You'll probably want to run Low Voltage for that team to give She-Hulk some long range support.I think I will try She-Hulk/Trish/Ammy for the moment. It's probably not be a good overall team for me to stick with but I've found these three characters to be my primary good characters. Everyone else, I suck with.
You'll probably want to run Low Voltage for that team to give She-Hulk some long range support.
This is all your fault
Obama
I'm just watching. I promised my wife no more Marvel tonight because my button slamming wakes her up, and she has work at 7.You're all still playing? I'm missing out on fun.
That's why I hated Gustaff Fire...I suck so hard with assists. It was was easier when I could button mash gustaff fire. Now I'm always scared of happy b-day's.
Say wha?Anyway, I have to ask what the best option against T. Hawk is with a She-Hulk/Trish/Ammy team. Think I'm getting used to all the different Nova tactics now. He shouldn't be as much of a problem in the future. But T. Hawk............I don't know about that.
Yeah, I need to figure out how exactly I can do numbers 1 and 2 or 3 if I end up having a teleport character.I'm just watching. I promised my wife no more Marvel tonight because my button slamming wakes her up, and she has work at 7.
That's why I hated Gustaff Fire...
Anyway, there are 3 good ways to handle assists:
1) Have your opponent in blockstun first.
2) Call the assist in such a way that punishing the assist would leave your opponent too vulnerable to make the punishment feasible.
3) Call the assist in such a way that your opponent can't attack it at all within reason (teleports, being at superjump height while calling an assist).
Say wha?
I got nothin' on Hawkeye. Maybe Panda has advice for you. He counters all my characters, so I just try to luck out.Yeah, I need to figure out how exactly I can do numbers 1 and 2 or 3 if I end up having a teleport character.
And I need sleep. I meant hawkeye. haha
I got nothin' on Hawkeye. Maybe Panda has advice for you. He counters all my characters, so I just try to luck out.
Probably need a teleport character I guess for when he wants to camp and throw arrows.I got nothin' on Hawkeye. Maybe Panda has advice for you. He counters all my characters, so I just try to luck out.
And man, the crew that's still here after you guys left is terribad. I just saw this combo:
SWISS CHEESE -> Berserker Barrage X -> X-Factor -> SWISS CHEESE!
Hawkeye loses to:
Vergil
Deadpool
not hsien ko shut up
Phoenix
Dr. Strange
I'm probably the only Hawkeye you'll run into that you'd need to use one of these characters against. Most I run into I can just use whoever cause they suck.
Hawkeye loses to:
Vergil
Deadpool
not hsien ko shut up
Phoenix
Dr. Strange
I'm probably the only Hawkeye you'll run into that you'd need to use one of these characters against. Most I run into I can just use whoever cause they suck.
That's even better. Really trying to make ammy a viable character for myself.Ammy too.
I'd say sorta even with a slight edge to Hawkeye when they have to face each other in a projectile war but it's his teleports which are fast as fuuuuuuck that help him take on Hawkeye.
I thought that maybe I could get you before you had time to get another Gimlet out. :-(Pretty sure I was the one who lucked out against you're Dark Phoenix before.
Teleports are one way, but Hawkeye is really just the kind of character you need to be patient against. Any keepaway character's player gets nervous when an opponent just crouches and blocks for a good 5 seconds.Probably need a teleport character I guess for when he wants to camp and throw arrows.
Also, lmao.
Sorry but the way you listed the combo is hilarious.
Hsien-ko + Hidden Missiles > Hawkeye? ;-)Hawkeye loses to:
Vergil
Deadpool
not hsien ko shut up
Phoenix
Dr. Strange
I'm probably the only Hawkeye you'll run into that you'd need to use one of these characters against. Most I run into I can just use whoever cause they suck.
That looks hilarious. One tiny little projectile just trucking through two beams like it's nothing.Video proof of the former for all curious:
http://www.youtube.com/watch?feature=player_embedded&v=FsR6UneK4IE
No secrets, only LIES about durability. WTF.Reading through the Dr. Strange forums on SRK, and I find out that Flames of the Faltine beats all beams! Wow! Just tested it, too, and it rips through Sentinel's s.H, Dr. Doom's Plasma Beam, and Iron Man's Unibeam. Looks like this little 3 hit point projectile has secrets!
And I just tested Dr. Strange's c.M since people talk about it so much - wow, I thought Dormammu's c.M was good...
Video proof of the former for all curious:
http://www.youtube.com/watch?feature=player_embedded&v=FsR6UneK4IE
Video proof of the former for all curious:
http://www.youtube.com/watch?feature=player_embedded&v=FsR6UneK4IE
Nah, it's definitely got 3 low durability points. Dante's Air Play beats it, and it has 4 low durability points. There's definitely something weird about it when it comes to certain beams.No secrets, only LIES about durability. WTF.
That's really weird, wonder why it only beats those beams specifically.Reading through the Dr. Strange forums on SRK, and I find out that Flames of the Faltine beats all beams! Wow! Just tested it, too, and it rips through Sentinel's s.H, Dr. Doom's Plasma Beam, and Iron Man's Unibeam. Looks like this little 3 hit point projectile has secrets!
Video proof of the former for all curious:
http://www.youtube.com/watch?feature=player_embedded&v=FsR6UneK4IE
Would Ironman work with Magneto and Dante?
It must have a special property, because the durability is what it says. It cancels out Wesker's gunshot, which is 3 projectile hit points, so it must have the same value.No secrets, only LIES about durability. WTF.
That's really weird, wonder why it only beats those beams specifically.
Joker runs Magneto Ironman Sentinel, So I'd run the same order with Dante anchor.
It...What makes IM's beam assist good? doesn't it scale damage very heavily if you combo from it?
What makes IM's beam assist good? doesn't it scale damage very heavily if you combo from it?
By the by, is the TAC glitch unbreakable (the one with characters that reset their air state (Morrigan, Zero, Spidey, Chun))? Or is it just another guess you have to deal with?
Learn the FoF loop, and I believe Spidey can do the unique DHC into Rings using UWT and kill. Unsure though. Pretty positive he can.
And then laugh at the meter. LAUGH!
Missiles plus anything is stupid shit.
DragonGod was using Nova plus Missiles and Task arrows. As long as you have horizontal coverage for Nova, Missiles just stamps its authority.What about Nova? Both Dragon God and Infrit started out with Nova + missiles, and then switched to beam.
Missiles plus anything is stupid shit.
I am actually surprised no one has started using Joe + Doom yet. Seems like the most annoying shit ever.