Interested in the DMC demo.... should be interesting, especially the reaction. I still hate the way the characters look, but the environments are pretty good to me. I don't trust Ninja Theory at all to deliver on a full game though. We shall see.
As far as Wii U goes, first Nintendo console I haven't got at launch. I bought a shitload of Wii games too (35ish or so?). I just don't think there's as much there for me as there used to be, and the feature set regarding online/hd has been standardized for a while imo -- they're purposely not getting there, and that's their prerogative, so I'll agree to disagree. Variation is good.
That said, as soon as 3D Mario/Zelda, DKCR2, Smash, or FZero (T_T this won't ever happen and they can't make one as good as GX so they won't bother) drop, I'm in there. They still get polish/control perfect on a handful of big ones that are just great to play from start to finish (shitty beginnings/training parts of recent Zeldas notwithstanding). And I'm sure I'll pick up other things along the way like NSMBU but I'll likely just stick to my big flagships. At this point, I can wait. Will probably be a price drop before I get one.
An HD twin + Ninty worked for me before I picked up the 3rd, and I'm sure it'll be fine next time around too -- even without the third. Only reason I have an Xbox is because I got basically it + all accessories 50% off despite being brand new (glad I did though -- very smooth experience since it was after all those hardware problems).
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Let's make this post Marvel related. To shoot a web ball with Spider-Man, do a quarter circle forward then press an attack button.
And that Taskmaster unblockable thing seems interesting but I don't know how foolproof it is. What about airdashing up ASAP, maybe in frame gap of Tenderizer? IDK, just spitballing.
How does spiderman play and how high execution is he? Does he have any good assists? Who does he work best with?
I just realized that I've never attempted to play my favourite comic book character in a marvel game before and that must change.
would a dream team of wolverine/spiderman/Magneto or Wolverine/Spiderman/Ironman be possible?? or are my childhood dreams getting the best of me?
He's fun but one of the harder characters to learn, considering how nontraditional he is in terms of movement, OTGing, some combos, etc. Not a great selection of assists -- web ball is general space control, kinda good that it's slow. Web swing is a really really crummy Ryu tatsu. Works best with strong projectile assists, space control (Missiles, Rapid Slash, Jam Session) , or lockdown (Coldstar/Dark Hole somewhat); some like OTGs too. Find someone who can DHC well off Maximum Spider too. You will have to adjust combos on the fly. You will have to learn more than a couple confirms if you wanna get the most juice out of him. You'll have to learn to spot Spider-Sting opportunities.
As the company's flagship character (gtfo Wolverine), he is a bit of a diva and needs the team based around him to be most effective...fairly effective at all imo. I mean, he can do work with one or no assists, but you have to know a lot of nuances of the character and your opponent to make it happen.
Those aren't great teams tbh. Iron Man is as big a diva as Parker with a big movie or 2 under his belt, and the duo in front of him aren't good enough together (or backed by his assist) to make it worth it. The Magneto one is a bit better since he's better overall, but again, that team breaks down as:
Wolverine + damage DHC (no safe one) + Web ball and EMD assist
Spider-Man + Shockwave + EMD assist
Magneto
None of which is particularly scary looking at it like that. You'll beat people you're better than, but you won't be able to force your game plan on anyone to a killing point, which is extremely important in team composition.