Basically if in this new mechanic, a Zero player does not have enough time to do jump Raikousen -> cross up -> Buster as a 50/50 then this new mechanic sucks because it kills most of the decent incoming mix ups in the game. If he does have time to do it then this system still presents enough time for ambiguous cross unders because someone like Vergil can still easily Round Trip meaty you and then do a dirty cross under.
Honestly let's just wait until Viscant posts his blog before touching on system mechanics again. I know for sure he will touch up on incoming character stuff. His solution will most likely not be good (he talked about altering height and trajectory of incoming, gives characters a few more options and leads to less ambiguity) or air tight but I am more interested in his reasoning.
Honestly let's just wait until Viscant posts his blog before touching on system mechanics again. I know for sure he will touch up on incoming character stuff. His solution will most likely not be good (he talked about altering height and trajectory of incoming, gives characters a few more options and leads to less ambiguity) or air tight but I am more interested in his reasoning.