durability as well.
Did I mention the homing was godlike?
Side note, did anyone know that the bird projectile from Dark Phoenix's Trap M eats beams similar to Dr. Strange's flames of the faltine? But it was an assist beam though so take that as you will...
Cool.I've been meaning to make a new video (gotta keep the content flow up), maybe I'll indulge when everything's collected together and make a video. To start things off:
Universal to Teleport Characters - Evasion
- Teleport to opposite side as soon as you see Strider disappear from the screen.
Character Specific on a raw/telegraphed call - offensive:
- Dormammu - j.M as you see Strider disappear from opponent's side (needs testing)
- Dante - j.M/j.H to meet them as they reappear near you; s.L or a well spaced s.M stops it cold; Crystal on reaction gives a little juggle time for combing the assist; Million Carats, Twister, or Jam Session on reaction,
- Strider - Formation A2 (Eagle) beats it clean on reaction
- Viper - LOL, Seismo L/EX Seismo leads to a ton of fuck you; can also reliably use a Burn Kick H for a meaty on their assist's appearance overhead.
- Doom - Sphere Flame on reaction; Hidden Missiles as a ghetto meterless version of the Sphere Flame answer
- Amaterasu - short hop j.H in Glaive/Bead stances
Will run some more elaborate tests for teleport mixups and the like in time.
They're about the same in decision making. I've used both for 3000+ matches, so I feel qualified in saying that.I still think the ultimate Doom vs. vanilla Phoenix comparison is more of an apples and oranges thing. With Doom there’s at least a bit of decision making- the speed of the shots matters and whether you super jump or jump and then air dash up to get to the height for photon shot to give you effective screen control matters as well. The air dash option let’s you call assists if you want to, but you sacrifice being able to air-dash cancel a foot dive after the photon shot sequence to make it safe if it’s blocked. Phoenix’s jump homing shot spam seemed more mindless (at least to me). The photon shot buff from vanilla to ultimate also made certain match-ups against important characters more manageable.
Naw, Morrigan/Strider is much weaker. I used it for about 500 matches. It has problems with random hypers. For example, Morrigan/Doom is like an endless buttbang on Hulk, but Morrigan/Strider has to deal with Hulk doing a random Gamma Crush to kill Strider. Sentinel can random Hard Drive or Hyper Sentinel Force Strider. Magneto can Magnetic Shockwave Strider on reaction. Dr. Doom can Sphere Flame Strider on reaction. Notice that all of these do between little and nothing to Hidden Missiles. They just delay the inevitable. Vajra is much weaker for Morrigan. It's good, and it's probably her second best assist, but it would never be in the same league as Hidden Missiles.The only thing people complain loudly about is foot dive, so if the incredibly unlikely patch were to happen, I think they would just nerf foot dive into oblivion (and of course, they’d nerf missiles somehow too). I actually kind of think Morrigan plus Strider is similar enough to Morridoom that unless Morrigan also received significant nerf, her reign of terror would be far from over. If they were to nerf Doom, I’d like if they could give a small buff to butter gun to give him a better mid- screen space control tool to allow to him to better transition from full screen zoning to in-your- face offense. If they did that, I wouldn’t mind a photon shot nerf or foot dive nerf really. I think the lack of an ability to do that transition is why Magneto remains decisively better on point than Doom.
Ew. That can't even handle Morrigan, let alone Morrigan/Doom.I'm really liking Wesker(low shot)/Spencer(Horizontal Shot)/Ammy(Cold Star) right now.
Ew. That can't even handle Morrigan, let alone Morrigan/Doom.
It's not a bad plan.I think my theory ultraspam/Morridoom fighting team might be Nova/Vergil/Hawkeye. I would avoid the spam as much as possible, and when I got two meters I would Human Rocket through it, comboing on hit, and DHCing to Spiral Swords on block for more mixups. I could also bring in Hawkeye to chuck some plasma of my own.
What? No.I love resets. And Ammy can beat Morrigan!
My theoretical Morrigan/Doom strategy is to superjump and run away with Dormammu while calling Dark Harmonizer until I can pewpewpew her to death.I still think Morrigan dark harmonizer assist would give certain characters a much better chance than they normally have against Morridoom.
Chris is a good character. Play Solune first so he can show you.Hey guys, been following this thread for what seems like forever. Finally have an account!
I'd love to get bodied by some of you. lol. Any of you with a PS3 care to game? I'm not that good, but enjoy playing for fun. I have Chris in my team, so yeah, I play for fun.
Chris is a good character. Play Solune first so he can show you.
Dante, Strider, and Haggar are his best partners IMO.I love watching GCYoshi on stream, and youtube. It's taught me a lot. My problem, is I prefer PS3 pad. I don't have any good sticks now or anything. I know there are good players with pad, but I drop far too much stuff.
I'm also looking for good compliments to him, so I like Cap, Frank, Sentinel, Wesker and trying to learn Vergil.