Name one character without three solid assist possibilities, and I'll figure it out!
Spidey?
Name one character without three solid assist possibilities, and I'll figure it out!
Spidey?
It got standard fireball five low durability points, no? What would you use it for- resets or something?
Web Throw L, for sure.Spidey?
LOL!Spider Swing with tatsu priority that causes a wall bounce.
I like the way you think! The last one is probably too much though.Web Throw L, for sure.
Web Toss with extended durability (allow someone like Hawkeye to Web Toss + arrow and combo from full screen)
Spider Sting H with ground bounce extension (would make a good anti-air)
Spider Swing with tatsu priority that causes a wall bounce.
I like the way you think! The last one is probably too much though.
Name one character without three solid assist possibilities, and I'll figure it out!
Whirlwind H (seriously, why is it the M version?)What about Storm? Tracking and/or accelerated start-up whirlwind or something? Fair wind or foul wind?
Charged Voomerang L.Viewtiful Joe
-Shoulder charge attack (dunno it's name) causes wall bounce and has super armor on frame 1 like Hulk's assists.Nemesis too, I guess
Lol, apparently Iron Guy is massively unsafe when he does that! Your Mags was looking fresh but obviously crippled by lag.
Hawkeye would be too much, but I like your Morrigan idea!Wha? Double Special attacks are cheating. Why not have Morrigan throw 2 Soul Fists then? Or Hawkeye do jumping Triple arrow then a Piercing Bolt as he lands? All are too much.
Whirlwind H (seriously, why is it the M version?)
And then my Storm would have two edits made:
-Lightning Sphere ground enabled. Now also an assist with 9 projectile hit points (it pins for a bit, too!)
-New move: Lightning Call. Input dp.L/M/H to target a portion of the screen a la Purification. After 30 frames, a bolt strikes from superjump height down on the area called. Opponents struck by Lightning Call are placed in soft knockdown if in the air, and are crumpled if on the ground. Frame data is 5 frame startup, 20 frame recovery, but the move is special-cancelable (Lightning Call x Foul Wind, etc.). Only one Lightning Call may be in effect at once. Subsequent calls overwrite previous ones.
-Lightning Call is an assist with tracking properties.
Dark Harmonizer needs to be very safe because it provides you with no neutral advantage, and you're sacrificing the neutral for it. Assuming assists got revamped across the board (meaning Morrigan has other good assists to choose from), I'm cool with Frank and Ammy's being brought up to her caliber. It's not a good idea to have Frank and Ammy's meter assists give you more, though, because Dark Harmonizer already refills 2/3 of a bar by the time Spiral Swords is over. You don't want to give that to Vergil permanently (or Zero, or Morrigan).Dark Harmonizer should give you less meter due to how nearly unpunishable the assist is. Meanwhile, Ammy and Frank's versions should give you more.
You could DHC glitch to either one, right? Hyper Grav -> Strange, FotF loops?
guys marvel has more projectile spam then tekken.
That sort of spam is not very comparable to tekken spam because in tekken it's usually very punishable/parryable/avoidable.
yeah didn't you know? Taskmaster can shoot arrows in many directions. Sometimes I feel locked down.
Where are you getting this from?
DEATH;53739951 said:What he's saying is you can spam in Tekken, doesn't mean itwont be punishd HARD which makes spamming bad. Spam jabs, you get reversed/crushed, you spam launchr, you get punished, youstay turtly, you're gonna break against pressure.
My biggest gripe against Marvel is basically its imbalance that favos projectile-based chars. They are just too safe for their reward. Too bad no patch is coming...
DEATH™;53742075 said:Wolverine's not DAT good (which is open for another discussion somewhere)... Vergil yes, Dante I still think is... but it doesn't matter though... The ability to turtle in this game is too good with Morrigan that it's so safe in general. Those characters you mentioned are good, but they need to have sorts of opening (which is basically what Marvel is, revolving about capitalizing a big opening that you want). You set traps, setups to get that openings and react quickly in a fast-paced manner. But the problem is, it's nothing if your opponent doesn't screw up.
That's why Chris G's dominating the game. His team just have everything a turtle needs and in every fight it's his game to lose. If Japan really, and I mean REALLY got serious with this game, it will be a serious turtle fest with everybody scared of doing risks (especially in a almost if not already Touch of Death game) and I can see it coming soon in high levels of play.
These quotes... Now I understand.
What the hell is he talking about? Marvel is a game where you need your opponent to screw up to get an opening?? There are so many unreactable mix-ups where you just have to flat out guess which way to block if you are unfortunate enough to put yourself in a position to get hit by the mix-up in the first place. You can't turtle in Marvel against anybody decent. The weird weeaboo Japan worshiping is the icing on the cake.
Most of the top tiers in Marvel are those who can both rushdown and zone. Only exceptions within the top 15 are Wolverine and Hawkeye although Hawkeye has some limited rushdown.
People are going to spam stuff when it's hard to punish. The Tekken guys are right, you can't spam for shit in those games because you will be punished for it. In Marvel it's very hard to punish Morrigan AV Soul Fist spam or Hidden Missiles spam or Magneto filling your face with Magnetic blasts. In most cases this is not the case, a lot of the zoning in this game is unsafe and unavoidable it's just Missiles that once again fucks up everything and makes the game spammy.
If Japan/Korea took the game as seriously as US did they would give us a run for our money. They already showed that they adapted to UMVC3 much faster than the US (US was on Wesker's cock while in Japan most players were running Vergil anchor super early). The competition isn't there, you don't see Daigo or Momochi cracking out for 15 hours on end. Very few in Japan even play it relative to how many play SF4.
Thor/Hulk/Hawkeye
Wolverine/Wesker/A/uma
Nova/Frank/Wesker
Clearly all teams I still play.
Thinking about picking this game up, but I am concerned about how I am going to fare against the professionals of the community and I heard there are a lot of them. I was pretty good at MVC3 I suppose, so that is why I am debating if I should even mess with this game. I'll probably cave in and get it soon, but I would imagine that I will have to practice in this ALOT to even put up a decent fight since I could be jumping in so late lol.